Up in the Air Reviews
Up in the Air is a zany, open-world game made by students at SMU Guildhall. You play as a balloon dog exploring a demented carnival populated by crazy children using a variety of power-ups, like water balloons and ground pound, to fend the kids off and collect carnival tickets.
App ID | 969220 |
App Type | GAME |
Developers | SMU Guildhall |
Publishers | SMU Guildhall |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Casual, Indie, Free to Play |
Release Date | 21 Feb, 2020 |
Platforms | Windows |
Supported Languages | English |

4 Total Reviews
4 Positive Reviews
0 Negative Reviews
Negative Score
Up in the Air has garnered a total of 4 reviews, with 4 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
73 minutes
We bought this game for a YT Channel
Overall, this game is fun. As you discover different things you can do with your powers to complete different challenges, you start to think of new ways to mess with the kids that wanna kill you. The mini games are different, and you have a good time playing them. I'm not sure how much playtime we'll get out of this game, but we can definitely recommend it, its good for blowing off some steam (at some children).
You can check out the full review on YT at FoolsGold Gaming.
👍 : 2 |
😃 : 0
Positive
Playtime:
13 minutes
This was very colorful, family friendly, and fun! Do objectives you see on yellow signs, get coins through out the entire journey of playing the game that are scattered generously. Get red tickets through the objective completions that go to getting upgrades that allow you to do more in the game, and have even more fun. This is cool, progression, artistic, creative, I am with it.
👍 : 7 |
😃 : 0
Positive
Playtime:
59 minutes
I've enjoyed all of the SMU Guildhall and Studio Jiggly games, and this is no different.
Commentary play through (with a side of sheep savagery) available on youtube here: https://www.youtube.com/watch?v=vRoJZ6vNnIU
The controls, although a bit 'flighty' feel perfect for the absurdity of this world and premise. There's still more than half of the map and tasks for me to discover, let alone complete, after more than an hour of gameplay. I didn't mention it until the end of the video, but the lighting is exceptional in the game. The lighting on the balloon dog (aka, 'sheep hero' in my play through) is truly exceptional.
My only concern was with the music - there is very little of it. I would have enjoyed if even the title screen music played in the open world. Music will occasionally play while you're performing a bounce-house challenge or something like that, but the lack of music really accentuated the terrifying children giggling. Perhaps that was the point and this is secretly a game meant to induce nightmares! Either way, its not a deal breaker, no where near it. This is absolutely worth $5.
👍 : 6 |
😃 : 0
Positive
Playtime:
100 minutes
Never before has there been a game where you get to be a balloon animal, play hopscotch, lay siege to a castle, and wield excalibur, all while looking for the secret cow level.
It's kinda like the Legend of Zelda, but without the legend or the Zelda.
It's kinda like Halo 2, but without the Halo or the crappy cliff-hanger.
It's kinda like Amnesia, The Dark Descent.
Also the game has these horses. I asked one of the developers to explain them, and his response was "...They're Horses, enjoy them."
I give it 20 ranches out of 20 goblets
👍 : 8 |
😃 : 6
Positive