Sail and Sacrifice Reviews

App ID792940
App TypeGAME
Developers
Publishers CAGE Studios
Categories Single-player, Steam Cloud, Partial Controller Support, Captions available
Genres Casual, Indie, Action, Simulation, RPG, Adventure
Release Date24 May, 2019
Platforms Windows
Supported Languages English

Sail and Sacrifice
1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score

Sail and Sacrifice has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 155 minutes
garbageware
👍 : 0 | 😃 : 0
Negative
Playtime: 127 minutes
glitchy beyond all belief
👍 : 8 | 😃 : 0
Negative
Playtime: 30 minutes
I hadn't noticed this game come off of Early Access, it sure still plays like an Early Access game.
👍 : 1 | 😃 : 0
Negative
Playtime: 36 minutes
This game does not work,it crashes immediately when you press play.so until its fixed i don't reccomend
👍 : 10 | 😃 : 1
Negative
Playtime: 84 minutes
There is a good game hidden here, but it's broken as hell. First of all, optimisation is all over the place, does not matter what setting I use minimum or maximum, the same performance basically, maybe 5-10 fps difference in the 10-60fps region, if you are very high up and look at as much stuff possible the fps can drop down to 15-25, fluctuates a lot without even moving, prolly because of the foliage and maybe the pirates and natives fighting in the distance. Couldn't enjoy much of the story, seems to be about immortal pirates invading natives, something about 3 relics (first being a periscope). You can choose whatever faction you want right from the get go and seems maybe always change with what fanction you want to be with. Who you can recruit is limited by the fact if the have enough "respect"/know how towards you, or if they surrendered to you after you killed their 2-3 mates before, you can have both factions in your crew at the same time. You can fly around the same way like in Breath of the Wild with a small glider that you pop up above yourself when you hold the jump button long enough, and you can open it mid air too with a button press. You can also dive in the sea and find loot there, there are air pockets around the fishes and some other places, that maybe have an indication of air bubbles (probably missing art pieces). Loads of hidden chests and platforming, loads of rolling on up the mountain and gliding down again the get the last hidden chest, around some hidden balcony. You can anyways here if the chests are nearby. Combat is pretty wonky, controls are fine though, you can parry, you can attack, lock on to an enemy, switch weapons in and out of fight, carry 2 weapons + a torch, inventory is very limited, and you can access it only when talking to your recruits, there seems to be some duplication error going on when giving and taking swords, back to combat itself, fighting at first is pretty jarring, the enemies attack very rarely, mostly they just roll around and poke you sometimes, basically what you do to bosses in Dark Souls games, though I met death finally at an enemy you r2 spammed me to death, because I was messing around and think there would be any tougher more reactive enemies, that ended me respawning in the middle of the sea in walking animation in one spot, going by the minimap there should've been a harbor, but there was nothing loaded, thus had to quit the game, and when I tried to use the play button to continue all the time I played was nullifed, basically new game. And here we are. Also you can GTA ships, first ship was just randomly next the ancient temple, swam do it after doing the diving detour, went on board, got a loot chest and then hopped on the helm and the ship was declared mine and my crew mates spawned on the ship, like they mostly respawn if you get too far. Got it for 4.19 eur, I'll see if I play more, for now it's an interesting game and I'll try to see past bugs, considering I can acquire crewmates, gta ships and do platforming for hidden stuff, we'll see if it gets worse later on, or if the saving broken beyond help.
👍 : 1 | 😃 : 0
Positive
Playtime: 43 minutes
Wow, what can i say. The worst game i have tried in the last couple of years. Very bad graphics, bad controls, bad fps. For short a very bad game. It would be better to take any game on a ps1 emulator and put in on high graphics and it would look better than this game anytime. Steer clear from this game as you would avoid the plague.
👍 : 4 | 😃 : 0
Negative
Playtime: 97 minutes
This game feels like the spiritual successor to the classic Sid Meier's Pirates (which is one of my all time favorite games). There is plenty of land and sea to explore to find loot or combat. The combat system is a little difficult to figure out at first but once you get the hang of it, its very satisfying to chop[ your foes in half. It has a similar open world feel to the elder scroll/witcher franchise, which are also some of my personal favorites. My only complaint is the controls are a little stiff but overall I see significant potential in this game, especially at this price point. I feel like I am just beginning to dip my toes into what the game has to offer and I'm looking forward to the secrets this Indie game holds within.
👍 : 16 | 😃 : 3
Positive
Playtime: 49 minutes
Ha ha ha ! Don't bother. It's worse than what reviews describe. Utterly unprofessional product. These kids can't code a basic GUI and they try to make a complex game. Then they have the audacity to ask money for it. And then they proudly advertise the game on their online resumes. Epic levels of delusion. The Save button does nothing. The autosave they say they wrote doesn't exist. I've tried and insisted, forced to start from scratch 6 times. Plenty more issues, of course... if I wanted to flog a dead horse. Seriously, don't bother.
👍 : 3 | 😃 : 0
Negative
Playtime: 104 minutes
The developers have a long way to go on this one, but at least Sail and Sacrifice seems to have a lot of potential. The graphics are decent and the environment is immersive to the point of saturating glare, just like Caribbean beaches. The character direction seems to be story driven, so there is no character creation. The main character seems to be some sort of tribal dude and the opening screen describes the basic plot with terrible voice narration (serously guys, get a sound booth or just make it text). The controls are the standard WASD and the devs are working on the controls. At one point, I hit a key that threw a grenade at my feet and I died. At another point, I hit a bug and it froze my character's pose. Restarting the game fixed it. Saving seems to be done automatically at checkpoints, like discovering settlements/towns/camps. I haven't crashed to desktop yet, but I haven't played that long either. I hope the developers add in icons for wind direction and speed because some of these ships are practically flying by, only to suddenly stop, dead in the water. The game world is open for exploration and there doesn't appear to be any linear restrictions on where the player can go. An intresting function the player can do while jumping is holding Space to deploy this glider thing. I thought it was cheesy at first, untill I realized I could jump off some steep cliffs and parachute to safety. There are no survival functions, such as eating or sleeping. NPCs do not have much life yet as all of them are standing around waiting for the player to talk to them. I'm giving this a thumbs-up for now because my initial impression is positive. I'll return to edit my review later. If I have to change it to thumbs-down and loose my helpful votes, then so be it. I just hope Sail and Sacrifice doesn't turn out like Blue Horizon. UPDATE: 8/30/2020 The developer abandoned the game.
👍 : 4 | 😃 : 0
Negative
Playtime: 20 minutes
This is by far the worst experience I've had with a game. I don't care if I only played for 0.3 hours, a third of that was loading, another third in options, and the rest started causing me actual mental and physical pain. [b]TL:DR[/b] It's a buggy disaster with absolutely no polish whatsoever. It's the kind of bad that only someone trying can achieve. They're still patching it which almost makes me feel bad for what I'm about to say, but they're asking for money which immediately negates those feelings. [h1]Let's go down the list of usual elements that bring a game together![/h1] [b]Gameplay:[/b] Perhaps the worst part. Floaty, spinny, jerky movement. Teleporty, unresponsive, weightless combat. Ships control like cars with a worse turning radius. [b]Writing:[/b] I couldn't stomach the game long enough to see much. The "story" introduction cutscene was generic. Our character has no introduction. The first character we meet is what amounts to an MMO quest giver without a personality. [b]Visuals:[/b] Absolutely catastrophic. An absurd mix of font types, colors, sizes, and random unorganized HUD elements placed around the screen with the same grace and forethought a toddler has as it smears its own feces along a wall. The visual style itself is an attempt at realism that is missed by galaxies. [b]Graphics:[/b] Rough around every edge. At best it looks like an outdated MMO with a lot of reused elements that all blend together in most areas. Lighting is bad. Animation is jerky and stiff. (When things even are animated) Textures are muddy, mismatched and bad. Effects? The torches literally used one fire texture that flickered by quickly teleporting 90 degrees. The water is nothing more than a repeating texture. [b]Performance:[/b] This is what I REALLY don't understand; it couldn't reach or hold 30 FPS. My system slaughters the required specs and when I turn around this game it freezes. Average total must have been 2-6 FPS. The loading screens took minutes! [b]Music:[/b] It was the best part and sounded stock as all hell. [b]Playability:[/b] Hahahahahahaha you've gotta be fudding kicking me. The game literally doesn't want you to be playing it. Your camera fights you in combat more than the enemies do. You could probably beat the game with the flintlock that has no reload time if it doesn't crash to desktop from the reverse-optimization. I don't know why there's a single positive review for this shart. The only thing this software garbage could be compared to is face-butting two staplers with your eyes.
👍 : 19 | 😃 : 1
Negative
File uploading