Project Myriad
Compare Project Myriad with other games
Free
Free app in the Steam Store

Project Myriad Reviews

Project Myriad is a tower defense strategy game. You build towers on a map of hexagons that will attack and defeat oncoming waves of enemies. Towers can be upgrade and some have varied upgrade paths. The goal is clear as many waves as possible. How far can you get?
App ID829410
App TypeGAME
Developers
Publishers Jumpmen Gaming
Categories Single-player, Steam Achievements
Genres Indie, Strategy
Release Date18 Jul, 2018
Platforms Windows
Supported Languages Arabic, English, Finnish, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Bulgarian

Project Myriad
1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score

Project Myriad has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2205 minutes
Really a good tower defense game. You should try it.
👍 : 0 | 😃 : 0
Positive
Playtime: 7402 minutes
Love the art. Love the tower types. Love the maps. Love the endless waves. Hate the dorky arcade music, but then the game does look kinda arcade-ish.
👍 : 3 | 😃 : 0
Positive
Playtime: 17 minutes
This is an interesting design for a tower defense game. There are some huge issues with it currently. After choosing your 7 towers to use, if you dont memorize what each towert does, you have no way of telling in game really. There is no tooltip, and other than the design of the tower itself giving a clue, it doesnt offer all that much help. You cannot remove towers after placing them, so if you put down a tower in a bad spot, tough shit. I would stay away from this game unless the devs decide to put some effort into this game and give it some basic quality of life updates that should come with any tower defense game. Once this game has all the QoL updates that put it on par with the basic expectations of players for a Tower Defense game, then I would rate this game in the bottom 15% or so of TD games. It needs a lot of work to be worth more than the free games available all over the place.
👍 : 4 | 😃 : 0
Negative
Playtime: 8896 minutes
(This review is now redundant following the release of version 1.1 which involved massive changes - will try to update once I have played the new version a bit more.) Nearly 100 hours and still going strong!! In my opinion. one of the best Tower Defense games out there - and I generally try them all. I suspect that if the grahics were a bit more "flashy" this game would get a lot more attention. Despite seeing an initial negative review, decided to give it a go and I am having terrific fun. Had no problems with any of the perceived issues raised in that review - notwithstanding, they seem to have now been accomodated anyhow. Plenty of tactical options. I particularly like that the game lets you select 7 towers from a bigger mix. There is a second option where the game does the selecting for you, and makes you come to grips with varied setups that you might not normally consider - and sometimes with "educating" results. The mazing options are very interesting when cosidered in conjunction with the tower "abilities". Before the first patch levels were too long, but the recent upgrade has seen "substantial" changes (for the better) and level length seems just about right. The game is continally being fine tuned and the developer has shown himself very responsive to feedback. (P.S. Good to see a game with such low hard disk requirements.)
👍 : 3 | 😃 : 0
Positive
Playtime: 107 minutes
Straight up classic TD with endless waves only - in a "make it as far as you can" high score attack style. It was a disappointingly dull experience. You always fill all available spots on a map with towers and get to max them out without any challenge. Which leaves your strategic choices to be your tower composition and perhaps when to sell your gold towers. Huge tower ranges makes positioning almost irrelevant. And towers with smaller ranges have mechanics like "deal more damage to monsters with HP>50%" (and the opposite), making position choices very obvious and/or uninteresting. Then the game plays out way too slow, even at 3 x speed. You have nothing to do except spamming upgrades until all towers are 100% upgraded, and then you just endure until you are dead. I would be surprised if *any* players can sit through more than 3 maps of this. Other than that the game looks alright and there are no obvious bugs, so it's not a complete train wreck. It's just tedious. :(
👍 : 1 | 😃 : 0
Negative
File uploading