Dungreed
Charts
94

Players in Game

8 672 😀     621 😒
90,55%

Rating

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$9.99

Dungreed Reviews

Dungreed is a 2D side-scrolling action game with 2D Rogue-LITE elements. You become an adventurer exploring a continuously evolving dungeon to prevent the town from being destroyed. Eliminate enemies, use a variety of weapons and magic, eat food, and defeat evil in the dungeon!
App ID753420
App TypeGAME
Developers
Publishers TEAM HORAY
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Indie, Action
Release Date14 Feb, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean

Dungreed
9 293 Total Reviews
8 672 Positive Reviews
621 Negative Reviews
Very Positive Score

Dungreed has garnered a total of 9 293 reviews, with 8 672 positive reviews and 621 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungreed over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 10767 minutes
Nothing like it
👍 : 0 | 😃 : 0
Positive
Playtime: 6549 minutes
Fun, wish it had more content
👍 : 0 | 😃 : 0
Positive
Playtime: 468 minutes
fun gald theres no contact damage
👍 : 0 | 😃 : 0
Positive
Playtime: 2677 minutes
Fun roguelite, very hard at the start but you get used to it
👍 : 1 | 😃 : 0
Positive
Playtime: 9411 minutes
Amazing game, totally worth every dollar I spent
👍 : 0 | 😃 : 0
Positive
Playtime: 12439 minutes
Very good I would say. I generally don't like rogue games, but I like this one a lot. The weapons inspire my imagination.
👍 : 0 | 😃 : 0
Positive
Playtime: 254 minutes
I have to agree with several other reviewers. The game just isnt fun. After a 20 minute run, I get 2 and a half levels. Each level grants 1 skill point. Most skill points increase stuff by either one point or a fraction of a point. The big upgrades come at 5, 10, 15, and 20 points into a skill.
👍 : 2 | 😃 : 1
Negative
Playtime: 1337 minutes
Dungreed is a fast-paced 2D roguelite that blends action platforming with RPG mechanics in a vibrant pixel-art world. Developed by Team Horay, the game takes a straightforward concept—a town swallowed by a mysterious dungeon—and builds it into a highly replayable and skill-based experience that’s as satisfying as it is challenging. With its charming aesthetic, responsive combat, and smart progression systems, Dungreed earns its place among the genre’s better hidden gems, offering both accessibility for newcomers and depth for veterans of roguelike games. The premise is simple: a peaceful town has been destroyed by the sudden appearance of a sprawling, shifting dungeon that’s devoured everything and everyone. As the appointed hero, your job is to venture into the dungeon, rescue the trapped townspeople, and unravel the dungeon’s secrets—all while fighting through increasingly dangerous floors filled with monsters, traps, and powerful bosses. Each run presents a fresh layout thanks to procedural generation, and although death sends you back to the surface, your long-term progress remains intact, giving the game a forgiving structure without sacrificing tension or challenge. Combat is the centerpiece of Dungreed's gameplay, and it’s where the game truly shines. Whether you're wielding a sword, bow, magic staff, or something more bizarre—like a frying pan or musical instrument—the controls feel tight and responsive. Dodging enemy attacks, executing combos, and switching weapons mid-run all feel fluid and precise. Every weapon has its own feel and rhythm, from quick slashes to slow, high-damage hits or ranged spells with cooldowns, which adds a layer of tactical decision-making as you adapt to enemy types and room layouts. The variety of weapons, paired with passive skills and gear you find or earn, encourages experimentation and replayability. As you descend deeper into the dungeon, you'll encounter a wide range of enemy types that push you to master timing, positioning, and resource management. Some areas favor mobility, others demand careful pattern recognition. Boss fights, in particular, are highlights of the experience, requiring sharp reflexes and often multiple attempts to overcome. The challenge is fair but unrelenting—mistakes are punished, but learning and improving always feel achievable. It’s a game that respects your time by making each run meaningful, even when you fail. Outside of the dungeon, the town functions as your hub and evolves as you rescue NPCs from the dungeon’s depths. Each rescued character returns with a purpose—some open shops, others offer training or permanent upgrades. These upgrades aren’t overpowering, but they allow you to gradually expand your options and customize your loadout before each dive. This mechanic adds a light town-building element and an ongoing sense of progress. The balance between in-run randomness and long-term advancement is handled well, allowing players to always feel like they’re moving forward, even after a rough run. Visually, Dungreed adopts a clean and colorful pixel art style that’s both charming and functional. The character designs are expressive, and the dungeon environments are diverse enough to keep things visually interesting across multiple biomes. Whether you’re exploring dank caves, haunted ruins, or fiery hellscapes, the game's aesthetic remains coherent and polished. Animations are smooth and clear, and effects like explosions, slashes, or spell blasts feel satisfying without cluttering the screen. The music complements the gameplay with catchy, energetic tunes that change as you progress, adding atmosphere and tension to the action without becoming repetitive. The item and loot system is another of the game’s strong points. Weapons and gear are randomized, but not excessively so—most items feel viable, and you can usually build a strategy around what the game offers. Stat boosts, active effects, and synergies between items keep each run unique. For example, you might end up with a speed-based build relying on critical hits and poison, or a slow, tanky character with high defense and lifesteal. The game rewards knowledge of item combinations and smart play rather than sheer luck, which is a welcome change from more RNG-heavy roguelikes. One of Dungreed’s more subtle strengths is how streamlined it is. There’s no overly complex skill tree, no convoluted crafting system, and no need to memorize dozens of obscure mechanics. Instead, the game focuses on fast-paced runs, meaningful upgrades, and satisfying combat. This simplicity doesn’t come at the cost of depth—it just makes the game more accessible and easy to pick up while still offering plenty of room to master. It’s well-paced and rarely feels grindy or bloated. That said, Dungreed does have its limitations. While the content variety is strong for a game of its scale, some players may find that after many hours, the runs begin to feel similar. New enemies and weapons help break this up, but without regular updates or community mod support, long-term replayability may taper off for some. Additionally, while the combat is excellent, the platforming sections are relatively basic, and players looking for more complex movement challenges may not find them here. In all, Dungreed is a focused and rewarding roguelite that combines the thrill of high-stakes dungeon crawling with the satisfaction of long-term progression. It respects the player’s time, encourages experimentation, and consistently delivers engaging, fast-paced combat. It may not revolutionize the genre, but it executes its ideas with confidence and polish. For fans of action roguelikes who enjoy tight controls, varied gear, and a sense of constant improvement, Dungreed offers a compelling and replayable experience that’s easy to recommend. Rating: 9/10
👍 : 2 | 😃 : 0
Positive
Playtime: 5865 minutes
I want to rip out every single hair out of my body trying to do hard mode keys but great game!
👍 : 0 | 😃 : 0
Positive
Playtime: 644 minutes
I don't really know about this game to be honest. I want to like it, but the game's not really fair to the player. My main issue is that the game eventually gets really difficult, especially from the fifth area on. Since A LOT of your run is dependant on rng, too much difficulty increase can ruin the fun. Games like EtG, TBoI or Revita have fixed enemy damage (sort of), so all that gets harder is the patterns and hp. Here, the damage increases quite a bit, which, combined with very limited healing (also rng dependant) just drives the artificial difficulty up a lot. Leveling is capped at 30 (which you can easily reach in a few hours), which means you can't really get all the abilities you'd wish (cap at 50 would be better imo). Now, to not be only negative, I'll bring up some good things. The gameplay loop is nice, combat flows relatively nicely, music is good for the mood. I'm just not a fan of the overwhelming RNG. Maybe the game will grow on me eventually, but I really don't know. I'll admit though I'm a little salty about the "final boss" and maybe I should just git gud, even against these luck-based problems. I guess I would still recommend it though, it's not like it's bad, just not for everyone.
👍 : 2 | 😃 : 0
Positive
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