Kenshō
Charts
50 😀     6 😒
77,65%

Rating

Compare Kenshō with other games
$3.99

Kenshō Reviews

Restore the balance of nature.
App ID766000
App TypeGAME
Developers
Publishers FIFTYTWO
Categories Single-player
Genres Casual, Indie
Release Date31 Jan, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Portuguese - Portugal

Kenshō
56 Total Reviews
50 Positive Reviews
6 Negative Reviews
Mostly Positive Score

Kenshō has garnered a total of 56 reviews, with 50 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kenshō over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 595 minutes
Beautiful and challenging puzzler. Great twist on the match 3 genre, with eye candy graphics and fantastic sound. Highly recommended.
👍 : 0 | 😃 : 0
Positive
Playtime: 165 minutes
Interesting puzzle game with great visuals. The difficulty ramps up quickly near the end.
👍 : 0 | 😃 : 0
Positive
Playtime: 165 minutes
a different take on match 3 games quite easy and short but pretty nice to play and well executed with good visuals
👍 : 0 | 😃 : 0
Positive
Playtime: 150 minutes
Entertaining game with beautiful visuals and great soundtrack. It's a nice twist on the typical match 3 genre.
👍 : 0 | 😃 : 0
Positive
Playtime: 92 minutes
A real audiovisual treat attached to a somewhat flawed yet satisfying block puzzle. An absolute bargain.
👍 : 0 | 😃 : 0
Positive
Playtime: 391 minutes
This is a game that I usually only play when I have a little time to spare (like waiting water to boil, waiting a timer on the oven, etc) it can be relaxing... at the beginning. After some levels, difficulty starts really increasing, and that's why I only play it from time to time. Music is very soft and atmospheric, and visuals are okay and colorful. I recommend... but you need to have patience. It's a puzzle game.
👍 : 0 | 😃 : 0
Positive
Playtime: 161 minutes
This was better than I expected it to be. The visual and sound design is very good, and the puzzles held my interest well enough to complete all ten levels in one sitting. The difficulty increases as new elements are introduced, however the game is very forgiving in that you never lose progress. If the board gets locked it just resets and you pick up right where you left off with a new board, so there is really no way to fail. Overall a pleasant 2-3 hour experience; certainly worth the dollar I paid for it on sale.
👍 : 0 | 😃 : 0
Positive
Playtime: 151 minutes
very nice game, work with graphic and music on a nice lvl, especially moments when music and visual effects work toghether while everything changing, puzzles lvl about middle, little story - pretty nice, not boring, not exited, but a pretty nice detail in general - 7/10 as for a little game for chill
👍 : 6 | 😃 : 0
Positive
Playtime: 138 minutes
Although I think this game is overall good, I can't quiet recommend this game. This game is visual and sound focused, tile moving puzzle. 3 same color tiles have to align horizontal or vertical. Rest part is like 1024. Visuals, graphics, sounds, and other things are EXCELLENT, but gameplay design itself is opposite. - Difficulty rises too quickly. Every level, you will be introduced with new mechanic of the puzzle. This game should have many 'sub levels'(like 1-1, 1-2, ...), to players get familiar with them and enjoy more of level. - Gameplay depends on luck too much as game progresses. In later levels, I found myself suicide every time after I collect a single key piece. I think this problem comes from too small board size; Many mechanics are not suitable with 5x5. [spoiler] How can I move tiles strategically where over 1/4 of board is blocked by non-moving stones? [/spoiler] - Overall playtime is short, in perspective of 'length' of the game. - Replay value is low. [spoiler] Also after you beat the game, you can play all previous levels, However, even if you select level 1, EVERY previous levels will randomly pop up. It's like just selecting background and music, not 'level'. Separate 'Random' option is needed. [/spoiler] Every other things are OK. So, this game will be perfect when those problems are solved.
👍 : 6 | 😃 : 0
Negative
Playtime: 168 minutes
a tile matching game with the usual assortment of different block types, some move, some don't, some are helpful, some are just in the way, and your goal is to collect key fragments on every stage and unlock the door to the next level. there are 10 of them with up to 5 stages in each, which doesn't sound much and it isn't, the game can be completed in about 2 hours, but I found it really enjoyable and very relaxing. in this respect it reminded me of the excellent [b]glass masquerade[/b]. not much of a challenge but looks beautiful and the music is fantastic. there's no move or time limit, when you tilt the board, tiles move if they can and a new one appears, you can see on the left what color, so can plan ahead a bit. what makes it even less challenging and more relaxing (which might be a plus for some and a negative for others) is that every stage is random and while you 'faii' when the screen fills up and there are no more moves, you'll get a new setup immediately and can continue without losing any progress, so it's just a matter of time until you succeed. points are awarded for matches, bonus points for matching more than 3 of a kind, but just like on [i]whose line is it anyway?[/i], points don't matter and there's no way of knowing how many you got in total, seems a bit pointless to have them in the game in the first place. there's some narrative in the level selection/hub area but I wouldn't call it a story, just some motivational sentences here and there, doesn't add much but I didn't mind it either. the door puzzles between levels are fixed and involve placing the keys where they belong by moving all of them at the same time. these aren't difficult at all either, might take a few tries but it's more about mixing things up than putting an obstacle in your way, and after completing all 10 levels, an 11th door opens up, which seems like an endless mode of sorts, but after level 10 is done, you can replay the original levels as well. it is clearly a mobile game but plays fine on pc, I had no problems with the controls or anything, but as usual, volume sliders are not included. that said, if you're not looking for a challenge but want something nice to fiddle with and listen to, pick it up, though you might want to wait for a sale depending on how much you're willing to pay.
👍 : 18 | 😃 : 0
Positive
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