Jida Chronicle Chaos frontier VR Reviews

The greater the intensity of the brandishing, the higher the damage, and blocking, dodge, shooting and headshot, you will be dripping with sweat for mission accomplished. This is a game that could make you do exercise, Raise your sword and gun up, accept the challenge!
App ID753960
App TypeGAME
Developers
Publishers Iron Helmet
Categories Single-player, Tracked Controller Support, VR Only
Genres Indie, Action, RPG, Adventure
Release Date28 Dec, 2017
Platforms Windows
Supported Languages English

Jida Chronicle Chaos frontier VR
5 Total Reviews
5 Positive Reviews
0 Negative Reviews
Negative Score

Jida Chronicle Chaos frontier VR has garnered a total of 5 reviews, with 5 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1342 minutes
Amazing! Tailor-made action game for winter! But a little tired.
👍 : 1 | 😃 : 0
Positive
Playtime: 5 minutes
terrible, basic game. looks like a free mobile game.
👍 : 0 | 😃 : 2
Negative
Playtime: 13 minutes
The sound is horrible; sounds like one of those Amnesia Custom Maps people made for My Little Pony and such. The game is too slow, you could probably power through this game if it had a faster paste. But instead you just stand still and wait for the attacks to come, which sometimes don't even work. There's a guy that throws you spears and you are supposed to block those spears with the sword that they gave you, but sometimes you can't even block the spears just because. So I wouldn't recommend it. Maybe in a long time they can actually fix these issues and I have hopes that they do. But for now, it really fits with the Unity logo.
👍 : 0 | 😃 : 0
Negative
Playtime: 40 minutes
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i]Note: I don't think I experienced any issues on the Oculus Rift with Touch Controllers, but the gun seemed to fire at random at times. Not sure if that was a Touch Controller issue or if it is a known bug in the game. [/i] This a on rails wave melee combat/ shooter. You basically get teleported to different scenarios around a small town. You have a sword in one hand and a flintlock pistol in the other. The melee combat is very unsatisfying and the pistol is very unsatisfying to shoot. You get these melee mobs that run towards you and you can easily swing at them with your sword and kill them fast as long as you swing hard. And then there's mobs that throw spears at you. They can get behind cover. You have to dodge the spears or knock them down with your sword. This repeats in increasing numbers and with mobs that can throw spears faster. The graphics are okay, but on the cartoony side. There's just not a lot of variety in the visuals and you notice that almost immediately. There's not really much variety in the combat either. That just brings the fun factor down almost immediately. The whole game was just pointless and dumb. Even the tutorial was dumb, I had to manually exit the tutorial to start the game. Nothing indicated that the tutorial was over. There's also no story whatsoever. I'm just glad I got it on sale and didn't lose even more of my time or money on this game. It's just not good enough for $3.99 or $2.39 (what I paid sale price) or even .99 cents. Bland visuals + boring, repetitive gameplay + no story. Rate 3/10. Should be free to play. That's the only way I would recommend this game.
👍 : 1 | 😃 : 0
Negative
Playtime: 182 minutes
Updated Review: Wow, this game has seriously changed since the last time I played it. Life got in the way so I've not had the time to mess with VR much lately, I saw the devolpers response and was excited to try it out but wasn't expecting this much to be added. Leaderboards were added like I was hoping for, but on top of that there's now a MUCH better start menu, difficulty settings (Normal/Hard), in-game music (there wasn't any before, this alone is a massive improvement), a very competent tutorial, a health bar (you can also shoot potions to regain health), small things added like frogs and birds to make it feel more alive, you can dodge the spears, the graphics even seem a lot more pleasing but that one could be placebo. Originally, this game was a 'it's VR, playable, enjoyable and for four bucks you can't go wrong' kind of deal for me; this is a serious improvement and for four bucks, it's an absolute steal. Original Review: You equip a low poly pistol in one hand, a low poly sword in the other. You don't move until you kill the whole wave of goblin things coming out of 'portals' that either run towards you with swords, or throw spears at you from behind cover at a distance (you have to block them with your sword). When you kill the goblin things before they kill you, it slowly 'walks' you down the map to the next wave area that's more difficult than the last. You only have one life, when you die you get sent back to the main menu and have to start back at the first wave. It has a very 'arcade' vibe to it; it's not graphically pleasing to say the least but it's very difficult without feeling impossibly/unreasonably difficult and it felt satisfying beating a wave I stood no chance against a couple of tries before. It isn't groundbreaking or pretty to look at, it's very bare bones but it's suprisingly fun for what it is and worth playing more than once. It's also cheaper than a happy meal, so at four bucks I would absolutely recommend adding it to your collection if you think you might be interested in playing what I described. It would be cool if personal stats/records could be implemented in some way though.
👍 : 7 | 😃 : 0
Positive
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