Endless Horizon
1 😀     1 😒
50,00%

Rating

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$0.99

Endless Horizon Reviews

Endless Horizon is a high octane arcade game of speed, precision and perfect timing.
App ID847810
App TypeGAME
Developers
Publishers Ammonite Design Studios Ltd
Categories Single-player, Full controller support
Genres Casual, Indie, Action
Release Date1 May, 2018
Platforms Windows
Supported Languages English

Endless Horizon
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Endless Horizon has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Endless Horizon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
SkyRoads anyone?
👍 : 15 | 😃 : 1
Positive
Playtime: 259 minutes
Endless Horizon is yet another of several hundred, if not thousands of garbage low effort endless runners plaguing Steam, but this one at least is in 3D... barely. Like all endless/autorunners, you're moving and you can't stop. All you can do is avoid the obstacles coming at you/jump from oncoming platform to oncoming platform in this incredibly shallow shovelware game. It's also a ripoff. Endless Horizon is an unabashed, lazy ripoff of SkyRoads/Kosmonaut (Copyright BlueMoon Software, 1993). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. At this stage no legal action has been taken by BlueMoon Software against the "developer" here, but it's never off the table, as previous copyright law cases have shown. Putting aside the unethical intellectual bankruptcy of stealing someone else's game concept for profit, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. Endless Horizon is considerably worse than SkyRoads/Kosmonaut. They replaced the pixel ship of the original game with a really lame low poly "spaceship", but that's about all there is in terms of "innovation" here... this is just a lazy ripoff of someone else's game, contributing nothing to the PC gaming industry, it's just an attempt from an "amateur" dev to get your money for someone else's game idea. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features lazy minimalist/untextured low-polygon "retro" assets and visuals, making this look like a barely functional 3D game from the early 1990s. The lack of textures is a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It looks bad as a result of their decisions, and that's just another reason to avoid it. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Endless Horizon might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Endless Horizon is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
👍 : 3 | 😃 : 2
Negative
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