Flotsam Reviews
The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.
App ID | 821250 |
App Type | GAME |
Developers | Pajama Llama Games |
Publishers | Stray Fawn Publishing |
Categories | Single-player, Steam Cloud, Remote Play on Phone, Remote Play on Tablet |
Genres | Indie, Strategy, Simulation, Early Access |
Release Date | 26 Sep, 2019 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Dutch |

2 746 Total Reviews
2 114 Positive Reviews
632 Negative Reviews
Mostly Positive Score
Flotsam has garnered a total of 2 746 reviews, with 2 114 positive reviews and 632 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Flotsam over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
342 minutes
I've seen this game compared (in other reviews below) to the Airborne games and I think that's pretty accurate. It's Airborne light and not quite fully fleshed out (yet).
Love It: The art is adorable! The build requirements are less restrictive than I'm used to - balancing weight is tedious, I just wanna collect junk and make a cute raft city. I also don't want to worry too much about building placement (i.e. houses can't be next to factories), although I wouldn't mind that too much if it were in this game. I very much enjoy the quirkiness and inventiveness of the post-apocalyptic theme in this game. Flotsam is really chill, low-stakes, and forgivable when you forget something (like water).
Leave It: I wish the tutorial was more integrated with the start of the game. I have to admit that I skipped it thinking that the beginning of the game would guide me a little more. However, it is very much sink or swim and figuring out the hard way that you have to prioritize specific things in the tech tree early on. I'm going to reiterate what other reviews have said about it feeling repetitive from zone to zone. It's not a huge problem for me because this is my chill-time where I don't have to think much, BUT I can see myself moving on to the next game a bit sooner. I'm only five hours in at this point, but I don't know if I'll get to twenty, fwiw.
Overall, I have been enjoying it. I would recommend if you're in it for the cozy-game feel or something low-stakes. I really, really love the art and look of it.
👍 : 0 |
😃 : 0
Positive
Playtime:
1494 minutes
This game kills creativity; making city designs, growing your city? It's not possible honey, you will SUFFER. It's hardcore (like Frostpunk) but advertised as cute city builder recourse management game. Well, it's NOT. It punishes you severely, you're a slave to the game. If you don't do exactly what needs to be done you're ppl will just die.
2/10. Biggest waste of time in this stage of the game's development.
👍 : 0 |
😃 : 0
Negative
Playtime:
466 minutes
Despite not being completed, it has a pretty interesting gameplay loop, even if I find it really needs to be played on fast forward at least for a while. Cute graphics, interesting map layout, good village management simulator.
👍 : 0 |
😃 : 0
Positive
Playtime:
2692 minutes
This game is a bit tough for me to rate. I love the concept and the game play isn't bad at all. When i first purchased the game a year or so ago, it was a bit limited but still fun. Early on the game loop was much easier and obtaining a "well, i've got everything now" feeling wasn't hard. Since that time the dev has rolled out a lot of updates and game play changes. It has become much harder... i'd almost say too hard in a lot of cases. I kind of prefer some of the older systems and streamlined production. Now, just getting basic resources is daunting. Instead of building more endgame content, it seems like they just stuffed as much filler in, to keep you grinding to the same outcome that was much easier to achieve early on in development. Those purchasing the game now may not feel that , as they won't have experienced the game in a prior form of early access.
I'd give the game at this point a 6 out of 10, and would recommend for those who like colony survival games or maybe just want to create that "waterworld" super village of your dreams.
👍 : 0 |
😃 : 0
Positive
Playtime:
2005 minutes
the theme is so unique and plays out so strongly in all the drifters and resources, i adore all my weirdly-named little pirates and all the junk they bring home. the art style really pushes the theme further; everything is just so vibrant and optimistic
also the resource management is SO satisfying. i havent gone much farther than 70 days in any saves yet because i keep wanting to try different approaches, but the game still feels challenging even when you've got so much unlocked and built (which imo is something a lot of other resource management games kind of get a bit weak on)
SO keen to see how this game continues to develop!
👍 : 0 |
😃 : 0
Positive
Playtime:
1370 minutes
I really liked this. Great mix of classical city builder and exploration. My playtrough ended after approx. 22 hours when I had unlocked and built pretty much everything content-wise in the game. Also love the art style - toon-ish, not too serious and definitely reminding me of the Deponia series. Still a lot of bugs but I‘m positive they‘ll fix them in further development. Also stoked for new content like more narration, biomes, new ideas? Solid 8/10
👍 : 1 |
😃 : 0
Positive