Tranzient Reviews
Make beats in VR. Full looping music production and sequencing environment in VR with visuals.Who made the beats? You did! This is not a rhythm game.
App ID | 903910 |
App Type | GAME |
Developers | AliveIn Tech Ltd. |
Publishers | AliveIn Tech Ltd. |
Categories | Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, VR Supported, Tracked Controller Support |
Genres | Casual, Indie |
Release Date | 3 Jun, 2019 |
Platforms | Windows |
Supported Languages | English |

17 Total Reviews
16 Positive Reviews
1 Negative Reviews
Mostly Positive Score
Tranzient has garnered a total of 17 reviews, with 16 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tranzient over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2083 minutes
this software is spectacular. if you are a music producer or want to be one, and you've got a vr rig, get this program. it is an extremely intuitive tool for sequencing and modulation, super fun, and has made learning how to produce music easier for me than anything else. i'm actually moving from this into ableton, and after less than like 20hrs using this software I'm feeling pretty confident about releasing a single in the next few months. honestly, i love this program. the dev is wonderfully receptive to suggestions and is releasing new tools basically every month. please get into this if you have vr and make music, you won't regret it. shoutout to the tranzient discord community too.
👍 : 2 |
😃 : 0
Positive
Playtime:
1346 minutes
Tranzient is a wonderful and powerful app to make music in VR, as a beatmaker, I feel it really help for being focus on creation, and it's a really nice way to perform live music! It as some great concepts like being able to play with effect while moving your hands, and i really love to use the virtual drumkit, so much more natural that a soundpad!
The developer is pretty active sending update regulary since I bought it last year, so I have the feeling that it might become The MUSIC VR APP!
And the fact that virtuality can offer so much space in a small space, and that you can play with friend, make it even more intersting in this lockdown situation, now there is a free version, everyone should give it a try!!!
👍 : 2 |
😃 : 0
Positive
Playtime:
5676 minutes
Thanks a lot for your work!
I've been playing for many hours inside Tranzient.
I don't regret having purchased the Quest 2. Tranzient is a serious and productive tool for musicians. Latency is decent, the controllers work as they should. Haptic feedback really helps. The overall experience is smooth, you can play for hours without motion sickness. I prefer the sitting approach though (getting old).
After having adjusted the Oculus Link resolution, the preset lists of many vst3 synths are readable.
When hitting the pads, my favorite avatar is the "ghost performer", 'cause the two bubbles help in being more precise. Still figuring out how to avoid accidental button hits while playing.
I'm eagerly waiting for the announced piano roll editor...
The collaborative aspect of Tranzient is also very interesting, a new territory to explore, but even at the single user's level Tranzient helps on focusing on the music you are creating. After all, music is an abstraction.
Imho this software is a milestone, it will be remembered as the first advanced VR software for musicians. And it's cheap, too!
👍 : 1 |
😃 : 0
Positive
Playtime:
43 minutes
This is an interesting an ambitious concept for a VR app! It's a studio for making EDM and other music. You use blocks that appear to be holographic objects in a room, or other scenes.
It seems to be in a very early state, so I will recommend it for people who consider what it WILL be like at a later time of completion.
(I will return and update this review.)
👍 : 0 |
😃 : 1
Positive
Playtime:
1072 minutes
I just have to say that this is the best VR DAW on the market. If you're familiar with ableton than you'll have no problem with this. Only complaint i have is I wish there was a smooth turning mode. My hats off to the developers. Anyone wanna jam? Let me know!
👍 : 2 |
😃 : 0
Positive
Playtime:
167 minutes
Could still use some streamlining/smoothing in the way of its UI, but knows absolutely no other competition. There are other VR apps out there tackling parts of the music production process, but nothing has come close to this level of near-DAW functionality. I look forward to seeing this continue to evolve, and will continue practicing in it until I master its suite of tools through familiarity.
👍 : 4 |
😃 : 0
Positive
Playtime:
291 minutes
You won't be disappointed. I've had so much fun in this world called Tranzient. It took me a little bit of time to figure everything out, but once you get the hang of it..., it is extremely addictive. The metal rings are brilliant, and the environments are stunning.
👍 : 4 |
😃 : 0
Positive
Playtime:
86 minutes
[h1]A quick preface[/h1]
So I was curious how a VR oriented music production software would operate, and Tranzient is an example of just that. This review is geared towards people who already have a basic understanding of music production software and the common terminology (i.e. DAW, filters, LFOs). I've just scratched the surface of the software but have poked around enough of it to start compiling my thoughts, and will gradually update this review to reflect my understanding of it.
[i][u]Note that this is an early review of the software and that there is a TL;DR just below.[/u][/i]
[h1]TL;DR[/h1]
In it's current state, I would not recommend this as anyone's primary music production software. Also don't get this unless you have a VR headset. But if you're looking for something cool to blow some time in or are interested in live looping VR software geared towards performing, it's probably worth it.
[h1]Controls[/h1]
They aren't great on flatscreen/PC mode. A and D keys snap turn you for some reason and W and S keys function as expected.
For VR, they're ok. Fly mode is a tad bit clunky, so it'd be nice to have a different way to control vertical movement, but turning off fly mode was an acceptable compromise for me. There's also a teleport mode for those that easily get motion sick or for those who want to get around quickly.
[h1]Composing[/h1]
To start with, the step sequencer system is pretty solid. I like that I'm able to beat on drums and record it into the step sequencer already quantized, but it'd be nice to be able to go off grid, likewise with playing melodies and monophonic sounds. The expression and articulation for individual melodic lines is surprisingly detailed, you can twist your hand to adjust a low pass filter or pitch bend an instrument.
The system falls apart when you want to play chords and polyphonic instruments, as the step sequencer is grid based and monophonic. There is no piano roll, and of course you can grab three or more step sequencers to play triads or more extended harmonies, but it's clunky.
[h1]Sound Design[/h1]
As Tranzient is able to host VST3 plugins, this already allows for as much depth as your pockets are deep. I've found parameter control to be clunky as there doesn't appear to be fine control, but your mileage may vary. Tranzient also allows you to attach up to 5 FX slots to any sound generator.
With default generator plugins, you get a sampler, a drumkit, a wavetable synth and a modular synth.
The sampler is pretty basic, you can play transpose them, but that's about it, no chopping, no crazy editing. Tranzient does come with a bunch of loops and one shots to set a backbeat, add harmony or create risers.
Drumkits appear to be multiple samplers arranged in a drumkit fashion. I've found no additional functionality to them.
The wavetable synth has ADSR envelopes and several parameters to modify the sound.
The modular synth is good but is limited to a preset patchbay, but I've managed to create some wacky sounds out of them. Don't expect SynthVR levels of options and patching.
[h1]Arranging[/h1]
If you've every had a launchpad or used FL Studio in performance mode, it functions like that. The software is geared more towards live looping and performance, so the functionalities support that. You can group multiple step sequencer patterns or sample loops to play simultaneously, but you have to trigger it manually. As far as I am aware, there is no way to playback sequencers in series.
[h1]Mixing & Mastering[/h1]
You get a fader for every instrument and I'm unaware of any ability to route audio to any faders. I'm also unable to find any form of soloing channels.
As for FX, you can again load any VST3 plugin you wish, but the stock plugins offer a good variety of options. You also get the ability to quickly toggle on and off FX plugins.
[h1]Sound Quality[/h1]
It sounds fine. I haven't been able to hear any distortion or clipping issues, but I haven't driven the software that hard yet.
[h1]Visualizers[/h1]
I haven't played with it yet, but the options on offer seem pretty good, with an X-Factor of being in VR.
[h1]Conclusions[/h1]
For productivity, this software doesn't do a good job. You're far better off learning another DAW if you want to produce, create or mix music at a high level. People who play live instruments also suffer, as MIDI controllers are not supported in software.
That said, for those who like live performing EDM but don't want to invest a ton of money in gear, this is a pretty good alternative.
👍 : 2 |
😃 : 0
Positive
Playtime:
1468 minutes
As someone who has shopped around the market a fair bit, if you want to use your VR headset as a DAW, this is the definitive program to do so. Highly recommended for music production purposes. The dev team is also incredibly responsive.
👍 : 1 |
😃 : 0
Positive
Playtime:
211 minutes
I've tried a whole bunch of music sequencer/creation tools in VR and Tranzient was by far my favourite so far. I've only spent a short amount of time in it so far but I really gotta get myself going in it more! But yeah I highly recommend it to anyone looking for a VR app to create music.
Here's a video of me jamming/improvising during the opening tutorial. Hopefully you can see here it has very real and exciting function as a performance tool, and this is just the tip of the iceberg from what I can tell (I haven't used it extensively enough to detail its capabilities but the short of it is you can sequence music and create songs :p). https://www.youtube.com/watch?v=tyMirsXBW-E&feature=youtu.be&fbclid=IwAR2EQS0prQEVxlunh2lF7wWtJ4xo9sUNrj94C48VFG9HF_OXi8iJ_T-ZKx0
Though I didn't truly dig in yet, I feel comfortable enough to recommend it for anyone looking to create (or perform) music in VR. I enjoyed using it and fully intend to use it more when my creative drive is pulling me in this direction.
👍 : 6 |
😃 : 0
Positive