Redline Ultimate Racing Reviews
App ID | 791570 |
App Type | GAME |
Developers | SimProse Studios |
Publishers | SimProse Studios |
Categories | Single-player |
Genres | Strategy, Simulation, Early Access, Racing |
Release Date | 14 Feb, 2018 |
Platforms | Windows |
Supported Languages | English |

22 Total Reviews
7 Positive Reviews
15 Negative Reviews
Mostly Negative Score
Redline Ultimate Racing has garnered a total of 22 reviews, with 7 positive reviews and 15 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Redline Ultimate Racing over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
64 minutes
It's been almost a year since an update and with lack of communication between the developer and the customer. I finally had it and reported to Valve about requesting an investigation on this game to be removed. I hope Valve goes through with this investigation.
👍 : 0 |
😃 : 0
Negative
Playtime:
14 minutes
Zombie Early Access title which hasn't seen an update in quite some time. Dev said he doesn't think it's worth investing more work into it, but he won't rule anything out. Game itself is not in a state that makes this a worthwhile purchase. Should be taken off the store.
👍 : 1 |
😃 : 0
Negative
Playtime:
20 minutes
To even call this early access is an insult to companies that have integrity. Its limited in the customization, basically buying a racer crashes the game and brings it back up. The car customization doesnt go nearly in depth. Its a neat concept, with having special traits. However the game having 20 some races before you get a message saying you're done with the first season and now you're locked out of the game because its early access. I will be refunding this, $5 is way to generous for a game that has less that a hour of content. I had more entertainment with 'Cut the Rope' back on mobile and it was $1.99
👍 : 7 |
😃 : 1
Negative
Playtime:
91 minutes
A year, almost to the day of my review, the developer has announced the game is being "de-listed" for sale, even though it's still available for sale. DON'T BUY IT!
Update: 10-28-2018 The developer has responded to my review and posted an announcement in response. He indicates he "may" end up finishing the game. That's not particularly promising, but I appreciate his efforts at updating the community and responding to reviewer criticism. For that alone, I will change my review to recommened, but with the caveat that you should check the announcements and see if the dev actually finished delivering the game content BEFORE you purchase.
Original Review: It would appear this game is abandoned for one of the devs many other projects. I purchased this game not long after it hit early release, and here we are six months later, with almost no updates in four months. I guess they lost interest.
One of the other reviewers likened it to an iOS game, that's accurate. There's not much depth, not much to keep you coming back, and enough bugs to keep you from wanting to come back. I happened to click on this game in my library tonight just to check it out and see if there had been any updates, and my assumption was right, no news since "join our group, check out our homepage."
If any of this changes, I will gladly update my review. Until then, avoid this game, and, likely, this developer.
👍 : 0 |
😃 : 0
Negative
Playtime:
487 minutes
Recomending this game on it's future potential, but right now I would classify it as fully functioning demo. You can hire drivers and crewchiefs, rename them, purchase your starting cars, fabricate new cars and sim 1 full season a race at a time, swapping out drivers & repairing cars as needed. Custom fabricated cars have a chance to receive "traits" once completed based on the skills of your crewchief. Encountered no bugs to speak of, nor did it ever crash in the time I've played it so far. There is work that needs to be done for sure, but this is a solid start.
👍 : 4 |
😃 : 1
Positive
Playtime:
1494 minutes
DO NOT BUY THIS GAME UNLESS YOU HATE YOURSELF
First off the negatives.
My car (with a reliability trait) is lucky to make it through the race, 36 races in the season and my car finished 3 of them.
The field of drivers/crew chiefs to choose from are all terrible, if I do finish the race it will be in 30th or worse.
Any car I R&D is much better than starting cars but still can't hang with the rest of the field and the cars dont progress stats.
Sound is waaaaaaaay too loud and is either on or off.
Can't modify car in any way, no parts, paint or decals.
Sponsors offer nothing but money, which is really only good for car repairs since my car is broke after every race.
Hire 4 drives and own 2 cars but can only run one of each per race.
Where do drivers and crew chiefs go after you cut them? what happens when there is no more?
Many more negatives but dont care to go on, game says I have 25 hours played.... I left it open for almost a full day.... I have never reviewed a game on steam but I felt like I had to on this one just to save someones money and sanity.
Positives.
I can play multiple seasons.
Thats about it.
I will keep this game in my library in hopes of months from now it become a real game and I can play it since I really like the concept, just wish it wasn't made by a 15 year old in 1996 that just learned how to make a website.
👍 : 8 |
😃 : 0
Negative
Playtime:
373 minutes
The game has quite a bit of potential. It is still pretty buggy, but I am enjoying a not too in depth management racing game.
For example:
Found a bug with the point standings worst finish in 16 races being 27th with 6 wins 14 top-10's somehow the team is 28th in points.
Signed a sponsor and now I cannot get rid of them. For a team winning 5+ races per season and having a sponsor that pays $16,000 per year seems like a steal.
Looking at the update history and posts from Dev's might be a little bit until an update will be coming out so for the time being I will say I would not recommend the game. Unless you are ok with some strange bugs and just to goof around it's not quite where I would say everyone should try it.
👍 : 1 |
😃 : 0
Negative
Playtime:
22 minutes
There isn't much game here. There's some window dressing that is a menu click-thru experience. It's like a brochure for a game, but no actual interesting decisions. At one point I lost both my cars and was simming the races and still getting places.
👍 : 4 |
😃 : 0
Negative
Playtime:
384 minutes
I bought this game because I love Manager games, Especially ones todo with Motorsport.
In fact, Motorsport Manager is my most played Steam game.
Probably the best way to describe ( in my opinion ) where this game will end up is this: Motorsport Manager 2 for iOS and Android.
It's similar in feel to Motorsport Manager for PC, But a LOT simplier.
In saying all that, Here's a little pro and con list:
Pros:
Many more drivers in a single championship ( 42 versus 20 )
Create a new car mid-season with totally different stats
Better driver stats tracking
Easier for ' non-car ' people to play
Switch out drivers without worrying about their morale/happiness
No bugs or glitches that I've seen
Cons:
Only a single season playable ( for now )
Only one ' active ' driver and car ( for now )
Can only sim races, Apart from the pre-race setup ( which isn't really much tbh ) theres not a lot you can do to affect the outcome.
Loud sound for headset users ( Had my volume set to 1, Still had to switch off sound )
Doesn't seem to go fullscreen ( Running @ 1080p )
Car RnD needs to be able to be upgraded to be fully compeitive with CPU drivers. ( on normal difficulty at least )
Couldn't get a sponser interested in me for the whole season. ( To be fair, Money earned from races was enough for me to develop three cars and still have around 220k in the bank after starting with 500k )
----------------------
Right now, I can't recommend anyone buying it as there's really only 20mins of content ( You can do a whole season in 20mins pretty easily )
BUT! I'm going to put it as recommended as you should put it on your wishlist and keep an eye on it! With a bit more spit and polish, This could be a real gem! Given the asking price compared to MM as well.
👍 : 8 |
😃 : 0
Positive
Playtime:
128 minutes
Worked my way through a season already. Not much here yet. You can hire and fire drivers and crew chiefs, do a very basic R&D of a car, and simulate races. This game has much potential, but in its current state is very lacking, even for an early release. You can't finish a season, so one and done is all you get. You can't run multiple cars in a race. If you want to help the game develop, get it. If you want a more refined game before you play, wait.
👍 : 12 |
😃 : 0
Positive