Tiny-Tasy Town Reviews
App ID | 815210 |
App Type | GAME |
Developers | Rabbiroo |
Publishers | INDIECN |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support |
Genres | Casual, Indie, Simulation, RPG, Adventure, Early Access |
Release Date | 15 Oct, 2018 |
Platforms | Windows, Mac |
Supported Languages | English, Simplified Chinese |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Tiny-Tasy Town has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2008 minutes
Really fun! Definitely some glitches, but lots of updates already and the core game is great. Games that combine city building, crafting, and fighting are pretty rare. Even more rare is a game where one can build a whole mini-city, building by building! Intuitive controls, very cute style, fun gameplay for hours, and the promise of more game to come. I really like the mechanic of persuading visitors to join your city with their skills by housing them and their businesses - I think I've only seen it once or twice before in games.
There's not a lot of narrative development yet, and a limited area of play, but definitely worth the Early Access price, particularly since the devlopers seem passionate about improving it.
I only stopped playing because I couldn't read the last quest, and my request board no longer worked - quite addictive!
👍 : 2 |
😃 : 0
Positive
Playtime:
3258 minutes
Enjoying this game a lot. Currently pretty early in development but I've gotten a lot of fun out of it nonetheless. Its got good pacing and foundation for improvement. No game breaking bugs at all so far.
Very relaxing but not as slow paced as farming/stardew games. Also not as complex as My Time in Portia for crafting/building. Though I enjoy those games a lot, this one has a lot of flexibiliy for playing, no matter what mood you are in.
👍 : 1 |
😃 : 0
Positive
Playtime:
14 minutes
There are obviously issues that need to be addressed but I can tell the developer(s) are passionate about this. So I'll list its problems below.
[list]
[*] Keep working on the localization. There are still some grammatical errors here and there.
[*] When playing using mouse and keyboard, and I try to move the camera by holding the right mouse button, the camera stops moving once I reach the edge of my screen.
[*] Make combat feel a little more responsive. Sometimes when I'm fighting something, I wanna feel like I'm attacking them. Their health decreases as I attack, which is definitely good, but try to make it flashy so it's clear that we're fighting. Don't get me wrong, it's good, so let's expand upon that.
[/list]
I think it's an otherwise promising title, so I'll tell you what: I'm gonna hold onto this so that when you continue working on it, I can come back and play the game. Good luck.
👍 : 1 |
😃 : 0
Positive
Playtime:
345 minutes
Hi. Great game but I was would use possibility to move building and thinks somehow cause if u missplace somethink or wanna change it later u cant do it anyhow. Plus some building pictures are wrong too. But i understnad ist just earlyaccess so its fine. Great game agian :)
👍 : 1 |
😃 : 0
Positive
Playtime:
932 minutes
Sadly the dev have abandonned the game. It's a great beta with a heart-warming retro feeling but it's an abandonned game, last dev message was one year ago. This is sad, I really liked playing this game and want to see more.
I would say that you can enjoy the game for about 10 hours, maybe 15.
I think the best thing you can do is buy it and try it for less than 2 hours, if you think you want to play 8 more hours, you keep the game and if not you ask for a refund.
👍 : 3 |
😃 : 0
Negative
Playtime:
712 minutes
I do like this game, but due to its obvious abandonment, I can't currently recommend it. I do hope though from the bottom of my heart that the developer comes back to finish it at some point, and I will edit this into a recommendation if it happens. It is a disappointment, especially as its my only abandoned early access game on Steam, but I didn't wait any longer to achieve the 100% achievements in this because I've been waiting a couple of years now (it took me ~10 hours, minus 2 hours I played the game when I first bought it 2 years ago). For anyone also achievement hunting, the hardest achievement by far were the 1000 trees, but make it a focus to cut them down alongside doing the other achievements in the early part of the achievement hunting and it won't be quite so painful (but it still was very painful... I can imagine the dev intended for this to completed alongside numerous other quests they were going to add during game development).
During my 10 hours I made a note of things I liked and also things I believe could be improved upon, in hopes that it might help the dev should they return so the task isn't so daunting:
WHAT I LIKED
- I love the graphics, I think the game has great charm.
- I love that it shows which adventurers carry keys available for sale.
- The game didn't crash a single time during my entire 10 hour achievement hunting session.
- Gameplay is smooth, no lag whatsoever (or if there was, nothing noticeable enough for me to be annoyed at it and remember).
- Sound isn't obnoxious and adds to the atmosphere of the game.
- I like that the monsters have an aggro ring around them that you can see, and that's there a bit of leeway before they chase you (i.e. they don't come at you when you step over into their aggro range with the tip of your big toe).
WHAT I WOULD IMPROVE
- Invisible nonsensical end-of-world barriers - why not let me go to the edge of the cliff, why cut me off and also still have trees spawn outside of where I can reach?
- Slow down the respawning of monsters - you kill a monster to farm an area for resources and it's back in like 20 seconds, not giving you enough time.
- Errors with the translation and some completely missed - though that's likely to be improved upon as development progresses - but the game is still completely understandable and playable so the translation isn't bad at all, just not perfect!
- Some rocks spawn on cliff faces so you have to jump and use the tool at the same time.
- You can't pick up buildings you place in town, or if you can, it's not that obvious or explained.
- To expand on a point I made above regarding adventurers, I would love for there to be a way to show which adventurers you've already talked to/seen their trade goods so you don't talk to the same ones again.
- Improvements with the farming - you can harvest the entire 9x9 patch if you stand in the middle, I would love it if you could do the same with planting (and relating to another point above, the error you get for not standing on a patch and trying to plant is in Chinese and not English).
Overall, a great start by the dev and minus the grinding for the 1000 trees at the end, I had fun! :)
👍 : 3 |
😃 : 0
Negative
Playtime:
542 minutes
Cute and seemingly fun game.
But the game suddenly stops responding (which happens VERY often and fast), and not even alt+F4 shuts it down. I have to manually shut the game down in task manager, because it won't respond again, no matter the amount of time passed it seems.
Hard to enjoy a game that doesn't work properly, so unless the devs come back to work on it, I can't recommend it.
👍 : 0 |
😃 : 0
Negative
Playtime:
557 minutes
This game has potential up its sleeve. But it's too soon to really recommend it as I keep finding my self staring at some big gaps. The game feels somewhat empty at this stage and development seems to have stopped since last year. The story and plot line feel non-existent. It's fun until you run out of content. Don't buy it until we hear from the dev again.
👍 : 4 |
😃 : 0
Negative
Playtime:
729 minutes
Tiny-Tasy Town is an early access game and yes, you can tell. There are some minor bugs (nothing to dramatic), tranlsation errors and it does not feel polished - yet.
I really recommend trying it out. It looks really promising. It just needs a lot of feed-back and support from the community.
Tiny-Tasy Town is a simulation game, where you build a town, slay monsters and craft stuff. It has the same feeling like "My Time at Portia" although it lacks bachelors and bachelorettes (because you play a young boy).
I send a mail to the developers for some improvements / bugs / etc but I will not list them in this review. I really hope, that they will continue to work on this game.
👍 : 6 |
😃 : 0
Positive
Playtime:
308 minutes
Game is dead, after a few updates it went lights out, over a year without any news or updates.
Had potencial, but its no good, save ur money.
👍 : 31 |
😃 : 0
Negative