Boxes Inc. Reviews
Welcome to our small warehouse. Boxes Inc. is an exciting game - puzzle. Your role is to earn money by processing the parcels. Every day you'll encounter new rules becoming more difficult.
App ID | 851820 |
App Type | GAME |
Developers | toR Studio |
Publishers | toR Studio |
Categories | Single-player, Steam Achievements |
Genres | Strategy, Simulation, RPG |
Release Date | 7 May, 2018 |
Platforms | Windows |
Supported Languages | English, German, Simplified Chinese, Russian, Portuguese - Portugal |

5 Total Reviews
5 Positive Reviews
0 Negative Reviews
Negative Score
Boxes Inc. has garnered a total of 5 reviews, with 5 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
438 minutes
It's Papers Please but 3D with parcels. The premise is great and I had fun with it, but it's currently (Sept 2018) pretty buggy. Instructions for mechanics can be slightly unclear, but the auto-call feature is currently broken, which sucks. It's a little rough but overall I enjoyed it.
No controller support unfortunately, which it could really benefit from. Also you have to hold down left mouse while you're picking things up. And you spend the whole game picking things up. Hopefully will be a toggle option at some point and controller support.
👍 : 1 |
😃 : 0
Positive
Playtime:
58 minutes
Overall, I do like the game, although there is no interesting goal but to process parcels in the sandbox mode - and as far as I can tell the rules never changes until you unlock more levels.
The music is downright annoying (CAN be turned off) because it never changes but the graphics is all right. What I really do not like is how to turn around the thing in your "hands". Although I can change the control buttons, I have yet to discover a way to do it without cramping my poor mouse hand. If you hold something, it falls down as soon as you let off the hold button so you always need to hold something with this button and turn it with that button. I believe it might have been better to press hold once and it stays in hand until you the same button again or throw it.
I still think it is worth a try if you like this sort of thing and it is on sale.
👍 : 2 |
😃 : 0
Positive
Playtime:
195 minutes
It absolutely can be likened to Papers Please, but it doesn't have a deep plot or any real use for money. It has a sandbox mode which you can pump up to maximum difficulty and that's where I found my fun. There's actually a lot of things and info to keep track of.
👍 : 0 |
😃 : 0
Positive
Playtime:
105 minutes
Its like Papers, Please! but with mail, the only thing i don't like is the money balance you have is confusing. Kinda hard to get the hang of at first I have to repeat a few days only because I wasn't fast enough to process enough packages.
👍 : 0 |
😃 : 0
Positive
Playtime:
33 minutes
I guess I can't really complain. It really is what it says on the tin, or in this case the box.
In boxes Inc. you process parcels. Those that meet the strict standards given to you at the start of every day are allowed into the green chute, and those that don't pass mustard get thrown into the red incinerator with an exaggerated explosive sound. The presentation seems to be that of a whimsical take on Papers Please or Not Tonight, where the core game-play is a mundane inspection that gets increasingly harder as the game goes on. My problem with it is that I just kept waiting for the other shoe to drop.
I expected there to be some kind of narrative twist or unexpected and interesting new mechanics, but that never arrived. Sure, you get new tools to do your job, but those were neither particularly interesting or unexpected; an x-ray to ferret out illicit goods, and scales to determine a package's weight... Besides these simple changes the game keeps up it's mundane and completely uninteresting presentation of picking up and examining boxes.
This straight forward mundane task gets, as you should expect, boring, in a way that other games like Viscera Cleanup Detail doesn't. There really isn't much to laugh at, there's no narrative incentive, and the core mechanics is unsatisfying.
I'd give this one a miss.
👍 : 5 |
😃 : 0
Negative
Playtime:
25 minutes
This is a half-finished game with some serious bugs. For example: Rules state that only round boxes are allowed to be shipped to X country. I find a square box with the destination to X country, therefore I cannot ship it, but I get penalized for it. If i scan a box that has a barcode and the information that's shown is incomplete I throw it away, then I also get penalized. The game doesn't adhere to it's own rules.
👍 : 6 |
😃 : 0
Negative
Playtime:
522 minutes
Pretty good. But pretty short. I 'beat it' after about 3 hours or so. only says i played for 8 hours because i left the game running for a while.
Suggestion to Developer. When introducing a brand new rule try to make it so the first package you get that day utilizes that rule so that people know how it works. I held that geiger counter up and was spamming buttons trying to figure out if i was doing it right. turns out I was but it was just reading 0
If you ever played papers please you'l notice that the first person to arrive on a day with a new rule always has that new rule applied to them in some way.
Possible bug... sometimes the phone doesn't auto dial after buying the upgrade. Bug or intended? It seems like about 50% of the time it works.
👍 : 6 |
😃 : 0
Positive
Playtime:
1722 minutes
15.05.2018
I'm pretty much in love with this game. Let me try to summarize why.
So first of all, I'm the kind of guy who plays 100+ hours in the endless modes of "Papers, please!" and i think the story there is a neat bonus, but the mechanics and how they work together is stellar, at least to me.
"Boxes Inc." starts off more like "Keep talking and nobody explodes". It's more of an explanation through reading a slim manual. The "Play" mode has a progression system through days similar to "Papers, please!" in which you encounter new elements and the complexity picks up. Timed days, penalties from the second error on and so forth.
The Zen alternative that i love just as much is a sandbox mode without timer, instead showing a score wall for your run. This mode has several difficulties and every run has some randomness in the way different countries behave. The rulebook gives you every detail you need.
PS. Throwing boxes from as far away into the chutes is pretty fun. And if you play crank that rotation sensitivity UP!
The one Con i have, i had some bugs with a purchasable auto-phone update: it worked some days, and on some it didn't do Jack.
But considering this game is only here for 1 week, i hope things like that could be polished.
in terms of Multiplayer: Having a friend in the Sandbox mode with his own scoreboard, or a first to X playmode would be a BLAST!
👍 : 7 |
😃 : 2
Positive
Playtime:
100 minutes
I like the idea of this game but regretably for a game about posting it simply doesnt deliever the goods. It gets boring very very quickly. There's no substance to the game that would otherwise hook you in.
The biggest comparison one can make is Papers Please but atleast with that it had a story and real consequences to messing up. I feel no connection or care to what I was doing. I ultimately gave up and tried making a box fort before quiting the game entirely.
If the devs read this. You have a nice idea but it's incomplete and needs more time in development.
👍 : 14 |
😃 : 2
Negative
Playtime:
65 minutes
Yeah, it is a puzzle game, alright. Based on the rule book, you decide which box gets through and which box lands in the land of ashes. But honestly, without plot - like in "Papers, Please" - there is just running back and forth and it gets boring very quickly. Look at the playtimes of the positive reviews and decide yourself if the money is worth 1-2 hours. Wouldn't install again...
👍 : 39 |
😃 : 0
Negative