Mech Rage Reviews
App ID | 934600 |
App Type | GAME |
Developers | Drageus Games S.A. |
Publishers | Drageus Games S.A. |
Categories | Single-player, Full controller support |
Genres | Indie, Action |
Release Date | 14 Dec, 2018 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Mech Rage has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
213 minutes
Was looking for something similar to Robokill. Loved the game! Can only wish there were more levels.
👍 : 0 |
😃 : 0
Positive
Playtime:
63 minutes
This game is a study in bad game design. I wish I didn't play it; Every moment spent playing was, ironically, RAGE inducing.
Bad balance, bad movement and collisions, no sound or shoot/kill/hit feedback, bad aiming, no crosshair, baffling tutorial.
NOT EVEN FOR FREE
👍 : 3 |
😃 : 0
Negative
Playtime:
27 minutes
The price is exaggerated. It is a complicated and simple game. Maybe in an offer of less than 1 dollar I recommend it
👍 : 0 |
😃 : 0
Positive
Playtime:
207 minutes
Very fun top down shooter. The controls are a bit quirky, but nothing bad. This is a game were you must plan your strategy, use the dash, get to know your angles, so you won't get shoot and can blister the inline little hordes, before proceeding to kill big guys in a room.
Your weakling little mech with a pellet gun will become stronger with upgrades. Buy stuff between levels. You won't become devourer of worlds, just by upgrading and brute force though, you must git gud.
Yes, the mech movement could be a little bit faster, but never forget the dash...
👍 : 1 |
😃 : 0
Positive
Playtime:
12 minutes
Basically it feels like a college final project more than a polished game. It's functional, but it doesn't feel balanced, nothing reacts with impact, and everything in general just feels...undeveloped. Even at $0.99 it just wasn't worth it.
👍 : 1 |
😃 : 0
Negative
Playtime:
59 minutes
This game is NOT very good. You move around like you are on skates. Traps are very touchy, triggering if you breathe next to them. This is not a modern game; it's a game from 30 years ago. You earn money but can only upgrade your two primary weapons' damage impact, not ammo, not armor, not anything else. You cannot sell old upgrades. Why was this game recommended to me?
👍 : 0 |
😃 : 0
Negative
Playtime:
1226 minutes
Short, basic top down shooter. Clone of Robokill. Controls are a bit clunky, there's not that many enemies or weapons to choose from but its fine for what it is. If you like this sort of game maybe pick it up on sale. Not worth more than a quid or two.
👍 : 0 |
😃 : 0
Positive
Playtime:
56 minutes
Very bad clone of Robokill. Developers should release the book "How to Make a Worst Game."
1. Permanent jams in colliders.
2. Terrible control, because of which traps cannot be passed without damage.
3. No upgradings - only a change of the primary and secondary weapons, which are called weapon mk1, weapon mk2 ...
4. No recoil and impact from shooting.
5. No saving.
6. No sighting crosshair.
7. Unbalanced drop from enemies. Either ten room
full reloads, then without a first-aid kit you walk the half of level.
8. It can be completed in an hour and a half.
9. Ragequit at 70% completion.
10. Even with -90% you do not need to buy.
👍 : 14 |
😃 : 4
Negative