Kine Reviews
A quirky 3D puzzle game about three musicians forming a band and trying to score their breakout hit.
App ID | 824570 |
App Type | GAME |
Developers | Chump Squad |
Publishers | Chump Squad |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie, Strategy |
Release Date | 19 Oct, 2020 |
Platforms | Windows |
Supported Languages | English, Japanese, French, Italian, German, Spanish - Spain, Korean |

113 Total Reviews
107 Positive Reviews
6 Negative Reviews
Very Positive Score
Kine has garnered a total of 113 reviews, with 107 positive reviews and 6 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Kine over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
758 minutes
Fun little puzzle game. :)
👍 : 0 |
😃 : 0
Positive
Playtime:
424 minutes
A nice puzzle game with a good score and surprisingly nice dialogue, if not story; the musical theme isn't just window dressing! The mechanics aren't quite there all the time, some of the later levels have a degree of complexity that made the puzzles more annoying than engaging, but I still had fun for most of the game.
It's not without flaws though, mainly with its UX: accessing the menu requires to press ESC to leave a given puzzle; resetting a puzzle can takes several seconds, inexplicably; you can't reverse accidentally resetting a puzzle; cycling through the characters gets confusing and annoying once you get to Euler. In particular, the game could've benefited from a "press 1 2 3 to choose this character or that" and instead only has a single button to cycle through them in one direction; bizarre choice (or lack of insight?) considering you can choose individual characters with the mouse by clicking on them or on their icon on screen.
Ultimately they're small flaws though, as I had a great time despite them!
The game itself isn't a pure sokoban, instead it revolves around directly maneuvering, rotating, and pushing your cubic pieces around until they're oriented the right way to reach your goal. If this sounds annoying, you're probably better off avoiding this. If you're on the fence, know that there's some very nice writing in this, something that will keep you entertained even when the puzzles have you stumped! And for better or worse, sometimes they WILL have you stumped, trust me.
I'll gladly check the dev's other game on Steam sometime in the future.
👍 : 0 |
😃 : 0
Positive
Playtime:
357 minutes
I adore this game. If you like puzzle games, I definitely recommend this game. If unsure whether the game is worth the price, it occasionally goes on sale for 75% off. The puzzle mechanics are unique from anything I've ever played before. The game doesn't do the best job guiding the player into discovering new mechanics, but it's still very satisfying when you find them. The music and art are good and the dialogue is cute. Overall, the game feels very well polished. It's a short and sweet game.
I see some people's reviews saying that the puzzles require trying a bunch of input sequences to stumble into the solution, but that isn't really true. The level layout almost always indicates a general way the puzzle needs to be solved, then you need to fill in the gaps. Sometimes the character dialogue can also be a good indicator that you're on the right track. You can also work through the puzzle backwards to find a point in the puzzle you need to get to. Of course you'll still have to try different movements to get to the right solution, but not every puzzle can be a pure logic puzzle where you don't have to make any guesses to find the solution.
There is only one switch character button, which rotates through the characters' appendages. It becomes tedious when you have four appendages to control and need to switch between them after every 1 or 2 moves, so it would be nice if there was a button to rotate in the other direction and if you could use the 1 through 4 keys to pick specific appendages. Another problem in the game is that sometimes your view of the level is obscured by decorating blocks that should be turned invisible from the camera perspective. These issues don't even come close to ruining the game for me, but I do think they are valid critiques of the game.
👍 : 0 |
😃 : 0
Positive