MMA Team Manager Reviews
MMA team manager is the all new, face punching, body slamming manager game for the real MMA fans. Experience the life as a manager running your own team and leading the fighters to international glory in the cage.
App ID | 914180 |
App Type | GAME |
Developers | Alternative Software Ltd |
Publishers | Alternative Software Ltd |
Categories | Single-player, Steam Achievements |
Genres | Indie, Action, Simulation, Sports |
Release Date | 11 Mar, 2019 |
Platforms | Windows, Mac |
Supported Languages | English, French, Italian, German, Spanish - Spain |

63 Total Reviews
23 Positive Reviews
40 Negative Reviews
Mixed Score
MMA Team Manager has garnered a total of 63 reviews, with 23 positive reviews and 40 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for MMA Team Manager over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
199 minutes
Really love what they're trying to do here, fusing FM with MMA. Perhaps my ideal game concept. Tbh I actually wish it was even more like FM, bcos found the recruitment and shortlist process unnecessarily prolonged. However, a very good attempt and with tweaking could be really good. Quite in depth, worth a try IMO.
👍 : 2 |
😃 : 0
Positive
Playtime:
49 minutes
Frequent crashes, as well as a confusing game.
I thought i'd be picking fighters, and then training them. I think it's a bit much to have your character manage EVERYTHING!
Didn't seem clear to me when fights were coming up. I dunno if it's terminology that's used across the pond or something. But like, "fixtures" and clubs, etc, weren't very clear.
Seems like it'd be better to create spoof organization names like EFC, for "extreme fighting championships" (like UFC) or Strikefest (instead of Strikeforce). Then create some discernable camps for fighters to join. JaxsonWink (Instead of JacksonWink), Triple Star (instead of TriStar).
It doesn't seem all that relatable to current MMA like this. It's a weird menu simulator. It needs to be a lot clearer on what you're doing, and how to guide your fighters through it.
EDIT:
Upcoming fights were not showing up on the home screen. if they were, it wasn't clear. The home screen shows really a mish-mash of information.
The tutorial is okay - but really it just feels like there's too much unnecessary stuff/information in the game. It doesn't streamline to the event of recruiting and training fighters. There's all this other stuff you have to do, and it's overwhelming and tedious.
👍 : 10 |
😃 : 4
Negative
Playtime:
646 minutes
Update: Why is there not an option to ignore transfer emails. No I don't want to trade my best fighter for 4 grand. Can I please block those emails?
Original:
Damn I really love this game but it is really damn crappy.
This game is so weird, I have no idea what it's supposed to be simulating. Because fighters are not trapped on teams like manager contracts. This is the kind of game where you have to do a search to find a fighter that you want to contract but instead of just contracting them, you have to shortlist them, then go to your shortlist, and then you can make a contract offer. There's also this weird feature where you get 5 chances to make a contract offer to them. It's really weird and I don't get it. I wish you could just play a solo individual instead of this game.
👍 : 3 |
😃 : 2
Negative
Playtime:
59 minutes
I just couldn't get to grips with it -- unless I missed a tutorial - I couldn't work out what things were, what i was doing or what i was supposed to do - a real shame -- hopefully I will go back at some point and it will all be fixed!
👍 : 3 |
😃 : 0
Negative
Playtime:
157 minutes
Yes, now I see the full game because I made a managing mistake on my behalf. It is a good game but still the graphics could be better like the ufc games out there, add a bit of blood when fighting. Maybe add more realistic faces to all of them fighters and assistences and maybe you could do a DLC to create your very own time that doesn't exist and pick your own logo and fighters. then I'll be a perfect game. And I'm sure I'm not the only one to think this or the only one to find something wrong with an early access game.
Apart from this, I like how it's heading
👍 : 7 |
😃 : 3
Positive
Playtime:
4592 minutes
Despite the very poor 3D graphics and the very frustrating UI, I was able to play it starting from League 7 until the game kept crashing on my way to being promoted to League 3. I'm guessing the program generates random fighters by caliber every year and adds on to it's own database until it doesn't know what the fuck to do after 2024 in the game. I could have spent my $13 on better games on sale. As a management simulator, it was very addictive and was determined to reach League 1 and win all the trophies, but it's a really bad predicament knowing the game won't even boot up for the next season.
👍 : 7 |
😃 : 1
Negative
Playtime:
982 minutes
keep updating it the more popular mma gets the more intrest in the game would be cool if you added the ground game animations and view of knockouts and submissions
👍 : 7 |
😃 : 0
Positive
Playtime:
45 minutes
I just played Motorsport Manager eventhough not being a car fan, and then I saw this game, which I thought would be amazing as well. Was I mistaken. I'll keep it very simple because I also don't want to waste too much time in this review.
-UI: horrible.
-Fights: Very boring and dull. It's not realistic, but not arcade enough either + nothing happens really.
-Tooltips: Cryptic.
-Tutorial: nope.
-Content: Having not even played it for an hour I already felt like there's very little content and it's hidden behind the fact that at the start there's no tutorial so you don't understand what's going much.
All in all, I'm refunding while I still can, cause this game is the most dissapointing buy since I bought "The Stomping lands" or whatever it was called.
👍 : 9 |
😃 : 0
Negative
Playtime:
4323 minutes
Fun game. A little glitchy but it's in beta and nothing gamebreaking has happened. It's the only game that got me to stop playing football manager.
👍 : 13 |
😃 : 2
Positive
Playtime:
149 minutes
Carefull with what I am writting now : I dont recommend this game NOW. But in the future, it might very well be a must have.
The good :
Concept
Love for MMA
Diversity of option
League system
Fighter choices during fight
A LOT OF POTENTIAL TO IMPROVE
The bad :
-The worst UI ever seen in a management game.
-Lack of help/ tutorial
-Lack of life in the menus. (everything is dead)
-To many stuff displayed on the screen
-Again, the UI will hurt your eyes
-3D model bad and weird.
-No sounds, no voices recorded in the menus, no one talks to you, nada.
-Fighter improvement unclear. fighters should have a general "level" from 1 to 100 or more for example.
-Staff improvement unlcear either.
-You should'nt start with a full club. To much to learn at with a UI that bad is the reason the reviews are bad.
-Improvement system on a fighter too much tied to their age.
-Fighter selection system is a hell. It should be simple.
-Should be able to renegociate salary after every week fights.
-Fighter being KO'd should not mean automaticaly putting them away, it could be a "doctor" decision, with chance pourcentage.
-The salary demands of law rank fighters are always way too high. Dudes are fighting like grandma's and asking for 40k while being in league 7. Doesn't make sence.
- the first lowest league should serve of tutorial
-Fighters dont improve after fights.
- Option during a fight should be more clear. Here it is messy, but it is again part of the UI.
Could think of more but right now, I really need to take a shit !
👍 : 69 |
😃 : 11
Negative