Star Souls Reviews
One by one, the stars begin to die without reason. Thousands of inhabited worlds are turned to dust. You and your crew must find “the Transition”, your last desperate hope to find new worlds. Assemble your fleet, customize your spaceships and fight for the salvation of all intelligent life!
App ID | 819520 |
App Type | GAME |
Developers | DrankiKets |
Publishers | DrankiKets |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Indie |
Release Date | 3 Mar, 2020 |
Platforms | Windows |
Supported Languages | English, Russian |

37 Total Reviews
29 Positive Reviews
8 Negative Reviews
Mixed Score
Star Souls has garnered a total of 37 reviews, with 29 positive reviews and 8 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Star Souls over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5 minutes
the English translation could use some polish in order to properly recommend, esp. for the current asking price. Otherwise, looks/sounds fine. I'll check back later!
👍 : 1 |
😃 : 2
Positive
Playtime:
362 minutes
Game atmosphere reminds me of some book I was reading recently, no spoilers haha.
English version seems fine now.
Art and music are just great, plus I like story a lot!
p.s. Major is a bitch
👍 : 3 |
😃 : 0
Positive
Playtime:
342 minutes
This game was giving off some nice Homeworld vibes until literally Space Satan showed up.
👍 : 0 |
😃 : 0
Positive
Playtime:
201 minutes
At first I was skeptical about whether the combat really lived up to other games in this genre like FTL... but after the first few battles (and buying my first active modules) it really started to shine. The combat is hugely reliant on positioning and frequent movement, alongside careful use of your active modules. I was quite impressed by the tactical options you get from having multiple ships, which were lacking from games like FTL.
The storyline is pretty amazing as well. It feels quite fleshed out, although you don't have to read too much in one go. I've had to restart twice now and every replay gives you more context to what's going on in the world around you, which again delivers much more weight than in other roguelikes.
I have yet to reach the end of the galaxy, but the difficulty is just right that I feel like I'll be able to do it, without it being easy. 9.5/10, would recommend, only gripe is that the UI is not as easy to navigate as it could be, which meant it took a little while to get used to moving ships around accurately.
👍 : 3 |
😃 : 0
Positive
Playtime:
55 minutes
I liked funny quests, some topics are for adults, it’s also good. This game is fine for reading fans.
About shortcomings: big ships are stupid and cannot fly for long distances. You have to show the destination several times.
In general the game looks good, not boring and have fun.
👍 : 5 |
😃 : 0
Positive
Playtime:
14 minutes
Very cool concept but unfortunately the battles themselves are fiddly in a way that prevents them from being fun.
👍 : 3 |
😃 : 0
Negative
Playtime:
606 minutes
There is a lot of problems with this baby. Micromanaging all the ships all the time gets dry pretty fast. And the plot seems to assume you've visited every planet in every sector but also limits your jumps with fuel so you really gotta fandangle the holy shit out of it do to that otherwise you get a mess of things happening that you've not actually seen.
Ultimately, not a fan at all.
👍 : 7 |
😃 : 0
Negative
Playtime:
361 minutes
To play or not to play?
In a few words: bloody love this game! If you’re an addict of space or wanna command a starship held together by sheer will and a ragtag crew, this game is a good choice.
About the gameplay. This game has many common features with classical roguelikes, but a big plus is that it automatically saves the progress. It saves a lot of nervous so you can relax.
When you enter the game you get a crew and 3 starships. During the adventure you can upgrade them: buy weapon in shops on a starmap, install different modules and change the parametres. You can also find some rewards in friendly locations or sell defeated ships after battles. This game requires careful tactics and resource management.
The text quests are curious and have many funny moments. You often have a choice how to behave yourself with your crew and enemies. You should remember that your decisions have aftermath.
The visual atmosphere is what I especially like. These backgrounds bewitch.
Music and sounds are good, nothing irritating.
I would recommend this game.
👍 : 10 |
😃 : 1
Positive
Playtime:
795 minutes
If your soul calls to the stars and loves adventures then it's your chance!
But it won't be an easy path, expect brutal dangers on battlefields.
Think twice what you mount into your ships, you'll need synergy otherwise you won't survive.
But what is it technically you may ask?
Well... let's see.
- There are eight sectors with a tough boss-battle at the end of each
- Sectors are split into 20-30 (?) "points of interest"
- Each point of interest will bring you some dialogs and sometimes battles
- Sometimes problems can be solved in different ways. Sometimes it depends on your reputation (plain good/bad guy scale)
- Don't expect serious Sci-Fi from dialogs. They are rather naive and short. Sometimes they just pretend to be something more. I think it's even better for such a journey
- Each sector has 2 "point of interest"-shops. There you can repair your ships, buy a new one and buy weapons/modules to enhance your ships
- There are a lot of different weapons with different mechanics and enough of modules (which are split into passive and active)
- Each ship model has predefined amount of slots for weapons and passive/active modules and you can't change this, but you can buy another model of ship
- Each ship can be upgraded and will become harder, faster, stronger. You don't need a shop for this, just credits
- Battles take place on one-screen map divided into squares. Your ship can move from one to another and change its direction (rotate)
- If enemy ship is in attack range of your ship you can pick it as a target
- Also you can activate module abilities which have limitation of using per battle, so use wisely
- You can pause anytime or speedup (x2/x3 are avaiable)
Highly recommended if you like "naive" adventures (especially in space setting) and want challenging battles
[spoiler]If you want "easy mode" - use 3 rockets on the dreadnought and passive module which makes them available at the start of the battle - it can one-shot some enemies at the start of the battle if you are accurate :-D[/spoiler]
👍 : 9 |
😃 : 0
Positive