Amaranthine Voyage: The Shadow of Torment Collector's Edition Reviews
4 Total Reviews
3 Positive Reviews
1 Negative Reviews
Mixed Score
Amaranthine Voyage: The Shadow of Torment Collector's Edition has garnered a total of 4 reviews, with 3 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Amaranthine Voyage: The Shadow of Torment Collector's Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
999 minutes
excellent
👍 : 0 |
😃 : 0
Positive
Playtime:
433 minutes
This 3rd entry in series offers pretty much the same as the 2nd: a confusing, forgettable story wrapped in polished hidden-object gameplay. Once again, the soundtrack is great, and there's a large amount of content, but otherwise the game has nothing special to offer.
Note that the 1st game in the series, [I]The Tree of Life[/I], was very different and very good.
👍 : 1 |
😃 : 0
Negative
Playtime:
4142 minutes
Very good hidden object game. This one was pretty long. (Most are way too short.) Note there is both a bonus chapter and a souvenir hunt in the Extras.
If you like the genre, it's likely that will like this.
Nothing is perfect. Here were a couple of (potential) cons:
+ Many of the hidden object scenes where a list of pictures (not really sillouettes). That's not a problem with the game, but that's my least favorite kind of scene.
+ The bonus chapter was good, but there were a couple of small glitches of things being identified wrong in hidden object scenes.
+ It seemed as if you couldn't click on an item in a hidden object scene while the previous one was still being processed. (Not sure what you call it, but when you click it, and there is animation before the item is removed from the list.) It was just annoying because you'd click and nothing would happen, and I'd think it was the wrong item, even though it was the right one. (I also wonder if that counts as a "mistake".)
👍 : 1 |
😃 : 0
Positive