HJ: Sacrifice Reviews
Horror Jail, Professor Dr. Cherubs's little hell on earth. Your sole purpose in single player action-horror game to survive this horrible prison. But you are not alone.
App ID | 759870 |
App Type | GAME |
Developers | DAB Entertainment |
Publishers | DAB Entertainment |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, Strategy, Action, Adventure, Violent, Gore |
Release Date | 13 Dec, 2017 |
Platforms | Windows |
Supported Languages | English, Turkish |

41 Total Reviews
9 Positive Reviews
32 Negative Reviews
Mostly Negative Score
HJ: Sacrifice has garnered a total of 41 reviews, with 9 positive reviews and 32 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for HJ: Sacrifice over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
190 minutes
nope
just nope
stay away
you better be shitting yourself with strong explosive diarrhea all over your apartment after some rotten KFC, licking every drop of it from the floor, and painfully shitting all over again than playing this one
👍 : 0 |
😃 : 1
Negative
Playtime:
26 minutes
To players: Well, considering all negative reviews, actually this is not a bad game, neither has it deserved so much negative ratings.
Why? First of all it is the first game of an indie group. You don’t need to investigate to know, it is obvious. If you are expecting to find something like Amnesia sorry but your disappointment will definitely be your fault, since it is not realistic. This game rather must be compared with other simple indies such as fingerbones, blameless, awkward dimensions and maybe medusa’s labyrinth.
The game is short and simple and actually for this type of game, it has very nice visuals, sounds effects hence good atmosphere that gives nice tension while playing. The light is a bit problem but it is still enjoyable and easy to play. It has far better visuals than fingerbones, and the design level of the monster is completely same with the minatour that is in medusa’s labyrinth.
If you like to support new starter, indie projects do not hesitate to buy this one, it is already very low priced.
Developers: Hacı kardeşim, oyun gayet güzel ama diğer incelemeleri yazan hırtoların bahsettiği bazı hataları giderdikten sonra oyunu piyasaya verseydiniz çok daha iyi olacaktı. Adamlar fingerbones gibi görselden yoksun kutu kutu pense grafiklere sahip oyunlara ya da bizim oyun kadar kısa süren ve az biraz dizaynı hariç bizim oyundan hiç bir fazlası bulunmayan medusa’s labyrinth gibi oyunlara tavsiyeyi basarken bu kriterler çok da önemli olmuyor. İş bize gelince inbeler sanat şaheseri bekliyor. O yüzden gözünüzü seveyim ğer emümkünse bazı basit hataları düzeltin.
El feneri olayının etkin çalışmaması gerginlik yaratmaktan çok rahatsız ediyor. Hani arada canavar naarayı bastığında zifiri karanlık oluyor ya, onun bile sanki bir bugmış gibi hissedilmesine sebep oluyor. Bunun yanında, fener açılıp kapanabilse çok daha hoş durur. Diğer yandan az yazı olmasına ragmen dil hataları atmosferi çok bozuyor. Bir dahaki sefere dil konusu için yardım alın. Formlarda falan başlık açsanız mutlaka yardım edecek birileri çıkar. Şahsen ben çevirmenlik yapan biri olarak seve seve bedavaya yardım etmeye hazırım.
Ses ve görsel gerçekten güzel. Canavarın adımlarından çıkan sesle yaklaştığını ya da uzaklaştığını hissedebilme olayı da çok güzel olmuş. Ama bir kusur olmasa da, hani klasik bir iblis yerine şöyle bizim kültürden şahmaran gibi ilk bakışta a.ı g.tü nerede belli olmayan bir canavar dizayn edip koysanız buradaki bir çok heşşoluheşşek için çok daha büyüleyici olur. Canavarın bizden daha hızlı hareket ediyor olması ise kesinlikle bir kusur değil. Ama kontrolleri yazan bir options ya da oyun içi döküman olsa kesinlikle çok daha güzel olurdu. Bir de canavarın tek bir bölgede takılıp kalmak gibi bir olayı var ve başka yerlere çekebilmek yer yer çok zorlaşıyor. Az biraz daha oyun içi anlatım, konuşma, döküman olsa oyun çok daha süslü, atmosfer çok daha güçlü hale gelir.
Ayrıca, eğer gerekiyorsa, Türkçe seslendirme ve ingilizce altyazılı bir anlatımla da gayet güzel gidebilir. Oyunun ille de İngilizce olmasına gerek yok. Adamlar Sine Mora da yapmış. Oyun macarca, altyazılar ingilizce, bir de seslendirme var evlere şenlik. Duaaaak Duraaak diye heşşek gibi anırıyor inbeler. Sorsan 1.sınıf oyun derler.
Kısacası ellerinize sağlık. Tümü bir tecrübe. Daha iyilerini bekliyoruz.
@Developers: Dr. Cherubs nedir amk? Onu görünce maşşak mı geçiyorsunuz diye çok düşündüm. Dr. Nurtopu diye isimlendirseniz bu kadar batmaz. Yazın lan Hasan, Hüseyin. Hani ille yabancı isim olacaksa James diyin. Cherubs ne kardeşim…
👍 : 2 |
😃 : 0
Positive
Playtime:
43 minutes
Another absolute dogshit unity asset game, this time however it has the worst lighting I have seen in any game ever so it has that going for it.
Oh and for some reason the achievements unlock after you close the game rather than in-game so that's strange.
👍 : 0 |
😃 : 0
Negative
Playtime:
80 minutes
HJ: Sacrifice is a nice little first-person horror game. You are a human, kidnapped from a weird professor and need to flee from an old prison. He wants to see, if you can escape from this prison and the monster, which is there too. The game consist only of one small, but atmospheric level in which you need to find 5 switches to open doors. Every one opens a new little part of the prison. Finding the switches while avoiding the monster is the goal of the game, after finding the last door, the game ends very abruptly. Sadly, there are lots of glitches in the game, but nothing game breaking. The monster ai is very stupid, sometimes, you need to hide in a cell, but it will not go away. But i had fun, searching the switches and avoid the monster. First, it seems impossible, but if you know the behavior of the enemy, it gets easy. I finished the game in an hour and got all achievements. For the cheap price, i recommend the game. Btw., Lots of youtubers did not find the exit and thought, the game is broken. I made a walkthrough to clear this up and to help others to finish the game. It is in the guide section and the second video here. In the first video, i will only show one of my early plays, so i do not spoiler you.
Gameplay video:
https://www.youtube.com/watch?v=lpXJ8JBuCQc
Walkthough:
https://www.youtube.com/watch?v=egkpDP9Z00g
👍 : 14 |
😃 : 2
Positive
Playtime:
32 minutes
I have had a lot of fun with games <$1 recently but sadly HJ Sacrifice is not one of them. This is a game that should be removed from Steam. I finished the game in :32 minutes and here is my experience:
1. The opening written montage/ preview is complete gibberish and is full of grammatical errors
2. The game begins where a demon explains you are given a 2nd chance, escape the prison.
3. I see the demon, which looks cool, and watch as he glitches through a door and then proceeds to walk back and forth. he's broken.
4. I explore the prison with the worst lighting i have seen in a modern game in, like, forever. The flashlight in particular is very dim and will just turn off in times.
5. The way to proceed is to find panels to interact which unlock doors. Directional sound is not actually bad.
6. Another annoying occurence is there is no hit detection/ enviromental awareness. As an example as you are walking, you will simply walk over guard rails, climb chairs, etc.
7. Found exit, unsuprising end.
This game feels like a school project and they should simply remove this from Steam. Its actually a good, though not original, premise but the execution is very, very, very bad.
👍 : 6 |
😃 : 0
Negative
Playtime:
24 minutes
this game could be agreat game, but sadly, in its current state, its not worth the 31 cents or so it costs on sale. we're not even told what out controls are, lighting is all over the placem jumping just makes a bad crouch, that goes away when the animation stops and we just clip through everything (as well as randomly climb things). the map is great, its all there, the mechanics just need improvement
👍 : 3 |
😃 : 0
Negative
Playtime:
19 minutes
HJ: Sacrifice from DAB Entertainment... whooboy, what a flaming pile of dung this release is. Since there's little to say about this developer or game, I'll cut straight to the chase. You play as an inmate who has been selected for sacrifice by "Professor Dr. Cherubs" because he wants to find immortality or something... I don't know, English is the second language of this developer and it shows. The only in-game hint to the story is a nonsensical, unskippable introduction that replays every single time you die. Oh, yeah, and this game is a survival rogue-like; I use the term "survival" very lightly.
So you're a prisoner. You run... sorry, you WALK around looking for a way to escape because there is no run button. Your ultimate goal is to hit 4 switches that open various doors that lead further to your escape, all the while dodging a giant imp-like demon that's not even remotely scary. You just keep walking on, but if he hits you a couple of times you die and it's back all the way to the beginning; this is to make the would-be-otherwise 10 minute fiasco last a little longer. The atmosphere isn't scary, either, and for some irritating reason the game goes almost pitch black every single time you pass through a doorway.
On top of not having a run button, you also do not have a crouch key and the jump button gives way to literally the worst jump in any video game I've ever played; an 80 year old could jump higher than the character in this game, I'm not exaggerating... it's about one or two inches off the ground; this character could not jump over two Legos stacked together. There's really no reason for the existence of HJ: Sacrifice, and therefore there's really no reason for you to play it. My mother always told me that "if you can't say anything nice, don't say anything at all"... so I guess I'll say that the graphics are mediocre and the optimization is on par with industry standards, despite the lack of graphic options or even a menu.
[h1]Rating: [b]0.5/5.0[/b] - Abysmal, avoid it like the plague.[/h1]
The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore
👍 : 12 |
😃 : 1
Negative
Playtime:
28 minutes
Small Indie Horror game. You must search for 5 panels (one is a team) to find your way out, but you get hunted by a demon that is very fast so you must try to hide and wait till he is gone. Really frightening if he is close and hard to find the right way, really confusing, but could be more since it not use every part of the stage (higher areas).
Graphics are fine for the money, light plays but you dont have the time to enjoy it
Only good for Achievement Hunters and Masochists that like short horror get hunted & killed. Buy with discount
👍 : 58 |
😃 : 3
Positive
Playtime:
93 minutes
No..
....unless on sale for $.50.
Things that [b]are[/b] going to irk you.
- Bad lighting.
- No sprint.
- Death and no skipping the intro with poorly written English.
Eh on the bright side.
Its short, and only 4 achievements. Praise the gaming gods cause if completionist wanted to do more its just maddening.
👍 : 28 |
😃 : 1
Negative
Playtime:
32 minutes
[b]Kindly made by you of need[/b]
This is the last sentence in the "intro" section of the game which consists of a text explaining the background story. Apparently, we are the guinea pigs of a scientist and since we are inmates the doctor got special approval so that he can sacrifice the prisoners of the institution. The experiment is simple: we are chased by a demon and our job is to escape.
Again, the above is literally taken from the intro text. I picked a random sentence since most have typographical errors. We are only talking about a handful of sentences so you can guess how much time was spent with doing some quality check after the "development" was over. As for development: due to the typos and awfulness of the rest of the game I have to assume that this is one of those "lovely" Unity-asset-turned-into-video-game examples. Since another language selection is possible I assume the developers are not native English so they quickly used Google Translate to have the English translation from their mother tongue done for the "intro".
[b]But what is HJ Sacrifice really?[/b]
A mess. Nothing more, nothing less. We walk around looking for the exit. Occasionally a demon appears and runs towards us. The only thing we can do is to open cell doors and hide. Usually, the demon doesn't disappear so this option to hide is quite disappointing. Also, why are we unable to sprint? 3 hits and we are done. Back to main menu, hit play, watch the "cutscene" again, start over, rinse and repeat.
The demon's head often does some clipping as does our body when it comes to objects. Our protagonist constantly wants to climb over objects (desks, chairs, computer consoles, etc.). If he is unable to do so the clipping will suffice. At one point I managed to clip through the rusty objects in front of me to be able to find safe haven between 2 bunks. We have a flashlight but it usually works when we are close to walls i.e. the light appears only on them. Otherwise it is as if the light was constantly flickering.
[b]Do not look behind you and run[/b]
Says the store page but running is not an option. In fact, the Unity start-up screen tells us we have "fire" as an action button along with jumping. Neither works - for the latter our character starts by making an effort then he quickly lands as if he hit his head. Several options are available for graphics (from the very low to ultra) but none of them show any difference.
Evade this game at any cost.
👍 : 37 |
😃 : 4
Negative