Geometry Defense: Infinite
Charts
14 😀     5 😒
64,07%

Rating

Compare Geometry Defense: Infinite with other games
$9.99

Geometry Defense: Infinite Reviews

Geometry Defense: Infinite is a classic infinite tower defense game where you must build a maze to slow enemies and build towers to destroy them. An action-packed and engaging game requiring focus to take on challenges and test your skill.
App ID881520
App TypeGAME
Developers
Publishers Zebec Games
Categories Single-player, Steam Achievements, Steam Leaderboards
Genres Casual, Indie, Strategy, Action, Early Access
Release Date5 Jul, 2018
Platforms Windows, Mac, Linux
Supported Languages English

Geometry Defense: Infinite
19 Total Reviews
14 Positive Reviews
5 Negative Reviews
Mixed Score

Geometry Defense: Infinite has garnered a total of 19 reviews, with 14 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Geometry Defense: Infinite over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 889 minutes
Yes
👍 : 0 | 😃 : 0
Positive
Playtime: 1364 minutes
Ok defense
👍 : 0 | 😃 : 0
Positive
Playtime: 422 minutes
Most flash TD games have more depth and are better made.
👍 : 0 | 😃 : 0
Negative
Playtime: 2058 minutes
I love this game. I used to play it a year or two ago on mobile, and I just found out it was on steam. As long as it gets updated, this will probably be one of my new favorite games :)
👍 : 1 | 😃 : 0
Positive
Playtime: 367 minutes
This would be a decent little tower defense mobile port. Currently riddled with bugs and incomplete features. Some the dev knew about 2 years ago. While early access is designed to say 'My game is not ready' its not really a place where you are supposed to abandon paid games and linger there. Due to the game being abandoned in early access, I do not recommend the game. But for the dollar, I got my money worth out of it.
👍 : 1 | 😃 : 0
Negative
Playtime: 908 minutes
Build your own maze. Gather research-credits until you can get enough upgrades to steamroll increasingly harder maps/difficulties. I actually think this TD is both mindless and repetetive, and it doesn't allow for any longer play sessions or you might go stupid permanently. But after a hard day's work some mindless carpetbombing might be exactly what you are looking for. (Carpetbombing = press 1, drop nuke, repeat.) Lacking in strategy, yes. But the upgrade-progression still feels rewarding, and even shorter sessions is likely to allow you to afford some sort of upgrade. So thumbs up, but that is having the early access-label in mind. I'm not so sure I'd be so nice if it wasn't there! (sorry for sounding like such a pompous ass, I do like the screenshakes and color-explosions and mobs popping under my nukes. You can tell someone has worked hard on those details!)
👍 : 2 | 😃 : 0
Positive
Playtime: 134 minutes
I don't appreciate the graphic style but you can't say that there was no attention to detail. for the gameplay, I find it very uninnovative, so I dont fin reasons to play this game when free and more complete options are available (Infinitode(free) core Defense(not free) for exemple). note that when I do this evaluation the game is still in development I hope to add features giving it its own identity. to resume, I find that the game lacks game design identity.
👍 : 0 | 😃 : 0
Negative
Playtime: 174 minutes
An enjoyable "clicker" style Tower Defense - it can get quite hectic fairly quickly. Graphics are more than adequate for this minimalist style of game - they remind me a bit of the excellent Project Myriad (albeit it is a much more measured game). Would like to see the tower selection graphic "disappear" once the selection is confirmed, instead of giving the upgrade option display - when you are rushed to install towers, it is a bit of a nuisance.
👍 : 3 | 😃 : 0
Positive
Playtime: 64 minutes
I would love to recommend this game. The art and style works. The dealbreaker for me is the awkward interface. This is my complaint with many games that are developed primarily for other platforms and ported to the PC as an afterthought. Building towers and walls is an annoying experience. The escape key doesn't bring up the menu. Another sticking point is the inability to build while paused. I like being able to plan and find it frustrating that I'm not really able to do so in the middle of a level. My personal TD recommendations are Plants vs Zombies and Dungeon Warfare. I would pass on this one, at least for now. All that said, I'm rooting for the poor guy who is single-handedly developing this. With a few tweaks to minimize the GUI pain points, this could be a solid PC game.
👍 : 11 | 😃 : 0
Negative
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