Treachery in Beatdown City Reviews
Explore an ANGRY city, meet the WORST people, and beat 'em up with STYLE! Pick your fighter, FREEZE TIME, build custom combos, and knock out your enemies, all to save the president.
App ID | 762180 |
App Type | GAME |
Developers | NuChallenger, HurakanWorks |
Publishers | NuChallenger |
Categories | Single-player, Full controller support |
Genres | Casual, Indie, Strategy, Action, Simulation, RPG, Adventure, Sports |
Release Date | 30 Mar, 2020 |
Platforms | Windows, Mac |
Supported Languages | English, Portuguese - Brazil, French, German, Russian, Spanish - Latin America |

79 Total Reviews
64 Positive Reviews
15 Negative Reviews
Mostly Positive Score
Treachery in Beatdown City has garnered a total of 79 reviews, with 64 positive reviews and 15 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Treachery in Beatdown City over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
192 minutes
The enemy counter mechanics and just accuracy rates in general are so miserably implemented that it completely drains any enjoyment I was having with what I thought was a decent combat system that hadn't been seen since Hybrid Heaven. There is no counterplay to setting up a normal attack string and then getting a boot to the head on the first hit and losing your resources anyway. Any of the grappling is the same but worse, they at least warn you about that part though. I could go on about smaller stuff, but none of it is as egregious as that facet of combat balance. The developers seem very passionate about what they've got here so it sucks that I just can't gel with it.
I mentioned Hybrid Heaven and at the end of writing this I just realized that game had the exact same problem with grappling. Some things never change!
👍 : 1 |
😃 : 0
Negative