Freedom Force
1

Players in Game

1 😀     1 😒
50,00%

Rating

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$4.99

Freedom Force Reviews

From a distant corner of the galaxy, an evil alien race sets in motion a sinister plan to conquer the Earth. They unleash a powerful catalyst — Energy X — that imbues the planet's worst miscreants with super-powers to bring the planet to its knees. Now Earth's only hope lies with a new breed of heroes... The Freedom Force!
App ID8880
App TypeGAME
Developers
Publishers 2K
Categories Single-player, Multi-player
Genres Strategy, RPG
Release Date29 May, 2009
Platforms Windows
Supported Languages English

Freedom Force
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Freedom Force has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Freedom Force over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 212 minutes
Old school game. A little buggy.
👍 : 0 | 😃 : 0
Positive
Playtime: 695 minutes
While this game has great nostagia and is super fun, the controls are so bad that I can
👍 : 1 | 😃 : 0
Negative
Playtime: 1657 minutes
Crash-tastic! My memory of this game, of playing it off a CD, is that you could read an entire comic book waiting for a new level to load. Unfortunately that's the part of the game that has been preserved here. Bugs galore, including having actions edge off screen and characters 'dropping' through buildings making them unmovable or un-engagable. What was fun about this game originally was the campy concept and bright colors. It doesn't look right now. The bright colors and comic book dashes and dots with this early animation style doesn't scream page-turning immersive world. It's like a cheap, superficial game you'd get on a cellphone. The missions can be painfully simplistic and there isn't a sense of team building or world building. Your reward is largely your own imagination as you earn enough to unlock 'sets' of abilities or skills. If you're someone who wants the nostalgia either from the original release or from the really, really old comics, this might scratch the itch. If you have even slightly high standards informed by modern games, you'll be disappointed. The idea that something this simplistic came out in the same era as the Halo games or even the early Civilization games is a little shocking to contemplate. The people who designed it loved Patriot City and some of the 1980's kind of super villain tropes. They had fun with this, clearly, I just don't think it aged well and given the depth of both missions and conceptual design of other early 2000's games I remain shocked it was ever reviewed and ranked so highly. I guess get it if it's on sale or you're really, really curious about what people did when they weren't playing Quake back in the day.
👍 : 0 | 😃 : 0
Negative
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