GraviSound Reviews
Unusual continuation of the Button Music series - GraviSound ! Customize the way for the ball to create your own unique track!
App ID | 932480 |
App Type | GAME |
Developers | URUS GAMES |
Publishers | URUS GAMES |
Categories | Single-player |
Genres | Casual, Indie, Simulation, Utilities, Game Development, Education, Software Training, Audio Production |
Release Date | 28 Sep, 2018 |
Platforms | Windows |
Supported Languages | English, Russian |

28 Total Reviews
20 Positive Reviews
8 Negative Reviews
Mixed Score
GraviSound has garnered a total of 28 reviews, with 20 positive reviews and 8 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GraviSound over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
10 minutes
i need tutorials please
👍 : 0 |
😃 : 0
Positive
Playtime:
55 minutes
I recommend this game simply because its not expensive. If you have the drive to push through its bumps you can make something worthwhile, however there are many things left to be desired.
👍 : 1 |
😃 : 1
Positive
Playtime:
96 minutes
Easy to use & simple Music maker that is very cheap
I don't know why some people hate it ? it is actually easy to use
👍 : 4 |
😃 : 0
Positive
Playtime:
18 minutes
I'd rather just copy/paste the sounds to another folder and use them on my Movie Studio Platinum program instead. I barely even bothered working in this program anyway; sorry. ☹️
👍 : 0 |
😃 : 0
Negative
Playtime:
125 minutes
extremely cool little tool, every alternative / experimental musician should have
as useful as you are creative, but simple and with a limited scope. gem
👍 : 0 |
😃 : 0
Positive
Playtime:
10 minutes
I like the idea but...
- How do I change the sample volume? What I can found is that 1, 2, 3, 4 square with a slider on each of them which adjust the volume of all the samples. What I want is to change it on each sample not all of them at once.
- So many samples have click/pop at the end
- What is that metronome? 2/4 only? A kick and a snare sound? Is that how metronome sound/works?
- Is there a way to change gravity speed?
👍 : 3 |
😃 : 0
Positive
Playtime:
178 minutes
This is an extremely simple idea but I quite liked messing with it..
why?
Answer:- because you can add your own samples..and because its extremely cheap.
just look for the audio folder in the program directory and add a folder of your own with your .wav and .mp3 samples.
Then its just a matter of dragging and dropping them onto the screen, and attempting to create a path for the ball.
Stretching or compressing the sample boxes speeds up or slows down the samples playing speed, and the double chevron launches the ball at speed. You can create quite complex paths for the balls travel and keep it in motion for a long time if you`re careful.
It doesn`t serve any purpose, its not really a game or a useful sound tool, its just a simple sandbox,
but it CAN be fun, and its cheap.
👍 : 2 |
😃 : 0
Positive
Playtime:
933 minutes
GraviSound costs less than 100g of American processed cheese or 5 eggs, yet still not enough to make a cake out of it,
instead you just sit there like a toddler in a very small sandpit, fiddling around with the plastic molds for a few hours,
until your parents (your conscious mind) get you out of this hole again.
Can recommend the game to people who are interested in audio productions with a certain curiosity in those things
and nothing else to do, but don't expect too much, it's all very simple.
👍 : 3 |
😃 : 0
Positive
Playtime:
68 minutes
Is just a poorly realized skeleton of an interesting concept for a sound generator. Needs many more parameters to manipulate each sound (backward sound, noise, filters). Needs more sound triggers, not just a ball, but fluids and sands with changeable parameters. Needs more sound shapes, not just a rectangle, but custom shapes with live deformation. Needs basic general sound parameter, latency, etc.
👍 : 27 |
😃 : 2
Negative