Elemental War - A Tower Defense Game Reviews
App ID | 917850 |
App Type | GAME |
Developers | Clockwork Origins |
Publishers | Clockwork Origins |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, LAN Co-op, Cross-Platform Multiplayer, LAN PvP, Stats, Steam Workshop, Includes level editor |
Genres | Indie, Strategy |
Release Date | 19 Jul, 2019 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, German |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Elemental War - A Tower Defense Game has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1150 minutes
So far I am really loving the flexibility and just the sheer amount of OPTIONS you have when it comes to customizing each run. So many elements and combinations to choose from. My only complaint so far is that Multiplayer doesn't work at all. I cannot create a game, and there are never any to join. :(
👍 : 1 |
😃 : 0
Positive
Playtime:
737 minutes
So far so good i really like the game it plays a bit differnt depending on game mode than most other tower defence games wich gives more depth to it i would say if your in to tower defence games pick it up i really like the hero mode so far i like the idea of putting equipment to change the tower even more, when they drop from bosses .
👍 : 4 |
😃 : 0
Positive
Playtime:
1017 minutes
Nice game. Lots of potential. It is essentially the game Element TD with better graphics and some different tower combos.
👍 : 5 |
😃 : 0
Positive
Playtime:
4952 minutes
A good selection of tower and a multitude of different strategies make this a pretty good game. It's filling my need for a different tower defence game until the new GC very nicely.
👍 : 5 |
😃 : 0
Positive
Playtime:
71 minutes
I can understand that they have tried to make a good TD game. But this is not what you will find as a entertaining game for the price (20€ at the moment).
The game is demanding a lot of your PC, and it is really messy when it comes to gameplay.
Would not reccomend, but if you want to try it out and see for yourself, go ahead.
thank god steam has a refund policy.
👍 : 2 |
😃 : 1
Negative
Playtime:
364 minutes
Only a couple of hours in, and I am liking what I am seeing. Good graphics, interesting upgrade system, good minimap option and unannoying music.
The tutorial gives you a good grip on the game, albeit they can drag on a bit (paticularly No 3).
There seems to enough different elements (no pun intended) to set it apart from others in the genre. The leaderboard will keep me focused (how on earth did they get that score? - I will have to try harder!)
Developers appear very responsive - a tutorial problem was fixed in a couple of hours.
👍 : 5 |
😃 : 0
Positive
Playtime:
294 minutes
This is shaping out to be the best, most challenging and unique Tower Defence game I
have played. The uniqueness is the way towers can be upgraded using choice of 7 differing
elements. Not only can the towers be upgraded to a higher level but can also be combined
with another element producing more distinct towers. This gives you a total of 192 differing
towers that can be built supporting your game style against the many various and harder
enemies as the game ramps up.
Has a very good tutorial, very nice and unique graphics and the ability to create your own maps.
The devs are incredibly responsive to the player base, and act immediately to problems, requests
and ideas / input on how to improve the game (take a look at the discussion page).
Recommended.
👍 : 5 |
😃 : 0
Positive
Playtime:
7 minutes
If you want a single player campaign DON"T BUY THIS. After choosing Single Player you are just presented with a list of maps to mess around with.
👍 : 13 |
😃 : 1
Negative
Playtime:
740 minutes
Excellent TD, despite some performance issues.
Reminds me of the good ol' days when I first started playing Element TD way back in 2006.
The game comes with a plethora of quality of life improvements that enhances the playability of tower defense genre.
I hope the developer is able to iron out the performance issues. Currently running a GTX1070.
👍 : 5 |
😃 : 0
Positive
Playtime:
29882 minutes
If you are a Tower Defense addict, get Elemental War. You will like it. While it is currently in development through Early Access, it is enjoyable now, and I only foresee it getting better.
In the beginning of a game, you can only build a basic arrow tower. After every 5 levels, an enemy representing one of 7 elements comes out. When you destroy it, you can use that element to upgrade your towers. You will need 2 of that element to upgrade those towers to level 2, and 3 for the max upgrade. (Based on game mode, the element is either random or chosen by you.)
When you get two different elements, you can combine them to create more distinct towers. For example, Earth and Water make a mud tower to slow down enemies, water and nature combine to create a poison tower, shadow and nature combine to make a death tower which has a chance to instantly kill any enemy.
That's not all!!! You can get even more towers by combining 3 different elements. Three element towers can stun enemies, buff other towers, temporarily clone other towers, make money, and even return lives to you. With 192 different towers, strategies are endless. (Plus an in-game help that shows which towers you can currently build, and what they all do.)
There's still more!!! Multiple maps, random generated maps, unlimited mode, hero mode, and leaderboards. Multiplayer is currently under development. The developers are constantly soliciting feedback on how to improve and balance the game. It even runs well under linux.
[b]UPDATE(July 2019): Version 1.0 was just released...[/b] Goodbye Early Access. If anything, I recommend the game even more now.
Multiplayer was finished. A map editor (that was not planned initially) was added and has steam workshop support. Many of the background sounds and animations were updated giving a richer experience. All worthwhile and great things to have.
[b]However, the feature I love the most... Random Element mode. Why? Because as a feature it increases re-playability more than anything else, even the map editor. [/b]
With the 192 different towers there are plenty of differences between them. They are only available based on elements you have. For example, the Mud Tower is only available after you have both the water and earth elements; The Death Tower is only around when you have the nature and shadow elements.
You get an element every 5 waves. A normal game only has 60 waves, with 3 upgrades of each element you may only get 4 different elements. That will limit the towers you can construct. Even in an unlimited game mode, you need to reach wave 95 to guarantee every element (and wave 105 for max upgrades.)
How does this significantly increase replayability? Simple... What happens if your favorite tower is not available because you do not have the correct elements? You are forced to change your strategy and use different towers. Sometimes, you will be missing entire types of towers... How do you win without slow towers? Or what if you have no AoE towers?
In random element mode, you need to create a new strategy on the fly based on the towers you have available. You get to learn what other towers are available other than just your favorite ones. There are teleport towers, shrine towers which buff other towers, gulp towers which swallow enemies whole, Forest Spirit towers which add lives. In short, Random Element mode changes how you play the game every time... This strategy on the fly increases replayability.
👍 : 22 |
😃 : 0
Positive