Doodle Derby Reviews
App ID | 916180 |
App Type | GAME |
Developers | Studio Erikson |
Publishers | Headup Publishing |
Categories | Single-player, Multi-player, PvP, Online PvP, Full controller support, Remote Play Together, Shared/Split Screen PvP, Includes level editor |
Genres | Indie, Simulation, Racing |
Release Date | 3 Sep, 2020 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Russian, Korean, Turkish, Dutch, Polish, Swedish |

6 Total Reviews
5 Positive Reviews
1 Negative Reviews
Mixed Score
Doodle Derby has garnered a total of 6 reviews, with 5 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Doodle Derby over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
199 minutes
If you want to take a break from the good games :-), i recommend this game and if you also have a bunch of buddies around you even can take a break together. It's a really good quick game with which you can have fun.
👍 : 1 |
😃 : 0
Positive
Playtime:
74 minutes
You can't have "drive in this direction" and "rotate this direction" be the same button.
👍 : 5 |
😃 : 0
Negative
Playtime:
29 minutes
Not for kids 8+
This is an Early Access Review:
I will change later, and I don't want to be mean, but my students don't like this game.
What they like about Ultimate Horse Chicken_
Simple Controls
Different Access to Traps via Game Options..
Currently Controls with default levels are too confusing: Why can't all acceleration and deceleration be one stick? TBH, many student's can't play racing games because of the default scheme. So why not just simplify it?
We need baby levels... I know I'll have to build them. But the defaults were too hard for kids.
We need easier access to build items in order to complete levels, at the very least please put in a "Creative Mode" like Ultimate Horse Chicken, so people can build solutions to the finish line. I get the store mechanic, but again, just have a build mode or give the option to the pick blocks like Ultimate Horse Chicken.
Student's do find the cars fun, but the game is "no fun" over all; thus, I can't use it until updates.
👍 : 2 |
😃 : 0
Negative
Playtime:
343 minutes
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote]
Fromto: Toy Cars in Hell:
~~~~~~~~~~~~~~~~~~~
I used to love playing with my toy cars when I was a tadpole, and I guess most of we males did own a few of them in our youth. In my case, my bedroom was literally a car park, and I used to love it! Interestingly, as I grew up, I began to dislike carparks, especially the ones in the morning and afternoon peak hours! The funny thing is that both men and women are experiencing these dreadful situations on a daily basis. But when you do, don’t forget the little soul inside your body who is craving to play with his little cars again, for hours on end. Then don’t look further, as it’s time to play Fromto: Toy Cars in Hell!
Fromto: Toy cars in Hell is a parkour/racing/puzzle game developed by Studio Erikson and published by Headup Games on the 15th of November 2019 on Steam. The game is also available on the Nintendo Switch.
The title consists of single-player and multiplayer modes, as well as a level editor, in which you can upload your creation as well as download parkours made by other players.
In the single player campaign, there are stacks of levels to complete. What you have to do is to reach the finish platform of each parkour as fast as possible within the time limit in order to collect a golden trophy. Some levels will only have a starting and finishing platform, while others will have checkpoint platforms that you must drive onto first and in order (1,2,3 etc) before arriving on the finish platform.
At the beginning of each level, your car will be on the starting platform. The wise thing to do next is to see the entire parkour by zooming out and moving around (with your keyboard arrows or gamepad) and deciding how you’ll execute the puzzle. Bear in mind that you’ll only have the ability to speed up and jump with your car. In the early levels, it will be pretty straightforward, but you might crash anyway, as I did. But as you progress, the parkour will become harder and harder as obstacles will be introduced. You’ll also start thinking, “there are platforms and ramps missing in this stage”. And you’ll be right. Thankfully, you can enter the build mode for a couple of minutes or so; blades will appear on top of your car, just like a helicopter, and one or two crates will drop into the level for you to collect. When there’s only one, search for the sticker shop; there you can buy a few additional ramps, platforms and other items to help you figure out the puzzle.
There are collectable items such as stars and keys. Try to figure out how to reach the key first as you can use it to unlock new cars and parkour parts.
I like the artwork; the feel of the innocent child-like drawings reaches deep inside to touch a part of us that may be long forgotten.
Having said that, you will probably become more and more frustrated as you misjudge the parkour and slam your car into obstacles, miss platforms and fall down into these spike drawings at the bottom of the level, or be lifted away to the one at the top by Martian flying saucers. The soundtrack is groovy, maybe a bit too much sometimes, so thankfully you can turn it down as desired. In terms of the controls, you can use your keyboard, but I strongly recommend playing the game with a gamepad.
Positives:
~~~~~~~
+ Fun artwork
+ Single-player and multiplayer modes
+ Level editor with 40 different parts
+ Easy to play and challenging
+ Full control support
+ Achievements
Negatives:
~~~~~~~~
- No trading cards
- Can be frustrating at times
Fromto: Toy Cars in hell is a challenging parkour/puzzle game. Worth checking it out!
7/10
Key provided by the developer/publisher for review purposes. Any opinions expressed are entirely my own!
[quote][url=https://www.zeepond.com/reviews][b]READ EPIC REVIEWS FROM “THE CPT FROGGY” AND MATES, UP NOW ON ZEEPOND, THE HOME OF THE ALMIGHTY FROG![/b][/url]
[url=https://www.youtube.com/channel/UCZchpsMdA2hDYJKZgOPdo_w?view_as=subscriber][b]SUBSCRIBE TO THE CPT FROGGY YOUTUBE CHANNEL[/b][/url][/quote]
👍 : 15 |
😃 : 0
Positive
Playtime:
7 minutes
That horrid, aggressive, flashing screen of red and yellow is what made me stop playing. Not the lack of tutorial, or instructions, or physics. Those were also reasons why I quit playing. An aggressive demo where you are not told what to do in order to succeed. Navi would have been an improvement- what, no don't add Navi
👍 : 0 |
😃 : 0
Negative
Playtime:
11 minutes
Wauw. Great game. I played this at a party with friends. And we had fun all night. The graphics are fun to watch. Anybody can play this game. A really must have for my collection
👍 : 5 |
😃 : 0
Positive
Playtime:
31 minutes
Spent more time refunding the game then playing it. The game is in your face with controls as the controls are awful. The game provides no tutorial and everything is complicated. Also, playing with your friends is painful as it has multiple glitches and the mechanics seem to not work well with multiple people.
👍 : 0 |
😃 : 0
Negative
Playtime:
255 minutes
So far so good. Funny little game reminds me a bit of Ultimate Chicken Horse, but clearly not quite as refined in it's current state. Still very fun and I am looking forward to future updates and bug fixes!
👍 : 3 |
😃 : 0
Positive
Playtime:
168 minutes
I've only played it two-player but we both had a proper laugh, firstly trying to cobble together a 'route' to the finish line then secondly trying to screw each other's plans up with goo cannons, snow men, glass blocks, boxing gloves, trees, flippers, ramps, explosive barrels, bouncing castles--and there's a lot more!
There's a real kind of co-operative/competitive tension here coupled with some genuinely Rube Goldberg/Heath Robinson-esque construction wackiness. The doodle aesthetic suits it perfectly, the soundtrack is catchy, and the online functionality as well as the level editing is the icing on the cake.
Some folks are comparing it to Ultimate Chicken Horse but platforming in a car makes this a totally different beast in my eyes. Doodle Derby is a lot looser and more chaotic, which I think is half the fun.
I'm looking forward to playing this more, and with more players. Absolutely worth a few quid!
👍 : 7 |
😃 : 0
Positive
Playtime:
90 minutes
It's a fun game but I am disappointed that the cut scenes from the trailer aren't included... (That was the reason I bought this game (the Trailer is hilarious))
👍 : 1 |
😃 : 0
Positive