Time to Morp
16

Players in Game

144 😀     27 😒
76,95%

Rating

$19.99

Time to Morp Steam Charts & Stats

Time to Morp is a colony sim game in which you take care of playful creatures - Morps. Use their help to gather resources, build and decorate a base, set up pipe networks, automate everything and explore the world to find new species and rare materials.
App ID977510
App TypeGAME
Developers
Publishers Yogscast Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, LAN Co-op, Stats
Genres Casual, Indie, Simulation, Adventure
Release DateQ1 2024
Platforms Windows
Supported Languages Simplified Chinese, English

Time to Morp
16 Players in Game
43 All-Time Peak
76,95 Rating

Steam Charts

Time to Morp
16 Players in Game
43 All-Time Peak
76,95 Rating

At the moment, Time to Morp has 16 players actively in-game. This is 0% lower than its all-time peak of 43.


Time to Morp Player Count

Time to Morp monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-03 12 +381.32%
2025-02 2 -37.92%
2025-01 4 +83.19%
2024-12 2 +3.2%
2024-11 2 -16.09%
2024-10 2 -13%
2024-09 3 -55.88%
2024-08 6 +60%
2024-07 4 +112.5%
2024-06 2 -72.68%
2024-05 7 -40.63%
2024-04 12 -1.75%
2024-03 12 0%

Time to Morp
171 Total Reviews
144 Positive Reviews
27 Negative Reviews
Mostly Positive Score

Time to Morp has garnered a total of 171 reviews, with 144 positive reviews and 27 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Time to Morp over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1235 minutes
Full release did a lot to make this game feel better! Really enjoying the peaceful arranging of my little neighborhood while I slowly figure out automation and other stuff with my morps!
👍 : 0 | 😃 : 0
Positive
Playtime: 336 minutes
Neat cosy automation game that will make you fall in love with the little creatures, definitely recommend. Devs seem passionate about the game, pushing more updates and quick fixes, which is always a plus. :)
👍 : 0 | 😃 : 0
Positive
Playtime: 4049 minutes
I did not expect to enjoy the game as much as I do now. I'm hooked. I was blown away by how much content there is to unlock, so much of the map to explore, and the many fun things you can discover by interacting with the creatures and world. Depending on what you use, the outcome might differ. Would definitely recommend!
👍 : 0 | 😃 : 0
Positive
Playtime: 2459 minutes
Time to Morp is a refreshing take on the automation genre! As a fan of games like Shapez, Satisfactory, etc., Time to Morp introduces it's own automation routes, from pipes to flying bees, there are new solutions to be found to solve traditional automation problems. Forming around Morps, there's a new level of management to ensure you production systems are 'happy'. Making sure some sleep in forests, that there aren't too many packed in together, or ensuring they are consuming the best diet. Despite having just left early access, there is a significant amount of content in the game. I'm at 37 hours so far with plenty more to do. From farm automation, to lasers, power systems, water filtration, cooking, decorating, the game has everything you want and more. It would be impossible for me to not highlight the active developers who are consistently responding to feedback, requests and the rare issues that occur during gameplay, on their Discord. I've never been active in a Discord community before, but understanding how receptive they are to new ideas and opinions is extremely positive. I'm excited to see what the future of Time to Morp holds -- it's truly a brilliant game, and I wholeheartedly recommend the purchase :)
👍 : 0 | 😃 : 0
Positive
Playtime: 1205 minutes
Time to Morp. I won't lie, I played this mostly because my wife loves it. but it has some good stuff in it. To me, this feels like harvest moon and slime rancher together. The biggest draw is the multiplayer, atmosphere, there is a little challenge to the tech automation - while not being too much. There are some areas that can be polished. There is lots of potential for expansions and DLC. normally I would say its not exactly the kind of game I fully enjoy. I focus on games with more action or more realism. I was pleasantly surprised with this. It kind of hits all the boxes: some tech glorp, some exploration without being full-open world, some grinding, some automation, and just some easy building. Its a cute game with something for everyone. Thinking about it, its entirely safe as a game for a whole family from what I can tell. My wife normally doesn't enjoy glorp games (too much automation). for her, its boring and pointless and too industrial. I love those games. Its hard to find games we can enjoy together. I think the cuteness hooked her, and the science gave her just enough intellectual challenge to push her without fully stopping her from enjoying it. In this, the pacing was key. We played on her world, which she completed 85% completely on her own without me. When the glorp was too much, I was able to help out without stepping on toes. I'm actually looking forward to seeing what kind of updates come along to add new content.
👍 : 0 | 😃 : 0
Positive
Playtime: 70 minutes
The game is cute and there is a lot of effort put into it, but there is VERY LITTLE tutorial explanation of the mechanics of the game, and you end up just completing micro quests for ages. We didn't make it past 1.5 hours because we were just running around doing these micro tasks not really knowing what were supposed to be working toward. Small tasks with no main goal is just annoying to play, give me freedom as a player to figure things out on my own.
👍 : 10 | 😃 : 0
Negative
Playtime: 2227 minutes
Time to Morp is a really nicely executed blend of farming and automation. It plays really well with a controller, which adds to the cosy part of the experience. There is no extra stress to complete tasks, so you can take your time to tinker with the game mechanics. Soundtrack is ok. Game runs well on pc and was just updated with some QoL, I can expect the game to have also better support on the steam deck in the future.
👍 : 1 | 😃 : 0
Positive
Playtime: 4727 minutes
A game full of charm and delight, would highly recommend. Now out of EA, the 1.0 release feels much more complete. The tutorial guides you through ever aspect of how to do what, and when, and to whom. The early game focus on farming and cooking. For me this is great and makes sense, as food will help gain more stuff and also morp upgrades. Build houses for all the NPC's and plan out a little town. Then start to develop the many morps you will need. The game has come a long way from when I first played, all for the better. Enjoying a new play through very much.
👍 : 2 | 😃 : 0
Positive
Playtime: 1786 minutes
It's quite good - a sort of building-farming game with some automation here and there. You grab these little critters, put them in a sufficiently spacious and decorated enclosure, and give them materials that they like for them to produce other materials. Materials are then used for construction, research, or creating other materials. The game's pretty kind, you get resources back when deconstructing buildings and the critters will not start a rebellion if they haven't been timely fed or if the living conditions are no longer up to par. You can generally take your time to re-arrange everything the way you like and the game will not pressure you over it. Multiplayer works, no complaints. A few remarks would be: [list] [*] The game has a bunch of options for getting around the world quicker, but all of them are late-game-ish. You can build roads from the beginning, but these offer a fairly small movement speed boost. Perhaps there's something that you can unlock through NPC reputation quests..? [*] The game has plenty of options in its character creator, but most colors don't work very well together - could really use a set of HSV sliders or anything. [/list]
👍 : 4 | 😃 : 2
Positive
Playtime: 45 minutes
The game is finally out of early access. Here are my first impressions. The character customisation is cute and simple, and I love the fact that you can unlock new assets by playing the game. The cutscenes are smooth. The NPC’s all have a friendly charm, tutorial is easy to understand. And most importantly of all, THE MORPS ARE SO CUTE!!!
👍 : 12 | 😃 : 0
Positive

Time to Morp Steam Achievements

Time to Morp offers players a rich tapestry of challenges, with a total of 33 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

One very smart Intern

Unlock everything in Research Tree

Time to Style

Unlock all Decor in Research Tree

Mission Accomplished

Successfully Complete the Main Storyline

Fauna Savior

Cure Huge Morp

Solid Ground

Land Crew base

Morp Master

Unlock all Morps in Morp Wiki

Friends Forever

Earn a Respected level with at least one Morp by completing Social Quests

Welcome to the Family

Max out relationships with all Morps to the Respected level

Soul of the Company

Level Up relationship with one Crew member to the Respected level

Crew Harmony Master

Max out relationships with Crew to the Respected level

Quark Hunter

Collect 10 Quark

Treasure Hunt

Follow instructions of a Captain and finish Treasure hunt

Florist

Gather 50 Dark Flower

It's just a beginning

Start day 100

Pump it!

Build your first Resource pump as the first step to Automation

Always Watered

Build your first piece of Water input as the next step to Automation

Charging your lasers

Build your first Laser Collector

Hardworking Companion

Deploy a Transport Bot with a Pickup Station

Unlimited Possibilities

Level Up Extractor to max level

Signal Found

Build a Radar to track down the signal

Wiki Completionist

Unlock everything in Morp Wiki

Landscape Designer

Use Uprooter Gadget 50 times

Long-distance Traveler

Use Portal In

Wild Growth

Use Grass Gadget 10 times

Where did my stuff go?!

Feed 50 resources to a Cursed Plant

Hoarder

Build 20 of any Chests

Wings of Liberty

Use Wings for 100 seconds

Share a moment

Take a sit on a bench along with your trusty Morp

Scooterer

Use Hoverboard for over 1000 cells

Wake-up call

Poke the Sleepy Morp

A new life

Plant a Seed

A helping hand

Pick 50 distracted Morps

Gardener

Grow 50 plants of any kind


Time to Morp Screenshots

View the gallery of screenshots from Time to Morp. These images showcase key moments and graphics of the game.


Time to Morp Minimum PC System Requirements

Minimum:
  • OS *: Windows 8
  • Processor: Intel Core i5 or equivalent
  • Memory: 3 GB RAM
  • Graphics: GeForce GTX 750 or equivalent
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Yes, please

Time to Morp has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Time to Morp Latest News & Patches

This game has received a total of 27 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Playtest is on! (v0.4)
Date: 2021-12-09 15:03:58
The second playtest of Time to Morp is starting now!
👍 : 2 | 👎 : 0
Playtest with Lasers! (v0.5)
Date: 2022-06-28 11:59:05
We are starting yet another playtest with major changes and new features!
👍 : 8 | 👎 : 0
Time to Zipline! (v0.6)
Date: 2022-10-04 13:36:17
New playtest with new features and new mechanics!
👍 : 9 | 👎 : 0
Time to Play! (v0.7)
Date: 2023-01-09 07:52:42
Playtest, enjoy, then send us your feedback!
👍 : 9 | 👎 : 0
New Update! (v0.8)
Date: 2023-02-24 13:15:39
You playtest - we fix it!
👍 : 12 | 👎 : 0


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