PROZE: Enlightenment Reviews
App ID | 924250 |
App Type | GAME |
Developers | SignSine |
Publishers | SignSine |
Categories | Single-player, Steam Achievements, Tracked Controller Support, VR Only |
Genres | Indie, Action, Adventure |
Release Date | 25 Apr, 2019 |
Platforms | Windows |
Supported Languages | German, Simplified Chinese, Traditional Chinese, Russian, English, Spanish - Spain |
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118 Total Reviews
81 Positive Reviews
37 Negative Reviews
Mixed Score
PROZE: Enlightenment has garnered a total of 118 reviews, with 81 positive reviews and 37 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for PROZE: Enlightenment over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
52 minutes
like the free demo as it was like an escape game but after that part the game turns into something else, not a bad thing but spend ages wondering around not knowing what to do or going the wrong direction really slowly, graphics are not so good out side and fumbling around the dark was not much fun, wish the rest of the game was like the demo.
👍 : 1 |
😃 : 0
Negative
Playtime:
244 minutes
Until the puzzle of the pumps it is doable (even if the game has its share of bugs). After 6 tries and knowing what to do but the game failing to record the controllers I'm done with this one. Again an indie vr game that forgot to implement & playtest the vr controls.
In short: Nice try but not worth the 20 euro's
👍 : 1 |
😃 : 0
Negative
Playtime:
99 minutes
It's not working properly with Reverb G2 controllers. With custom mappings you can at least make it run on Reverb with teleportation only locomotion, but even then it will be very clunky and at some point in the game when you need to move fast it will be unplayable.
👍 : 1 |
😃 : 0
Negative
Playtime:
299 minutes
My recommendation is a qualified recommendation. The story is good, the puzzles are decent, though there really aren't that many of them. The most fun is the final puzzle which is actually 3 puzzles plus a sort of shooting puzzle. On the downside, $20 for 4 hours of gameplay? That's too much. $14.95 at most. Get it on sale if you can. Also, the lipsync is terrible and the character animation is generally poor. Like a guy opens the door where his hand is 1' away from the handle and then he pulls the door through his body. There are also annoying bugs like the flashlight can get bugged in your hand and you have to restart. In another place if you walk away from some crucial electronic parts and come back they are gone and not to be found anywhere. Have to restart. The downsides are relatively minor, just want to warn you. Really, it feels like a lack of attention to detail on the mechanics, but the artwork itself is great. I look forward to the next part but will wait until it is on sale, assuming the next part comes along of course.
👍 : 2 |
😃 : 0
Positive
Playtime:
588 minutes
I'm editing my review after having finished the game.
The good:
This is the kind of VR game I was hoping for. It has good puzzles, good atmosphere, good graphics and a good story so far. I also didn't mind the bugs on lunch, as the developers were very respectful towards their audience and these were quickly addressed and fixed.
Also, a big plus for me - NO JUMP SCARES. There are creepy moments and eerie locations, but the developers do not resort to those lazy predictable jump scares that are often used in horror/survival games.
The bad:
Basically it's just too short. Feels more like an experience rather than a game. Maybe when all parts are out the entire thing will feel like a proper game, and then it would be an excellent one.
👍 : 13 |
😃 : 1
Positive
Playtime:
501 minutes
Bugs... bugs... bugs... But i steel love the game, some inner feeling tells me this is very intresting story, and i want to play this game instead of buggy and ugly things around...
Pros:
* The level design and level models are pretty good!
* Great ambient sounds and music!
* Good lightings
Const:
* Miss story line to easy if you was destructed... because there is no story line in text... so if you miss the radio speech...
* buggy backpack, unintuitive mecanics to get items...
* Ugly animated persons... Unclear instuctions (when you insert the lamp and play button dont works...)
* Ugly hand animations...
I really hope the second part of the game will be released without this bugs and ugly animatins and other negative stuff so ppl can feel better during this game.
👍 : 15 |
😃 : 2
Positive
Playtime:
180 minutes
I like the setting of the game. But the puzzles aren't great, the character animation is sub-par, and the final time-attack puzzle was so infuriating that it made me leave this negative review. I'll look at the next episode but I hope they put more time into the puzzles. I only recommend picking this up on sale.
👍 : 8 |
😃 : 0
Negative
Playtime:
573 minutes
OK, here goes:
This is not a bad game, and it really has a lot of good things going for it: interesting story, really great sound effects (spooky as hell in many spots!), and in many places is open-world enough to keep it less than completely linear. That being said, here are the the things I really had trouble with:
1) IT'S SO FRIGGIN' DARK!! Almost the entire game - with the exception of a couple of cut-scenes - takes place at night and/or in interior spaces with little or no ambient lighting. This works great to achieve a mood - and yes, it's creepy as hell - but soon become a royal pain in the ass, especially when you're required to use two hands for things - like tools - where you're forced to put away your flashlight and fumble around in the complete dark. VERY frustrating at times.
2) CLUNKY INTERFACE. I've played a fair number - no a whole lot - of VR games in my time, but in this case moving about and picking up items can be a bit of a struggle sometimes...IMHO.
3) A FRUSTRATING ABSENCE OF CLUES: Now, I get that puzzle gamers appreciate a good puzzle to get oneself past a certain point, but in this game there are very, very few clues with these puzzles as to what you're supposed to even do, let alone how to solve them. Once you do figure out what they expect you to do, the puzzles - especially the logic puzzles - seemingly require an IQ of 165 to figure them out, way harder than the average Joe could/should be able to figure out on his own,,,again, IMHO.
FULL DISCLOSURE: I never did finish the game. I came close, but at the end, even when given the spoilers on what to do, I still couldn't seem to get things to go the way the were supposed to...and I gave up in frustration. Hopefully the developers will read this - and comments posted by other players - and will make changes that will make this game more playable...and thus enjoyable.
👍 : 11 |
😃 : 0
Negative
Playtime:
228 minutes
In a word: Frustrating. The story is intriguing, but disjointed. You play many different roles in different times, changing frequently, so watch your clothing to see who you are. The game play is confusing. The training is terrible, consisting of a character yelling the same unhelpful thing at you over and over. So many puzzles give little clue as to how you are supposed to solve them. After dying several times, you can usually figure it out, and they generally end up mundanely unimpressive. The voicing isn't great. Some of the settings are beautiful, but it's not consistent. It all feels like a massive undertaking by a small dev team.
👍 : 4 |
😃 : 0
Negative
Playtime:
600 minutes
The very last part of the game was a bit frustrating due to the lack of checkpoints for the last puzzle, which made it unnecessarily hard but other than that I had a fantastic time with the game. I would highly recommend getting this if you're into exploration/puzzle games with an interesting story.
PROS:
- Great visuals and level design
- Good puzzles (with some nice physical puzzles too)
- Very good audio
- Intriguing and promising story
- Great atmosphere
- Very responsive controls with options for faster movement, snap and smooth and left-handed
- Subtitles options and support for many languages (which is VERY MUCH appreciated, maybe not important for some people but essential for others)
- No immersion-breaking HUD
- Very polished
- You can tell that a lot of love and care was poured into every part of the experience, which is always good.
CONS
- No button to exit the game, which makes it a bit weird every time you want to leave since you don't really know whether your last position was saved or not. The game autosaves but you never know where. A manual saving button would have been nice.
- No graphical/audio options of any kind
- Some kind of diary to read/hear the radio messages, while not essential, would come in handy sometimes since you can miss some important info. Maybe some tips here and there too or a list of tasks to do (same as in the demo).
Overall a fantastic game, I am really looking forward to the next episode, which hopefully won't take too long. This could end up being a real must-have in the genre if the following episodes keep this level of quality and the story delivers.
👍 : 27 |
😃 : 0
Positive