Invasion Machine
Charts
1

Players in Game

413 😀     176 😒
67,17%

Rating

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$18.99

Invasion Machine Reviews

Modern-warfare RTS/sandbox game inspired by the real conflicts in the Middle East. Fight a counter-insurgency war, protect the civilian population, casevac your wounded and decide how the world sees your struggle. And remember - no one gets left behind.
App ID964650
App TypeGAME
Developers
Publishers Pixel Machine
Categories Single-player
Genres Indie, Strategy, Simulation, Early Access
Release Date26 Feb, 2020
Platforms Windows
Supported Languages English

Invasion Machine
589 Total Reviews
413 Positive Reviews
176 Negative Reviews
Mixed Score

Invasion Machine has garnered a total of 589 reviews, with 413 positive reviews and 176 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Invasion Machine over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 56 minutes
Abandoned by the developer.
👍 : 2 | 😃 : 0
Negative
Playtime: 805 minutes
Abandonware. This game had a lot of potential, but appears to be an abandoned cash grab.
👍 : 0 | 😃 : 0
Negative
Playtime: 1048 minutes
I really want to like this game, and I get it is a very early build. But it is unplayable in the current state. The AI needs some major updates, primarily in pathfinding and task prioritization. Units with a clear path to where you tell them to go but run in circles for no reason until you manually tell them to walk every couple feet. A medic who is carrying a wounded soldier will stop and stare at a fire fight half a mile away ignoring the command to move the wounded. The UI also needs work, if things are close to each other you can only select one not the other. Last time I played I had some units garrisoned in a building. When I told them to get out, 3 spawned so close to the building that I couldn't select them and were just stuck This game has a lot of potential; the hearts and minds mechanic, calling in CAS, the medic system, being able to build structures, the new HVI hunting mechanic, all good but none of them work if the units randomly get stuck or don't do the tasks I tell them to.
👍 : 2 | 😃 : 0
Negative
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