Slay Together: Fantasy MMORPG Reviews

Join thousands of players in Slay Together, an action-packed MMORPG! Engage in thrilling battles, delve into dungeons with friends, and master diverse crafts like forging, woodworking, tailoring, and more!
App ID892510
App TypeGAME
Developers
Publishers Owl Tribe Entertainment
Categories Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, In-App Purchases, MMO
Genres Indie, Action, RPG, Adventure, Early Access, Free to Play, Massively Multiplayer
Release Date31 Jan, 2019
Platforms Windows
Supported Languages Portuguese - Brazil, French, German, Spanish - Spain, Russian, English, Spanish - Latin America, Turkish, Dutch, Polish

Slay Together: Fantasy MMORPG
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Slay Together: Fantasy MMORPG has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1567 minutes
Nice game with cool old school elements
👍 : 0 | 😃 : 0
Positive
Playtime: 15 minutes
too much bugs...but it may be good for someone's taste.
👍 : 0 | 😃 : 0
Negative
Playtime: 361 minutes
a good rpg game to play simple quests and mechanics kept me comfortable playing for a few hours how do i stop?
👍 : 1 | 😃 : 0
Positive
Playtime: 104 minutes
Literally every quest is to kill 20 of one enemy type. Not a single exception. Combat is holding down m1 and occasionally drinking a potion.
👍 : 0 | 😃 : 0
Negative
Playtime: 269 minutes
Great game just add more content and dont give up once you add more content game will be even better!!!!
👍 : 4 | 😃 : 0
Positive
Playtime: 1042 minutes
UPDATED REVIEW: A lot has changed in the past month. The developer got in touch with me after my previous review, and I've been trying to provide as much feedback on the game as possible. First off, the game is now free to play with optional microtransactions for Mounts (Yes, the game has mounts now. You can buy them with either gold earned ingame or Owl Tribe Coins, the new microtransaction currency) Combat has been revised and a new skill system is in the works. As a player you're now far more in control of combat and your actions. You Now have a Stamina bar that fuels your sprinting as well as your ability to block enemy attacks. The entire "new player experience" has been revamped, making the first zone far more interesting to play through than previously. The Upgrade system for your weapons has been improved to the point where it no longer gives you negative enchants, and it has been improved upon by adding a parallel enchanting system from +1 to +10, so that you now have 2 different ways to enhance your weapons. Clothes and Armor now has an armor stat that decreases incoming damage, giving the player a new layer of stat mechanics to invest into. Overall the experience of playing the game now, vs playing it when I first started, is miles apart. It's almost like a whole different game now, thanks to the developer listening to his players. Keep in mind, the game is still very much early access and in development, so you're bound to hit some walls and snags along the way. In its current form, this is not a game that you'll be able to comfortably play for 6-10 hours pr day. However, if the steady flow of improvements we've seen over the course of the last month is any indication of where the game is headed, then I can safely say, its worth the wait and has potential. So take a break, check back every few weeks, and stay in touch with the community. ORIGINAL REVIEW: I usually love mmorpgs, but I lost interesting extremely fast. I realise this is early access, however the game is currently in a state where you log in, create your character, get a quest to kill some wolves, move to the next zone, kill the wolves... go back for a new quest to kill 10 wolves of a more upgraded kind... and thats when i thought, no thanks. Personally I feel like this was put in early access way too soon. The core gameplay (killing monsters), for a newly started player, is very unsatisfying. Its basically "hold down left button until enemy is dead" You start with 3 different weapons, each with its own "flair", like 10% atk, or 10% something other. So essentially, the player agency, my ability to make decisions on how i want to play, are severely limited so far. To me it seems like a very linear world progression, the areas appear larger than they should be, and the amount of mobs scattered throughout make it seem unlike an mmorpg world. I realise this is a game made by a single developer, however, I feel the asking price for the game is set too high compared to the value you get as a player. If you have valuable elder players, i would recommend giving the game away for free, and letting your players buy loyalty packs with hats or some other stuff, if your players want to help support you financially.
👍 : 0 | 😃 : 0
Positive
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