The Communist Dogifesto
Charts
9 😀     4 😒
60,54%

Rating

Compare The Communist Dogifesto with other games
$7.99

The Communist Dogifesto Reviews

The Communist Dogifesto is a science fiction first person shooter set on a Soviet space station in lunar orbit, which has been taken over by hyper-intelligent dogs.
App ID778460
App TypeGAME
Developers
Publishers Joshua Giles
Categories Single-player, Full controller support
Genres Indie, Action
Release Date31 Jan, 2018
Platforms Windows, Linux
Supported Languages English

The Communist Dogifesto
13 Total Reviews
9 Positive Reviews
4 Negative Reviews
Mixed Score

The Communist Dogifesto has garnered a total of 13 reviews, with 9 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Communist Dogifesto over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 52 minutes
actually dope
👍 : 0 | 😃 : 0
Positive
Playtime: 336 minutes
REALLY FUN
👍 : 0 | 😃 : 0
Positive
Playtime: 37 minutes
bork bork bork bork!!!!!
👍 : 8 | 😃 : 7
Positive
Playtime: 36 minutes
Started playing, having a blast! Definitely a wonderful game!
👍 : 0 | 😃 : 0
Positive
Playtime: 59 minutes
Is system shock, but with dog. Best dog!
👍 : 1 | 😃 : 0
Positive
Playtime: 9 minutes
Mouse dont work properly in inventory menu - it just crazy move around screen. Game unplayable.
👍 : 1 | 😃 : 0
Negative
Playtime: 202 minutes
Totally worth full price. Short, quirky, somewhat challenging, in short exactly what an indie game should be. Pros: - Unique and engaging story. - Rewarding gameplay: it's fun to figure stuff out by yourself and the game really doesn't handhold more than absolutely necessary. - The assets have nice little touches. - Funny bits here and there. - Simple in a good way. Cons: - The UI could use some work, though it's functional enough. - The flashlight mechanic doesn't add much, I ended up forgetting about it. All in all, good length for the kind of game it is, but I would totally play a longer version of this. Well done, Joshua Giles! Make more!
👍 : 2 | 😃 : 1
Positive
Playtime: 19 minutes
Has the gameplay of the venerable System Shock game, except for the mouse-driven crosshairs. If you are like me, and really loved that playstyle, then you might enjoy this, despite the problems. It is a short game where you shoot floating dog-heads and craft health packs. There are even a few fun upgrades. Maybe get it on sale, because the developer did some interesting work. It might even be worth a couple bucks to check it out. Unfortunately, the game has some really big hits against it. First the little annoyances: The game uses Quicksaves for saving progress. There is no in-game map. The one video resolution is very, very low. Then, more importantly, it crashes occassionally when loading a quicksave, and the Y-invert does not work for gamepad controllers. And why no Russian language anywhere? Many rooms are pitch-black dark, and that means looking at a small flashlight spot on the screen, while it quickly gets dimmer and flickers. And the lack of light also causes problems with the ton of craft material that is picked up. My biggest annoyance is, when enemies die, fire randomly appears, and you are simply dead if it is under you. This game is certainly playable, and I enjoyed it more than other dreary exploration games here on steam. I played this on Ubuntu Linux 16.04 with radeon mesa drivers, and it worked pretty well. However, it does not have the playstyle that I expect for the price. Without voice-overs, cutscenes, sound effects, or graphical flourishs, this game plays more like a tech-demo or a game from twenty years ago. I think it is a first attempt of an aspiring developer, though. I hope he goes on to make more things. I was very impressed after looking at the local (GPLv3) files.
👍 : 18 | 😃 : 0
Negative
Playtime: 313 minutes
After beating the game I found many things: The communist Dogifesto is a cute but mature game for its sense and style. It has traits of system shock, space age crafting supplies by finding loot or materials set into categories and reminds me a bit of bioshock or System shock with the augments you can install. While a bit difficult and honest of a shooter it was fun to play and once beating it I enjoyed it alot but was sad. It was good, honest and system of pixel like fps with some good ideas and design, sound and music too that made me feel there was more to be this. TCD runs smoothly, rarely crashing on me. My only regret was not being able to enjoy it the same way as knowing everythign about the game I kind of wish for another take on it. Maybe something with randomly generated levels, interacting with the levels or objects a bit more. But this is a good game and I loved it a lot for what it was worth.
👍 : 33 | 😃 : 1
Positive
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