ColorTool
20 😀     5 😒
68,75%

Rating

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$15.99

ColorTool Reviews

App ID948220
App TypeGAME
Developers
Publishers Manuel Riecke
Genres Early Access, Design & Illustration
Release Date6 Nov, 2018
Platforms Windows, Linux
Supported Languages English

ColorTool
25 Total Reviews
20 Positive Reviews
5 Negative Reviews
Mixed Score

ColorTool has garnered a total of 25 reviews, with 20 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ColorTool over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3003 minutes
I really like the tool. However, it crashes constantly and corrupts constantly, so in its current state, I can't really recommend it, sadly. The discord server linked at startup for support has its invite expired, and it's been years since an update in a poor state. Wish I knew what was up. It really is a nifty tool. Also the diagonal lines aren't symmetrical and it low key drives me insane haha
👍 : 0 | 😃 : 0
Negative
Playtime: 3323 minutes
I don't think I've genuinely used this thing for 50 hours, maybe closer to 20 and I keep forgetting to close it, but a friend gifted it to me a while ago and this has helped me create colour pallets for D&D characters, drawings, paintings, little pixel art projects, and even the colour pallet of a dress I sadly never finished making. Its got its bugs, but they're being patched pretty often, and I'd say this little tool is absolutely worth the price.
👍 : 0 | 😃 : 0
Positive
Playtime: 3709 minutes
Purchased this program a long time ago, and its still probably the most valuable purchase I've made tp this day I'd say personally. I don't have a ton of in-program hours mostly because I chart out a concept pretty quickly and export it for outside use, however this program is my #1 go-to for anything related to visualizing color palettes for art
👍 : 0 | 😃 : 0
Positive
Playtime: 318 minutes
As soon as I saw the development of this program over time on twitter, I was quite excited for it. The program is very quick and easy to understand. In just 30 minutes of use I was able to figure out the core features of the tool. With that in mind, here's some features that I think will help the program out. [list] [*] Being able to copy/paste images in for the refs. If I'm working on spritework, or if I just want an image off of somewhere, being able to paste it will allow me to not have to save every image I want to use. [*] I don't know if this is a thing, but being able to generate a pallete from an image would be pretty cool. If this is already a thing, well call me the fool. [*] That's all I could think of really, I'm tired [/list] So yeah. If [i] YOU [/i] are a random reader, buy the program. Is cool and good. I'm gonna rate this program a solid Grandma's Cookies out of Greek Ambrosia and Necter
👍 : 7 | 😃 : 0
Positive
Playtime: 165 minutes
Overall: A decent beta product with lots of potential. This is a tool that I wanted as soon as I saw it, a year or more ago. Pros: - Very nice drag/drop/draw connectors interface. - Gradients work beautifully. - I like how dragging a connector lets you move both end nodes at once. Bugs: - Double-clicking on a connector to create a new node does not make the new node the color that you double-clicked on; sometimes it was also much darker than the average of the two end nodes (e.g., adding a node between bright orange and black gave a very, very dark brown instead of a medium-lightness brown) - Relatedly, there is no easy way to sample intermediate colors. To find the hex code of an intermediate color I had to take a screenshot, paste that into Photoshop, and sample with the eyedropper. - Sometimes I was unable to delete a selected object with the Delete key, and had to use the right-click menu. Suggestions: - It might be nice to show the grid when a node is being dragged--it was sometimes hard to tell where something would go until I released it - It would be lovely to have a hex grid option, but I *completely* understand if it would be too much work.
👍 : 7 | 😃 : 1
Positive
Playtime: 1279 minutes
I ll talk about the main function that motivated me to buy this software, and then about some bugs that I encountered so far. So.... One of the main functions(for me at least) was the ability to map the colors and then adjust them in a easy and fast way. The problem is: it doesnt work fine, or just doesnt work as I needed. If you move the hue of one of the colors too far from the original point while using a mapped reference image, it just loses the mapped point and starts to use another color from the ramp as a substitute. I believe thats not a bug, it's just how it was implemented, and anyways I didnt like that. Plus when you click on one of the colors from your color ramp, it tracks the saturation and the brightness but it doesnt track the hue, so if you need to just adjust the hue of that color you simply doesnt know where is the start point, you need to look at your ramp to remember where it was, and thats really painful to work...Now for the bugs: 1.there is a REALLY ANNOYING bug that occurs after some random clicks on the interface. It triggers a UNDESIRED rectangle marquee and thats totally random, it can appear after 10 clicks, or 20 clicks, and so on. So if you just want to, lets suppose, click on the background and then click on one color, you can accidentally trigger the rectangle marquee and select more than just one color. 2. Probably related to the bug above, sometimes when you click on a color from your color ramp, you will strangely start to drag it even without holding the mouse button. 3. Sometimes it wont allow you to drag and drop each color side by side, it will drop the colors within a distance of 1 square size. Thats, also, random. 4. Sometimes it's impossible to redo specific alterations to the color on your color ramp via ctrl+z, because it just ignores some alterations when you press it. Missing important things: It would be really useful if the software could build the color ramps by its own using a provided image PNG file(I mean, a file containing a color ramp or a palette). Also the absence of a manual or any kind of help tips showing what the software can do, is sad. I tested this software on a laptop and on a PC. Both running windows 10, 64-bits. Anyway, I really wanted to recommend this software, it yet has good features, but considering the faults, the bugs, and missing stuff, I expected a lot more for the price that I paid, so I wont recommend it for now...
👍 : 7 | 😃 : 0
Negative
Playtime: 50 minutes
I really hoped this product would be worth it's price. It's not. it's hard to use and really doesn't work well with limited palettes. Definitely not worth 29$.
👍 : 13 | 😃 : 0
Negative
Playtime: 112976 minutes
Excellent intuitive tool used for color correction with sanic fast speeds. If you're strugling to find the right palette for your sprite set this is definitely the tool for the job. I dont know what sort of magic went into programming this thing but its algorithm for finding just the right colors is scary to the point where it basically colorpicks better than the artist themselves (with some minor touch ups)
👍 : 27 | 😃 : 0
Positive
Playtime: 220 minutes
I did not spend too much time with this software because I didn't have to. It is fast and easy to use. The color palette I created with this was perfect for pixel art. This software sped up my pixel art workflow by quite a bit. However, I do find it a bit expensive for what it currently can do. Might be a great touch for developers if we could export palettes as HEX and ARGB values into a .txt file or something similar.
👍 : 17 | 😃 : 0
Positive
Playtime: 1173 minutes
UPDATE: The bugs I mentioned below have been fixed almost immediately. Really impressed with the quick response from the developer, and the software is fully functional. It still seems a little bit pricey for what you're currently getting, but I can't wait to see what's next for this software and I can fully recommend it. ORIGINAL REVIEW: Only spent a short time with this program so far but I'm going to start with the good: The tool for palette generation is really intiutive. Its pretty simple to figure out, and I was able to generate several interesting and unique palettes very quickly. I think its going to be very useful for me to generate new colour ideas through experimentation, but I haven't been able to use the reference iamge tool yet because of how buggy that part of the program still is. The images I loaded only showed up after I checked the pixel art box, and the colours I tried to sample from it were not accurate: I'm not even sure how to describe that issue: The sampled colours were in grayscale, but darker? And sometimes it showed shades of brown? It was a bit weird, and then it crashed. Had another bug when exporting palettes: the first time I tried exporting a 3 color palette as an Adobe palette it replaced two of the colors with black, leaving me only with red. It worked fine the second time I tried it. In summary, I'm recommending it because of what I think this program's potential is. Once its been stabilized and the bugs mashed out, its going to be very useful. However, I would not recommend buying it at its current price the way it is right now; wait until its recieved a few updates.
👍 : 34 | 😃 : 0
Positive
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