Greenspawn Restaurant
Charts
1 😀     1 😒
50,00%

Rating

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$3.99

Greenspawn Restaurant Reviews

Greenspawn Restaurant is a unique combination of a cooking game and a shooter. Take control of an odd restaurant joint and cook your way through the ridiculous and unforgettable adventure to glory and success!
App ID876410
App TypeGAME
Developers
Publishers Apple Dash
Categories Single-player, Steam Achievements
Genres Indie, Action
Release Date20 Jul, 2018
Platforms Windows, Linux
Supported Languages English

Greenspawn Restaurant
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Greenspawn Restaurant has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Greenspawn Restaurant over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 26 minutes
I'd love it if we could financially support all the indie devs in the world, but sadly we cannot. [b][i]Greenspawn Restaurant[/i] has heart, but unfortunately not all small projects are worth money or time.[/b] Finishing any video game project is a major accomplishment, so my hat's off to the dev - a sincere congratulations. The artwork and ambient sounds are nice, but the gameplay is flat and the whole thing has too many rough edges. [i]Essentially, vegan customers come up and place an order consisting of various veggies.[/i] You toggle between two screens; one where you serve the customer, and another that is a shooting gallery of sorts where you 'kill' more veggies to keep your stock full. Ultimately this is a score chaser. [i]Here is just a few notes for the developer:[/i] [list] [*]In the shooting gallery, I think it would be much better to simply hold the mouse button down instead of spam clicking to kill the veggies. It grows tiresome and tedious. [*]The yellow lemon text is near impossible for me to read. [*]Why use two buttons ('a' and 'd') to swap screens? Wouldn't it be more efficient to just use one button, because there are only two screens? Perhaps 'tab' or middle mouse button therefore eliminating any need for the keyboard. [*]If you lose before one day is finished, the score is absent when it should probably read '0'/zero. [*]Another way to play may be to simply bind everything to the keyboard. This would probably be much better and allow faster and less tedious gameplay. Food for thought.[/list] [b]Best of luck with any future projects.[/b] I'd surely be interested in what you create next.
👍 : 21 | 😃 : 0
Negative
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