Cows VS Vikings
287 😀     47 😒
79,69%

Rating

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$8.99

Cows VS Vikings Reviews

You think you’ve seen everything in Stream already?! No, buddy, you never saw anything like that before! The Vikings against the cows! Show them the strength of Odin and twist their horns off!
App ID854860
App TypeGAME
Developers
Publishers Redox Entertainment Inc
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards
Genres Casual, Indie, Strategy, Adventure, Early Access
Release Date6 Dec, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Russian, German

Cows VS Vikings
334 Total Reviews
287 Positive Reviews
47 Negative Reviews
Score

Cows VS Vikings has garnered a total of 334 reviews, with 287 positive reviews and 47 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Cows VS Vikings over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 381 minutes
A fun and cheerful game, I got a lot of positive emotions. Hopefully in the next updates there will be more content and fun characters. It would be great to voice the story with a voice. Continue in the same spirit!
👍 : 8 | 😃 : 0
Positive
Playtime: 287 minutes
I liked the game very much, funny, easy to learn and where necessary it also makes a challenge. In my opinion, more emphasis should be placed on audio accompaniment, this will allow you to immerse yourself in the world of the game and take more impressions from the picture, record voices and add all kinds of effects, and a couple of tracks in the same topic will also be good. Overall, the game is great.
👍 : 8 | 😃 : 0
Positive
Playtime: 353 minutes
A-game. I'm a Kingdom Rush fan, and Cows vs Vikings is the game of the same level. - Variety of tactical moves. I combine different sets of towers with spells and easily win impassable levels. Crazy tough cows on CowHedge level were easily defeated by ballistas pumped up with upgrades, when I placed a battery of them right against the entrance - Variety of challenges. Almost every level is different and so the game remains very interesting to play - Variety of towers. Towers are really different. I combine them and pass levels without re-upgrading my towers. Initially I restarted levels on realizing that I spent milk on upgrades unwise, now I just fit the placement of pumped towers and usually it works - Graphics. I really like it. When I saw a gif with Fireball on Twitter for the first time few years ago, I wanted to play that game. Really nice, cute, etc. I also have some suggestions for developers about the gameplay - tower upgrades needs to be more remarkable, I feel them, but I want to see them, like salvo shot of a rocket launcher. Nice, decent a-game.
👍 : 18 | 😃 : 0
Positive
Playtime: 398 minutes
Awesome game with amazing graphics, funny animations and visuals. I like how bursts cannon balls bursts, how chain lightnings strikes cows when you upgrade wizards, how cows who run in the water leaving a trail behind, you they even dive when they step into the water! I like all this details in games, so thumb up! Gameplay is totally awesome too, for a long time I didn't see such catching tower defence! Totally awesome!
👍 : 24 | 😃 : 0
Positive
Playtime: 184 minutes
At first look, it seemed to me that this is an easy point-click game of the same type as clickers, but actually passing this game is still a matter ... as levels progress, surprises from cunning cows will wait for us and strive to break through defense, start fire to the tower or worse ... release the Trojan horse. In the game, the position of certain towers plays a very important function, for example: archers can see invisible ninja cows and can shoot at flying targets, and catapults do more splash damage over the area. In general, the game is interesting, visualization is interesting, story is present. From myself I would like more achievement in the game.
👍 : 14 | 😃 : 2
Positive
Playtime: 48 minutes
I played through most of the first act, all the way up until the Trojan Cow. You know what stuck out to me the most? It was a couple things. 1: The primary area of effect tower you have doesn't have the damage growth to actually do its job properly, nor does it have the necessary area of effect. They go from 8-10 damage in tier 1 to 13-17 in tier 3, all at the cost of 260 gold which is going to take almost two whole waves to get. 2: The maps are unintuitive, with tower placement typically being too far apart to properly support each other. The maps are also simply boring with hardly anything on the maps to interact with or look at to make them memorable. 3: The secret, fast cows are literally untargetable and have to be killed with AOE attacks that are lucky enough to hit them while they are in a group of enemies, provided they are far enough from the exit to begin with. 4: The Trojan Cow is easily the single most annoying thing in the game. It's followed by about a billion cows with explosives that will attempt to knock out your towers until you fix them. Thankfully this doesn't cost gold. You just have to click a lot. However, the sheer number of cows means that you can just say goodbye to a couple towers as the wave goes on. The Trojan Cow itself is almost impossible to kill with the resources they give you. You need a lot of mage towers, and there is little reason to have so many on a map whose design is to deal a lot of damage right at the end. 4-addendum: The Trojan Cow has 2300 HP and High armor. As with most games like this, it is never actually explained what percentage each level of armor blocks. I honestly have no idea how much it blocks but, it's a lot. Your artillery tower is woefully inadequate for doing literally anything against the horde of regular cows throughout the level, and is pretty much just useless at this point. The mage towers at Tier 3 do about 23-31 damage and ignore armor. Which means you'll need half the field covered by mage towers in order to kill the Trojan Cow. The Archer towers rapidly do like 15 damage but, they may as well be doing 1 damage to the Trojan Cow. As for the freeze towers? They hardly do damage to begin with, and the Trojan Cow is so slow that they're superfluous. Honestly, the biggest gripe number 1. AOE towers shouldn't be that expensive when they do that little damage. They're almost entirely useless.
👍 : 9 | 😃 : 0
Negative
Playtime: 28 minutes
This game is essentially a rip off of Kingdom Rush. However at least we can say that Kingdom rush works. I've played through 3 levels and after each level my "research" progress resets and my "Milk" is gone... Not sure if it's a "Feature" or a bug. The Defences you can build don't feel great especially since the Archers constantly miss and the catapult simply makes the cows jump in the air and lose next to no health, basically it leaves you to play with 2 Defences... Not a compelling way to maintain interest in a game that offers just 4 defences with different upgrade paths. Kingdom Rush is a great game, so I get why the creators of Cows vs Vikings basically made a copy of it and changed the "Theme", but when you consider that KR was originally designed as a mobile app, it's understandable that it would be a bit more of a simplistic game. With PC games there is so much more you can do with a Tower Defence game. Cows Vs Vikings feels like a lazy money grab to me.
👍 : 20 | 😃 : 2
Negative
Playtime: 217 minutes
Normally, any tower defense game that keeps me nicely entertained for three and a half hours at the price of a pint of beer would get a thumbs-up. However at nearly three years in Early Access, I'm really angry with the developers for failing to finish it and for essentially ripping-off their player base. Very much in the vein of Evil Defenders (but not as good), the game has a lot of interesting concepts and plenty of promise with a quirky art-style, accessible UI and great progress system. Unfortunately, when you receive payment to effectively have players beta-test your game... and then fall silent and take the money and run - it really shows a blatant lack of integrity. *Will gladly change to a positive review if the game actually gets finished.
👍 : 11 | 😃 : 0
Negative
Playtime: 558 minutes
The idea for the plot, the jokes and the graphics are just great, it's a pity that the development is so slow, try to release updates more often. hopefully start before the end of the year)) good luck
👍 : 27 | 😃 : 1
Positive
Playtime: 128 minutes
It's quite unusual for such a simple genre to see such attention to plot and detail in general. Very nicely drawn levels. The mission should have been made a little more valuable in terms of rewards. In general, a good game. You can play now, despite the early access.
👍 : 25 | 😃 : 1
Positive
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