Tally Ho Reviews
App ID | 763930 |
App Type | GAME |
Developers | Choice of Games |
Publishers | Choice of Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Captions available |
Genres | Indie, RPG, Adventure |
Release Date | 14 Dec, 2017 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |
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101 Total Reviews
97 Positive Reviews
4 Negative Reviews
Very Positive Score
Tally Ho has garnered a total of 101 reviews, with 97 positive reviews and 4 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tally Ho over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
273 minutes
Bought it on sale after playing the demo and it's not bad. Not the best CoG I have played but still a 6.5/10 I would say. I felt like the ending was quite abrupt and disappointing but I only tried one so far so maybe the others are better. There are multiple paths to follow so it's great for replayability. For example, in my first playthrough : [spoiler]I flirted with both Haze and Frankincense, I didn't catch the thief and haven't even encountered them, almost joined the secret society but didn't, I managed to be on friendly term with almost everyone (besides Valentine who got sent to jail and I didn't help him), I won the boat race, sent the peacocks to India, ruined Mopsie's plan but she still liked me at the end, as for my ending, I joined politics with Frankincense but I was single.[/spoiler]
Also, I was annoyed about the whole painter story. I won't spoil too much (for more details you can read the spoiler below) so let's just say that I didn't want to help but I was forced to anyway and I didn't like that at all. But seems like the story cannot progress if you don't help them. [spoiler]About Figaro, I refused to help him with his painting, but still had to help him disguise himself to get inside Primrose's house and once he ran away, I had to disguise myself so no one would notice he left (my character was a woman so it was a bit weird to me). Then when he got sent to jail, I refused to help him but after I won the boat race, I had no choice but to help him anyway.[/spoiler] I hate that kind of railroading.
If I had another complain, it would be that one character has either 0 or 100% affection for our character. And depending on how much they like us, [b]it will[/b] impact the story. But sometimes, if you listen to reason, you won't pick the choices they want so you will lose all of their affection and then good luck, because they will ruin your plans one way or another. They got on my nerve pretty quickly and that lasted until the end of the game so... Yeah, 6.5/10 is good enough. It was fun and interesting even if I wasn't particularly interested in any of the love interest, hence why I ended up single at the end. Which is rare for me in that type of games. But still, the characters were (almost) all interesting. The lenght is good too, for one playthrough it counted 4.6 hour and around 1 hour for the demo.
So I would recommend this game but don't expect too much and be careful of your renown stat.
👍 : 0 |
😃 : 0
Positive
Playtime:
200 minutes
Probably your best starting point for a non-visual CYOA game. Funny, fun. Falls into the usual stat issue where failed checks block the story rather than changing it, so it gets to be a wee bit of a stat grind at times. Still, so few CYOA games don't do this, so whatever.
👍 : 0 |
😃 : 0
Positive