Foosball VR Reviews
App ID | 779730 |
App Type | GAME |
Developers | Coduar |
Publishers | Coduar |
Categories | Single-player, Steam Achievements, Steam Leaderboards, Tracked Controller Support, VR Only |
Genres | Indie, Simulation, Sports |
Release Date | 9 Nov, 2018 |
Platforms | Windows |
Supported Languages | English |
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10 Total Reviews
9 Positive Reviews
1 Negative Reviews
Mostly Positive Score
Foosball VR has garnered a total of 10 reviews, with 9 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Foosball VR over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
9 minutes
Doesn't work on virtual desktop
👍 : 1 |
😃 : 0
Negative
Playtime:
285 minutes
not bad
multiplayer and its a good and fun game
👍 : 1 |
😃 : 0
Positive
Playtime:
76 minutes
I re-purchased this game again after receiving a message from the developer that an issue had been resolved, and it certainly now is worth 10/10
Good game variations, and on the Vive it plays extremely well.
Good to know that there's someone there who listens and keeps an eye on the feedback.
Well done guys
👍 : 2 |
😃 : 0
Positive
Playtime:
34 minutes
what can i say
well grathics are amazing but need a bit of optimizing
game plays well
it would be nice if you can feel a bit more vibration when hitting ball so it feals more real
local multiplayer would be good and online would be great
table designs would be good intead of one table type
but alltogether game has a lot of pottential
👍 : 0 |
😃 : 0
Positive
Playtime:
101 minutes
Nice game, it is realistic in terms of physics 💪😎👍
👍 : 0 |
😃 : 0
Positive
Playtime:
84 minutes
Looking forward to play a lot more of my favorite sport from my youth:)
The table responds like the real one. Very well made! It feels great to play.
I did have some issue with not being able to grab the sticks quickly. Sometimes the controller did not respond well to it. But that can also be because I noticed later that the battery was near dead . Only played it for a bit, but this sure would be great to play in multiplayer! I would love to challenge my friends!
Please add multiplayer!
And the menu needs work. I could not get the graphic settings to max. because i kept hitting the settings above that. Not intuitive and not working well.
Also it would be great to be able to just move the table to wherever you want. (or move me wherever I want to get on the best spot for the table) Somehow it was a bit out of my playing field, making me hit my desk a few times when trying to shoot. Also I could not find how to change the height back to normal after I hit a button by accident which made the table way higher. (or me way smaller)
I hope this game will keep getting developed!
👍 : 0 |
😃 : 0
Positive
Playtime:
45 minutes
table feels pretty good, ai is written well, but they really need to add friction to the players feet physics wise, control of direction comes entirely from positioning rather than position+movement vector, if they fixed this it would likely play exactly like a real table, still pretty fun though and worth the money if you like foosball
👍 : 0 |
😃 : 0
Positive
Playtime:
44 minutes
Well done!! I tried another VR Foosball game and had to stop playing after a couple minutes because of how little real foosball skills translated into the game. I'm happy to say this game is very much the opposite! After a couple minutes, I forgot that I was in VR and it felt like I was playing with a real person. This is a fantastic game to improve your skills on and just have fun with.
Some points to improve on... The graphics look fantastic, but it seemed to run just a little slow on my GTX 1060 in the default very high settings it loaded in. I had to turn the settings down pretty low to get a perfect speed where I didn't think just a little less framerate would affect my game. Perhaps this could be optimized. The environment looks and feels fantastic, but once in a game, I don't really notice it and so I wish there was an option to make just the table max graphics and remove the envoronment. Even on medium settings, it doesn't look like there's any anti-aliasing and so you definitely notice the jaggies during play. Perhaps allow for more options in the graphic settings.
The second thing was actually changing the graphic settings. I'm on an oculus rift and it took me a minute to actually figure out how to change the graphics. I finally figured out it's a rotation type control where you have to turn your controller to change the settings. It was just an odd way of doing it when other parts of the interface was completely point and touch.
The last things that would make this game perfect would be to add multiplayer and to improve the AI. The AI at the max difficulty setting is pretty good, but every once in a while, just did something completely stupid like scoring on himself. It's still plenty good enough to be competitive enough, but there's room for improvement here (what are those little jerky movements he does sometimes? It's just stuff like that where you would never see a real player do).
Anyway, all that is mainly for the developer... If you're a fan of foosball at all, buy this game. This game is hands down the best Foosball experience in VR and is a fantastic way to have fun and improve your skills in a way that translates to an actual foosball table.
👍 : 5 |
😃 : 0
Positive
Playtime:
28 minutes
TLDR
Good for Early Access - Works with Windows Mixed Reality on 1060 6GB Nvidia card but with some performance issues even on medium settings. Graphics and gameplay show promise. Weird menu system. Looks and feels like table football BUT currently lacks multiplayer and the 'physicality' of frantic table football.
Pros
Its an early access game with a functional AI single player game and some degree of polish in terms of graphics and refined controls
It works with WMR headsets
It has a nice atmosphere
It has a nice table football feel to it and plays OK at easy level / casual play
Cons
No multiplayer - really needs this but actually makes sense for single player top be implemented first when playerbase is small
I was getting stuttering / reprojection on ULTRA down to High (about 5% of frames according to Steam Advanced settings)
Actually working out how to change the settings was a pain as the options button is not obvious and it uses a slightly weird radial selection system with short and long 'button presses - its ok once you realise that but was frustrating at first (devs - you need to signpost the options system better in terms of how to access / the need to 'rotate' the options by turning your hand... or offer a standard options menu as well).
I feel bad about this one but the game loses something because I can't feel the table :-).... you grab the bars but theres no sense of slamming or spinning them around the way you do in real life... its possible that some forcefeedback in the controllers might help (this is not fuinctioning in WMR / Steam currently so not the devs fault I know as WMR is not officially supported.
Overall
Good for Early Accessbut definitely needs some optimisation, tweaks and multiplayer.
👍 : 4 |
😃 : 0
Positive
Playtime:
29 minutes
Virtual Reality has pleasant reasons to experience different things more or less, especially what is impossible in real life or totally irresponsible, it is always nice to experience impossible or new things to even existing activities through Virtual Reality, and sometimes think you just don't realize until you spot a title that activities can still fall from the sky that we didn't have in VR yet, table football is again a unique choice to add to this list of VR experiences.
Often it is the nostalgia that gives us almost as much pleasure in certain activities through Virtual Reality and for other people it can be hobby related or curiosity.
Gameplay of all game modes: https://www.youtube.com/watch?v=Hw6-oWbmdXI
VR Foosball is a fantastic VR game in which we can experience an almost realistic experience of the well-known 'cafe game' Table Football.
Also, VR Foosball is an enjoyable choice that allows you to introduce VR to a friend who has never done VR before.
People trying VR for the first time can easily get confused with the initial knowledge of the vr controllers (and buttons) and the hustle and bustle of the 360 degree environments,
Table football is something that most recognize and the lack of movement of the player or the in game environments also prevents a motion sickness effect for those taking their first steps,
You often see videos of people whose first VR experience is about walking a plank... this might lead to some ridiculous situations as a result, but to be honest I don't think VR technology should be presented with something so simple ,
i did it in the first few days i got my first VR headset, and i stood on a shelf in real life too but to be honest i wasn't impressed at all.
When I introduced people to VR I had them shoot zombies, climb into 'Climbey', Beat Saber or fruit ninja, especially things that are either recognizable or/and mostly, interactive.
Even non-interactive VR experiences such as playing a nonVR game on a giant screen to VR movies of any kind are still more impressive than walking a plank.
VR Foosball is a great choice if you want to show an Interactive VR game to another person.
When I say that a VR game feels good once you're in it, this is also the truth,
it's pretty simple too, you're in a compact bar on one side of a foosball table. Besides details to view in the environment, just about all concentration is intended for the foosball table.
To really get into the mood, you could also play a playlist or radio in your room or on the computer, or a cold beer nearby that hopefully won't knock you over with the VR headset on your head.
The responses of the levers and the level of sensitivity are quite realistic,
I played with vive wands and had a bit of trouble making an automatism to always grab the right levers fast enough.
Maybe this works more accurately when you use valve index controllers, but I think this is due to the fact that you can't feel any levers on your hands in real life when you play VR Foosball. But this doesn't take away from the experience in the game at all.
There is also a wide choice of game modes that provide a lot of variation and thus also increase the replayability.
Foosball with an exploding ball, with breakable pawns, or just with an ice block instead of the classic ball, have you ever seen a combination of Table Football and Pong? well it is possible here!
The only thing I missed to complete this experience in VR was the possibility for online matching, VR Foosball in my opinion is a perfect game to play online with someone every now and then, unfortunately servers are not free, but we are lucky anyway speaking that someone was driven to make this available to us in VR even though it is single player.
👍 : 25 |
😃 : 0
Positive