Clan N Reviews

Fight alone or with your friends, master the art of battle and bring peace back to the land in this arcade inspired epic brawler!
App ID982670
App TypeGAME
Developers
Publishers Creamative, Maple Whispering Limited
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, Remote Play on TV
Genres Casual, Indie, Action, Adventure
Release Date6 Aug, 2020
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Turkish

Clan N
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Clan N has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 140 minutes
Recommended (OK game)
👍 : 0 | 😃 : 0
Positive
Playtime: 184 minutes
the only thing missing for this game is a "new game plus"
👍 : 2 | 😃 : 0
Positive
Playtime: 195 minutes
Underrated Needs more people Edit: finished campaign Play it with friends. Super repetetive so expect to get bored. At least it has a fine combat mechanics and cool (very easy) bosses
👍 : 3 | 😃 : 0
Positive
Playtime: 35 minutes
Pretty poor design. There are singeplayer bots that either follow you or go fight. They don't fight very well, and they don't go and grab items on their own. They also just fail all of the minigames. So by the start of LEVEL TWOm they will all be game overed and it's just singleplayer entirely.
👍 : 0 | 😃 : 0
Negative
Playtime: 181 minutes
This game should be in Early Access as is a continuos bug... Not fun at all to repeat the brawling again and again with the same levels after it bugs.
👍 : 4 | 😃 : 0
Negative
Playtime: 31 minutes
Game looks promising but it seems buggy and not much is explained. -Game progress wouldn't save with my friends and I. I believe the game does save because I saw a save icon after beating a level but it didn't appear to carry over when we went to play again and hit continue. -Didn't see an explanation of the difference between a short campaign and long campaign...? -How do you exit the game lol? I was playing on a controller and my friends with a keyboard and no one could figure out how to even leave the game. We had to go into task manager to end it. -A couple of times when we started a level, different people would spawn in the terrain and couldn't move? Again, it looks promising with the great pixel art and soundtrack, but was letdown.
👍 : 2 | 😃 : 0
Negative
Playtime: 334 minutes
A fun arcade style hack and slash/beatem up with light rpg elements. The game can 100% be beaten solo on the hardest setting with extra mobs turned on, did it myself. The secret is to upgrade your charge attack to almost max and strength asap since you got Iframe's for the entire duration of your charge attacl (at least on akira, the dude i played). Except for on the last boss, his lightening attack's bypass the iframe's. For him, just ignore the add's, and jump attack him non stop. I had str/endurance capped all but 1 point in charge attack and i think, 6 points in speed with nothing in special by the end with all the rest of my points spent on extra live's. You get 3 continue's during game play and start out with 2 live's. The game auto save's at the start of each new "section" aka when ever you zone into a new area. So if you exit, you will just start at the start of what ever section you were last in. The game can "softlock" in certain scenario's, but if you just go to the form's, you will find work arounds. Not hard to deal with (it doesint always happen, had it happen 3 times for me, but as i said, you can find work around's easely enough). I played this game solo only so i cant speak for multiplayer. But even solo, game is mad fun. It can be beaten between 3-5 hours depending on the difficulty setting and if you have extra mob's turned on. Now is it worth the price?....... for how long it take's to beat..... honestly, id say its best to wait for a sale. But over all, i really enjoyed playing it and it is a hidden gem in my opinion.
👍 : 0 | 😃 : 0
Positive
Playtime: 555 minutes
This game is fun to play. Gorgeous environments with a variety of enemies and bosses to combat. There is a awesome feature where you lock-on to the nearest enemy. This is a must-have if you're into beat-em ups although there is platforming thrown in to add something different.
👍 : 9 | 😃 : 0
Positive
Playtime: 54 minutes
:-/ it's beautiful. it kinda doesnt work. it's simple and it's fun. that price is inappropriate the visuals are wonderful. the view is close enough to keep everything clear and pulled back to a unique distance, filled to the brim with vanishing horizons and places for enemies to appear from anywhere. musics perfect. the levels are smart with environmental effects and animals wandering through the trees. plenty of barrels to smash. stuff to pick up. upgrades. it videogames nicely it's also a little busted. hopping over some platforms one bot got stuck in a loop getting damaged in the water. i couldnt progress and had to restart. bots wont pick up food to heal. they wont keep themselves alive during the minigames. playing on normal difficulty my three companions were gone by the second level. they gut stuck on things. insignificant stuff like being yanked through the screen onto the next. it at times feels cheap and janky you cant customize controls. the keyboard is setup in a not awesome way. jump is somewhere over there so i only spammed attack which joyfully does get the job done and throwing shurikens is one of the coolest things ive seen in a beat em up. they come out like a machine gun and are perfect for disrupting enemies attacks. attacks that never feel like theyre worth dodging or doing anything else for. just eat some chicken and move on. it's not boring but it does drag itself out i bought it on sale. the dev broadcasting 24/7 (right now as i write this) had a lot to do with that. it looks fun. with others im sure it is. ill never know what streets of rage really feels like. it was burned into me long ago. i can play it in the hour it takes to beat a million times more, and it's just two buttons. clan n is great but it's not convincing me to keep going. it's really well made and it needs more making
👍 : 6 | 😃 : 0
Positive
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