Spirits of Metropolis: Legacy Edition
1 😀     2 😒
44,31%

Rating

Compare Spirits of Metropolis: Legacy Edition with other games
$0.99
$3.99

Spirits of Metropolis: Legacy Edition Reviews

Blast gems under a starry sky in this unique take on the match-3 genre.
App ID840940
App TypeGAME
Developers
Publishers Vertigo Gaming Inc.
Categories Single-player
Genres Casual, Indie, Strategy
Release Date9 May, 2018
Platforms Windows
Supported Languages English

Spirits of Metropolis: Legacy Edition
3 Total Reviews
1 Positive Reviews
2 Negative Reviews
Mixed Score

Spirits of Metropolis: Legacy Edition has garnered a total of 3 reviews, with 1 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Spirits of Metropolis: Legacy Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 37 minutes
[h1] [b]Spirits of Metropolis: A Frustrating Galactic Misfire[/b] [/h1] [i]Spirits of Metropolis[/i] promises an interstellar adventure with its dazzling visuals and captivating Vocaloid aesthetic. However, despite its vibrant presentation and appealing music, the game ultimately falls short due to numerous design flaws and frustrating gameplay mechanics. [h2]Visual Appeal[/h2] From the outset, [i]Spirits of Metropolis[/i] dazzles with its colorful and engaging visuals. The game’s bright palette and dynamic character artwork effectively capture a futuristic, cosmic vibe. The menus and in-game design are visually striking, offering an immersive experience that resonates with fans of vibrant and lively aesthetics. The celestial theme is well-executed, creating a visually stimulating environment that’s both appealing and engaging. [h2]Technical Shortcomings[/h2] Unfortunately, the technical execution of [i]Spirits of Metropolis[/i] does not live up to its visual promise. Despite offering full controller and mouse support, the game suffers from significant performance issues and a clunky user interface. The controls are often unresponsive, making it difficult to navigate through puzzles and causing frequent frustration. The technical flaws detract from the overall experience, undermining the game’s potential and leaving players grappling with inconsistent gameplay. [h2]Repetitive Music System[/h2] While [i]Spirits of Metropolis[/i] boasts an impressive soundtrack, its repetitive nature becomes a major drawback. The game features a limited selection of tracks that quickly become monotonous, especially given the game's focus on musical elements. The absence of a shuffle or randomize option means players are stuck hearing the same songs repeatedly, which diminishes the overall enjoyment and makes the experience feel stale. This lack of variety in the music system is especially puzzling for a game centered around rhythm and melody. [h2]Overpriced Value[/h2] One of the most significant issues with [i]Spirits of Metropolis[/i] is its high price point. For a game that offers limited content and suffers from technical issues, the cost seems disproportionate. Players may feel that they are not getting their money’s worth, given the game’s shortcomings and lack of substantial gameplay improvements. The steep price tag, combined with the game’s numerous flaws, makes it difficult to justify the purchase. [h2]Gameplay and Missed Potential[/h2] While the core gameplay of [i]Spirits of Metropolis[/i] involves engaging nonogram-style puzzles, the experience is marred by the game’s technical issues and repetitive elements. The puzzles themselves can be enjoyable, but the frequent control problems and lag undermine the overall experience. The game feels like a missed opportunity, failing to deliver a polished and satisfying experience despite its promising concept and appealing visuals. [h2]Conclusion[/h2] [i]Spirits of Metropolis[/i] stands out with its vibrant visuals and engaging music but falls short in execution. The game’s technical issues, repetitive soundtrack, and high price tag overshadow its potential. While the visual and musical elements offer some appeal, the overall experience is marred by frustrating gameplay mechanics and a lack of content variety. For those intrigued by the concept, it may be worth waiting for improvements or a price drop before diving in. [hr] [i][h2] Dishonest Trailer (Featuring Tiny Tina, Mr. Torgue, Maya, and Gaige)[/h2] [Epic trailer voice] In a world where games are either overpriced messes or freebies that are... well, messes, comes a game that’s shockingly cheap, with constant mini explosions, and enough timers to make you question your life choices. Welcome to Spirits of Metropolis. (Cue dramatic trailer music: intense drum beats with a cosmic flair) From the creators of “How Many Explosions Can We Fit in One Game?” comes Spirits of Metropolis, a puzzle game that looks pretty good but will test your sanity with its unforgiving timers and occasional but constant mini explosions. Tiny Tina: “BOOM, BABY! This game’s got explosions like my last birthday party—except without the cake! If you’re into blowing stuff up in tiny bursts, this is your jam!” Mr. Torgue: “EXPLOSIONS EVERYWHERE! WHO NEEDS LOGIC PUZZLES WHEN YOU’RE TOO BUSY WATCHING STUFF GO BOOM? I LOVE IT! YEAH!” Maya: “But, like, seriously, the timers in this game are so tight, I feel like I’m in a constant state of panic. Ever try solving a puzzle with a countdown screaming in your ear? Not relaxing.” Gaige: “Timers and explosions? It’s like a chaotic dance party where you’re the only one in a straitjacket. You might get dizzy from all the flashing lights and ticking clocks!” [Trailer cuts to a chaotic montage of in-game scenes filled with intense puzzles and frequent explosions] Witness the game’s attempt to blend puzzle-solving with the thrill of constant explosions. It’s like someone threw a bunch of fireworks into a puzzle box and said, “Hey, let’s make this a game!” Tiny Tina: “Mini explosions are fun and all, but can we get a moment to breathe? I’m not saying the game should be a relaxing spa day, but come on!” Mr. Torgue: “THE TIMERS ARE SO CRAZY, I STARTED PLAYING JUST TO SEE HOW LONG I COULD LAST BEFORE I SCREAMED! THE EXPLOSIONS KEEP IT EXCITING THOUGH!” Maya: “It’s kinda like trying to solve a Rubik’s Cube while someone’s holding a stopwatch over your shoulder. Tense much? I guess it keeps you on your toes.” Gaige: “Oh, and if you thought the explosions were cool, just wait until you realize they’re the least of your worries. The real challenge is beating the clock. Who needs relaxation when you have adrenaline, right?” [Cut to a scene of the game’s decent but repetitive music playing over frantic gameplay] Marvel at the game’s decent soundtrack, which is good enough to keep you from going completely mad, but not good enough to redeem the constant pressure of the ticking timers. Tiny Tina: “The music’s not too shabby! It’s like a cosmic groove that’s good for dancing but not for staying calm while the clock’s ticking!” Mr. Torgue: “I’LL TAKE THE MUSIC OVER THE TIMERS ANY DAY! AT LEAST IT’S NOT AN EXPLOSION EVERY SECOND, RIGHT?” Maya: “Honestly, the music’s a nice touch—keeps you from going completely mad, though it won’t save you from the relentless pressure.” Gaige: “Decent beats while I race the clock? I guess I can live with that. At least the soundtrack doesn’t explode every time I mess up!” [Cut to a series of players looking frustrated, but having moments of enjoyment] The game’s extremely cheap price tag means you won’t break the bank—just your patience. But hey, it’s not all bad! For the price of a fast food meal, you get a rollercoaster of mini explosions, decent music, and enough stress to last you a lifetime. Tiny Tina: “It’s cheap, it’s explosive, and it’s got some good beats. What more could you ask for? Oh, maybe less pressure!” Mr. Torgue: “THE PRICE IS LOW, BUT THE STRESS LEVELS ARE OFF THE CHARTS! GET READY TO PAY IN SWEAT!” Maya: “Not garbage, but definitely not a spa day. If you’re cool with a challenge and a bit of chaos, this might just be your jam.” Gaige: “Cheap price, constant explosions, and an ever-present timer. It’s not perfect, but it’s got character. And a lot of ticking clocks.” [Epic voice returns] Spirits of Metropolis – the game that offers a cheap thrill with a side of mini explosions and persistent timers. It’s a wild ride, and while it might not be for everyone, it’s definitely an experience you won’t forget. Tiny Tina: “It’s a blast! In more ways than one!” Mr. Torgue: “EXPLOSIONS, TIMERS, AND PUZZLES! WHAT’S NOT TO LOVE?!” Maya: “A bit of a mess, but hey, it’s not garbage. Just, you know, don’t expect to relax.” Gaige: “Not the smoothest ride, but it’s got its moments. Just make sure you’re ready for the chaos!” [On-screen text: Spirits of Metropolis: Now available] [/i]
👍 : 0 | 😃 : 0
Negative
File uploading