Prototype TD
Charts
5 😀     1 😒
64,78%

Rating

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$1.99

Prototype TD Reviews

Prototype TD is a tower defense game which includes rogue-like elements to make each game different. Different towers will be available each game and the starting map is randomly generated as well so it's not possible to win the same way every time.
App ID928160
App TypeGAME
Developers
Publishers Elijah Goering
Categories Single-player
Genres Indie, Strategy
Release Date18 Sep, 2018
Platforms Windows
Supported Languages English

Prototype TD
6 Total Reviews
5 Positive Reviews
1 Negative Reviews
Mixed Score

Prototype TD has garnered a total of 6 reviews, with 5 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Prototype TD over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 8 minutes
me 2 years ago should not have spent 2 dollars
👍 : 0 | 😃 : 0
Negative
Playtime: 134 minutes
General: Rating: ? Probably E Price: $1.99 Genre: Tower Defense, Roguelike Time played: 2.2 Hours An interesting take on Tower Defense. They’ve mixed in some rogue like elements added a great soundtrack and made one hell of a game. Gameplay - 8 Tower defense games are usually pretty much the same. Here’s a path the baddies will take, build your variety of towers (single shot weak tower that’s usually OP when powered up, a slowing tower a splash tower etc etc) along said path. Upgrade, repeat as necessary. This one is slightly different. The map is random each time and includes several different colors on the map that do different things. Light grey spaces, blue ones, red block, a green block and a yellow broken trail showing you where the enemies will go from the green block to the red block. This path is always the shortest it can be and changes based on where you places your dark grey blocks, which are needed to place your towers. So at first you’ll have a few dark grey blocks to block off key areas and force the baddies to go a different way. Really that’s the key, you create the path by placing blocks and towers to make the longest path possible with the most towers along the way. Every 10 levels they give you two options, usually 2 different kind of towers, but sometimes it will offer to turn the blue spots(water? I dunno) into light grey blocks so you can build more towers or redo your layout. The towers offered are random (roguelike stuff) and sometimes you’re offered a “boost” which will upgrade 1 tower for a length of time. Personally, not a fan of the boosts, whenever i had the option between one of them and a new (potentially stronger) tower, tower wins hands down each time. After about an hour of playing around and trying the new towers in various ways, I manage to beat level 50, never used a boost. Story - N/A Graphics - 10 I think they fit the game perfectly. It’s just a tower defense game, you can see the towers shooting the enemies and all the towers firing didn’t slow down the game so well done. Some effects are better than others of course but still solid all around. Controls - 10 (mouse/keyboard) Most things can be done with just the mouse, there’s a few things you can do with the keyboard but not critical. The controls were smooth and no problems were found. Repeatability -10 Each level is randomly generated with the start and end points in random places, plus you never know which towers you’ll get so you can play over and over again with no problems. Music - 9 I don’t usually pay much attention to music in games. This one I did because well it is super loud and starts as soon as the game loads up. It’s pretty good music and I enjoyed it really made the game. The only problem is there’s no option to lower volume just on or off. Multiplayer - N/A Initial Thoughts: Wow that’s loud. Okay no option to turn down the music. But it’s okay and catchy. Let’s start the game. Okay so a green block and a red block. What’s going on here? So I put a dark grey block and can build… oh i see. Well this is interesting. Soma Says: It’s a solid game for only 2 bucks. I’ve only played 2 hours or so but it’s fun and I keep coming back to do a quick TD game. Usually can finish a game, by losing, in about 5 to 10 minutes. If you like tower defense games you should give this a try. Some of the tower affects are pretty neat and require more planning than you would expect. Of course you have to reach a high enough level to get the towers and they are random so who knows. If you enjoyed the review check out my curator page : https://store.steampowered.com/curator/28849369/
👍 : 1 | 😃 : 0
Positive
Playtime: 1425 minutes
I love the elegant simplicity of this game's mechanics - which is not to say that this Tower Defense game is in any way simple/easy, particularly on the higher wave levels. Death can come very quickly, so don't sit back and relax. You can easily change mazes (never had soo much fun mazing) and towers between waves, as waves do not start until you call them in. The map layout changes every time you play, so there are endless possibe permutations. Getting through to the 50th level may be dependent on the map layout and upgrage options (also random) you are given, but I am enjoying this roguelike element in the challenge. Keeps me coming back for one more try. Extremely good value for money!
👍 : 2 | 😃 : 0
Positive
Playtime: 508 minutes
I love this game it's a lot of fun to play and i'd like to see it updated because i feel it could be better if you were to update it with more towers and upgrades to make it even more interesting and random feeling.
👍 : 2 | 😃 : 0
Positive
Playtime: 75 minutes
Normal, standard TD. Quite easy, and pair of tower making all work. (it least it allowed me to finish) Huge plus, no stupid skills, that you must use by cooldown. Need: - Different difficult - Show hotkeys on screen, not in instruction - Same for enemies If game will receiving updates, it can become good TD game. At this moment it quite small.
👍 : 2 | 😃 : 0
Positive
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