Escape Legacy: Ancient Scrolls Reviews
App ID | 940300 |
App Type | GAME |
Developers | Storming Tech |
Publishers | Storming Tech |
Categories | Single-player, Steam Achievements, Partial Controller Support, Stats |
Genres | Casual, Indie, Adventure |
Release Date | 15 Oct, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Escape Legacy: Ancient Scrolls has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
441 minutes
For the $3.50 or so I paid the game was well worth it....10 levels of gameplay, escaping each level. As others have stated sometimes there are issues with the brightness or color rendition that can effect gameplay but it's not all that hard to work through it.
👍 : 2 |
😃 : 0
Positive
Playtime:
629 minutes
This is a little challenging at times. Not really a bad play, but if you have any problem with colors, it is quite difficult. There is one room which has bottles with colored liquid in them and it's nearly impossible to figure out the colors and which bottles to use. Other people have complained about it too, and the developer says just to adjust your brightness and viewing angles. I can't get past that room now. I think it's Room 7. Anyway, it's not bad if you can see the colors.
👍 : 3 |
😃 : 0
Negative
Playtime:
1220 minutes
Pros: Nice modeling and texturing of the environment, and plenty of achievements.
Cons: Levels too repetitive, some keys are very small and sometimes in shadows, level 3 had way too many keys too find, some puzzles based on colors and different lighting conditions change gem or goo color, level 5 has one jar of translucent colored liquid in a very dark area (and there is no black color choice for that puzzle), level 7 has ten jars of the colored liquid in a room and many of the colors are difficult to see, and HEY, most men have some degree of color blindness! The liquids should be opaque, not translucent, and lighting should be more consistent near colored object clues. Yellow and orange are close in color and so are orange and red. Maybe use white, not yellow, and dark red or black, not red.
I prefer puzzle games that don't use colors-based puzzles for the reasons above and I because I appreciate creativity. The morse code, phone tones, and missing items puzzles of levels after level 5 were appreciated.
👍 : 5 |
😃 : 0
Negative
Playtime:
1194 minutes
The best $9 I've spent in a long time for many hours of enjoyment. However, eff that phone/keyboard puzzle in chapter 10. The tones sound nothing alike and after scouring discussions and video guides, I've come to the conclusion that the notes are not the same in everyone's games, so you can't rely on that to help get you through it. My husband is a musician and even he had trouble distinguishing the notes. It ends here, unfinished.
👍 : 4 |
😃 : 0
Positive
Playtime:
588 minutes
Reading the reviews for this game a can agree with the pros and cons. To me: I find the levels too repetitive, sometimes too dark, some bugs.... i.e. chapter 3 the note with 3 words is vanished.... Well, not a bad game for the bucks, but I have played better escape room games. UPDATE: Chapter 7.... bottle colors.... unplayable!! There no way to watch the right colors. DEVs don't listen, see discussions about chap7. This game is.... well ...meh. DON'T BUY! Be warned by many.
👍 : 3 |
😃 : 1
Negative
Playtime:
1172 minutes
I got totally hooked within the first few minutes of playing it. It has 10 different chapters, each with 3 different difficulty levels, which means you can play up to 30 different times if you're looking for a challenge, a higher score and/or all the achievements!
Some aspects of the game do get repetitive, but this didn't bother me, since most of the puzzles are logical and fun. You will have to do a lot of back and forth, but the walking speed is pretty decent and so are the controls.
The game attempts at an obscure, superficial story, but basically there isn't one. That said, I wanted a puzzle game so the lack of story didn't matter at all. If you're looking for a straightforward first person escape room puzzle game, this is perfect imo.
Don't be discouraged by the 'mixed' reviews, like 90% of the negative ones are whining about color-blindness lol Although, [spoiler]they do have a point when it comes to the color puzzle in Chapter 7, which is extremely difficult for the wrong reason. Also, the puzzles in Chapters 3 and 7 are easily the most obscure ones and they are from the same designer, so it's no luck...[/spoiler]
Considering the game length -I have already played a total of 14 hours and still haven't touched Chapter 10-, the price is more than fair. Highly recommended.
👍 : 3 |
😃 : 0
Positive
Playtime:
580 minutes
Could not complete the game beyond Chapter 7 as the colors of the jars (needed to solve a lock puzzle) are not accurate (most of very muddy and unrecognizable, some are black). Adjusting the brightness level makes no difference. In a walkthrough the colors were very clear and bright. The colors of the surrounding paintings are correct (blue skies, green vegetation etc.) Definitely a bug (another player has noted this problem).
👍 : 10 |
😃 : 0
Negative
Playtime:
463 minutes
For those of you who like real-life escape rooms, this game is about as close as they come to mimicking the actual experience. From the game logic to the puzzles--right down to the combo locks and color coding--I felt right at home maneuvering my way through. There are 10 levels, which you play on Easy first and then work your way up. Thus, the game has replay value, and for under $10 you can't beat it with a stick.
A few warnings:
1. There is no save option until you get to the end of a level, so be ready to commit to 20-30 minutes before you're able to save and continue onward.
2. The brightness/gamma settings are kind of terrible. Apparently it was worse before as there was no way to adjust the levels, but even after the patch it's really difficult to see sometimes. You'll want to mess around with your monitor for a while to find the right balance for yourself.
3. This game relies a LOT on working memory, so if you're like me and you have no working memory to speak of, you'll want to keep a pen and notepad handy for puzzling things out. (Normally I'd be annoyed by this but the problems were so much fun, I didn't care.)
4. The outfit on the main character is ridiculous. She's in a tiny tank top with no bra and her butt is literally hanging out of her pants. LOL I get it--they want to reel in the teenage boys--but I couldn't stop wondering why a capable explorer on some kind of mission would have left her house like that. Whenever I looked down it was just BOOBS as far as the eye could see; the woman made Lara Croft look like a paragon of practicality in the costume department.
ANYWAY. Despite the wardrobe nonsense, I recommend this game and I hope these people will do more...And, hey--maybe they'll give the girl a break next time and put her in a nice, supportive sports bra and some pants with an actual belt!
👍 : 51 |
😃 : 10
Positive
Playtime:
1390 minutes
I am a big fan of Escape the Room type games and this is one of the best I've played. The puzzles are challenging but fair and they are conceptual in nature (clues to match patterns, count objects, look at relationships between items, etc.). You play each level through on 'Easy' first which gives you unlimited time to explore. If you so choose, you can replay the level on 'Normal' and 'Hard' with decreasing time limits and less clues. The game definitely made me think and I became totally absorbed in beating each level and improving my scores.
There is a primary set of tasks (gather clues, open locked areas, and escape) and a secondary set of objectives (find gems and diary pages). Despite my best efforts, I managed to never get 100% of the secondary objectives on any level. Since the location of items and the clues themselves change each time you play, it is never dull to replay a level and look for items missed on previous times through. I will be circling back through all levels to try and improve my scores.
I am in process on Chapter 9 at this point and hope to see more games from this developer. If you enjoy Escape Games with interesting and diverse puzzles, you should definitely give this title a whirl. You are likely to need a pencil and paper to take notes as you go and save time during the 'hard' level.
My only complaint is that, even with turning the brightness up, there are dark areas that are sometimes hard to see. But, that is not a deal breaker and did not impede my progress that much.
👍 : 15 |
😃 : 0
Positive
Playtime:
806 minutes
Quite an enjoyable game. Took me around 12 hours to beat all 10 rooms on all difficulties. There is a bit of randomization there for replayability.
Looks quite nice a well.
It is basically an Escape Room game.
Puzzles range from easy to kind of obtuse. Sometimes inside the same room.
It is lacking in variety and hints at least for my liking. A bit more context would be nice.
Some minor nitpicks.
- There are a few translation issues. There is one that makes a puzzle not impossible but just obtuse.
- Some puzzles are colour dependent and just red, green, blue and yellow. This is not that great for visually impaired players.
- Speaking of visually impaired. Often the objects/keys blend together with other objects. Bronze key on wooden background or similar.
- Lastly there is a puzzle which uses music notes. Nice idea but not fun if you have to get a spectrum analyzer on your phone. Some people just can't distinguish between a D and an E.
- Three of the achievements are currently broken. (The purple gem ones) PS: This was fixed by the Devs within about a week of writing this review.
Overall I give this game a recommendation if Escape Room Games are your cup of tea. It plays well and it is a nice time.
All the nitpicks I mentioned do not break the game. Should the developers fix them in this game or in the next one I will give it a glowing recommendation. Some of them are just quality of life stuff and would increase production quality immensely for comparatively low costs. Especially the things for visually impaired players and the translation issues.
👍 : 16 |
😃 : 0
Positive