Deadside Reviews
An Open World Survival Shooter you haven’t seen the day before Deadside arrived. Challenge yourself in hardcore PVP and PVE encounters. Store valuable loot in safe zones or build your own base. All tied together by tactical gunplay, beautiful visuals, and optimization that'll run on a toaster.
App ID | 895400 |
App Type | GAME |
Developers | Bad Pixel |
Publishers | Bad Pixel |
Categories | Multi-player, PvP, Online PvP, Co-op, Online Co-op |
Genres | Indie, Action, Adventure, Early Access, Massively Multiplayer |
Release Date | 14 Apr, 2020 |
Platforms | Windows |
Supported Languages | English, French, German, Russian, Spanish - Latin America |

38 581 Total Reviews
29 504 Positive Reviews
9 077 Negative Reviews
Mostly Positive Score
Deadside has garnered a total of 38 581 reviews, with 29 504 positive reviews and 9 077 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Deadside over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6827 minutes
Been playing on and off since 2021, the game has changed a lot since 2021. However the reason why I'm not recommending this game to anyone is because the developers just seem to not care about the anti cheat, they switched to BattlEye a year ago and honestly I've been seeing more cheaters since then. Since they switched to BattlEye the only public blogs about the Anti Cheat has been improving the tools that in game moderators use, that's great and all but I have never seen a blog post where the team actually has a real talk on the actions they are going to take on cheaters. The game is currently at its lowest point (player count wise) since early access in 2021, and the devs seem to not acknowledge the main cause of this, which is cheaters. They bring new content into the game, which I'm not complaining about. But how am I suppose to enjoy the new content when I get killed by a cheater from across the map, or with empty servers. Currently as of writing this review, literally ALL US Central servers are 0 pop.
Save your money.
👍 : 0 |
😃 : 0
Negative
Playtime:
1168 minutes
Lets get one thing clear.. adding shit tons of AI and basing this on difficulty of a mission is just lazy and annoying at best. Also, being attacked by a single wolf every five minutes just pisses me off. I think this game does a lot of things better than Grey zone warfare and is a casual version of day z without the z's . Not a bad game however, it's not for me at the time of this review.
👍 : 1 |
😃 : 0
Negative
Playtime:
54 minutes
25 euros for this shit is insane. You should be paid as your gameplay is just playtesting for bugs etc. Dogshit game. Don't buy.
👍 : 2 |
😃 : 0
Negative
Playtime:
465006 minutes
Okay, is the game worth buying and will you get value for your money? Most likely, but i wouldn't recommend it to serious FPS gamers. It really does depend if you like detailed, hardcore shooters or you just want to log into a game, grab the nearest sniper rifle and a scope, and kill everything from 500m away. If it's the latter, then the 2025 version of Deadside is just your game! It's not that the gunplay is totally broken, but it also certainly isn't balanced and feeling 100% right... basically, only AR's and sniper rifles matter in this game now. Pretty much no one even carries pistols anymore, barely anyone uses shotguns cause they're such a joke, and SMG's are borderline useless too... it's just a 2 gun type + a scope kind of game now. (by now, i mean the past 2-3 years.) It's very, very lucky that games like DayZ, Rust, and Scum exist, cause its gunplay certainly isn't as bad as those games, but it equally isn't on the detailed level of Escape From Tarkov and Delta Force. If you just want a fairly basic game with not a heap of detail, then you will get more than your money's worth out of Deadside, there's plenty to do on the map, and it also now has transport. It just isn't the game i thought it'd turn out to be in 2020 when i first started playing it and 5+ years and 7000+ hours later... it's never going to be the game i thought and had hoped it'd be. I need balanced and detailed gunplay where every gun matters and is important, Deadside isn't that! To me, the Devs just took the game down the wrong path, essentially making it a Rust clone. With some additional work, detail, and actually listening to ideas from their "experienced" players, it could have evolved into something more like Escape From Tarkov. Anyway, i'm moving on and playing other games that fit my need for hardcore PVP and actual balanced, detailed gunplay. When you're nothing but loyal to a game for 5+ years, and have taught and helped countless people in it, yet have never been listened to once about any issues in the game... then my talent and loyalty are deserved elsewhere. Thanks for the memories, i guess
Oh, i've just been perma-banned from posting anything in the comments section about the game... like i care? It really does just reinforce everything i said in this review is 1000% correct, and remember... this review is really only just about the unbalanced gunplay. I could type a much, much, much longer review about everything else that's bad, broken, and wrong about the game/Devs. Alas... i have a life and way better "actual FPS" games to play. Enjoy your dwindling player-base, doh! Kek!
👍 : 4 |
😃 : 0
Negative
Playtime:
2207 minutes
This game is like if Rust and Scum had a kid, but he end up being trisomic
cheap, clunky, avoid this piece of shit of a game
👍 : 3 |
😃 : 0
Negative
Playtime:
86 minutes
Deadside starts off looking like it has real promise. The map is genuinely beautiful, and at first glance, you get the sense that something big could be waiting around the corner. But after a few hours, the illusion wears off. PvP is nearly nonexistent, most encounters are with generic AI, and the world, while large, feels hollow.
Base building is so easy it removes any real sense of progression, and vehicles? Practically mythical. It’s more frustrating than rewarding.
The one active server is a mess, riddled with cheaters and rumors of admin or mod favoritism tied to a specific clan. And sadly, the devs don’t seem too interested in fixing or expanding the game. Updates are rare, feedback feels ignored, and the player base is slowly drying up because of it.
There could be something great here, but as it stands, Deadside feels abandoned by both the developers and, increasingly, the community.
If you notice a lot of the trailer is showcasing the "beauty" of the game and its ui. In reality though its just covering up the fact of how broken, empty, and disappointing this game is.
👍 : 4 |
😃 : 0
Negative
Playtime:
2268 minutes
So you have an option to start building base whilst holding a hammer. If blueprint is red you can't build cause another base. road, POI, etc. is nearby. You can start building when blueprint is green. So you start building like a moron and then when you want to place "Storage" (which is an item you fill in with materials to keep your base "running", same as in rust) it says "Another storage nearby", meaning that someone else's base/storage is nearby. FFS. Why do you give me option to build foundations or anything in the first place then.
Edit: Playing PVE official server. Some pleasant and helpful people around but mostly (imo) rude people that will steal your loot after finishing missions.
👍 : 2 |
😃 : 0
Negative
Playtime:
45 minutes
Not Recommended (but kinda recommended, read on...)
Hours Played: XX
Bought Deadside because I was in a mood. You know the one — where you want Tarkov but without Tarkov, where bullets hurt but not your soul, where the trees are pretty and the loot is just out of reach behind a guy named "xXxSn1perDad420xXx" hiding in a bush.
Started looting. Got pants. Got a gun. Felt strong. Got shot. Never saw him. Died with pride. Respawned shirtless and confused. 10/10 immersion.
This game looks amazing, runs smoother than my social skills at a family dinner, and the atmosphere? Oof. It's like DayZ and Tarkov had a beautiful, balanced baby and actually raised it.
But... I forgot I'm a PvE rat. A loot goblin. A friendless wanderer. The only PvP I enjoy is Player vs Panic Attack. So, I refunded it not because it’s bad — oh no — but because I'm weak, Todd. I'm WEAK.
Would I recommend it? Absolutely.
Did I keep it? No.
Will I think about it at 2 AM while playing Stardew Valley? Every damn night.
Now if you’ll excuse me…
( ͡° ͜ʖ ͡°)
👍 : 24 |
😃 : 18
Positive
Playtime:
74831 minutes
Very clever to put the game on sale. All bad games are now coming back with hacked accounts. Feedback from server 202: More than 5 different hackers banned in the last 48 hours, 2 of them to date. Thanks for letting us down... but hey, the main thing is that the new console update is coming out and we guys on PC have made the game big and that's how we get our thanks. Thanks tinybuild and badpixel for the wasted 1100 hours of play.
👍 : 9 |
😃 : 2
Negative
Playtime:
100 minutes
Sure this game has potential, but as of right now its riddled with hackers and very bland. Spawn, loot , grab the same pistol and shotgun thats laying around everywhere, go to mission area just to have ridiculous bots (AI would be a compliment) get agro from half a mile away then proceed to chase you that distance. Have random players show up in your area kitted to know exactly where you are and one tap you. Game in its current state with lack of players and the ones that do play invest in cheats is why the game is not recommended.
👍 : 32 |
😃 : 2
Negative