Last Anime boy: Saving loli
1 😀     2 😒
44,31%

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$0.99

Last Anime boy: Saving loli Reviews

App ID750210
App TypeGAME
Developers
Publishers W.T.B.
Categories Single-player
Genres Indie, Action
Release Date21 Nov, 2017
Platforms Windows
Supported Languages English, Simplified Chinese, Traditional Chinese, Japanese, Russian, Vietnamese

Last Anime boy: Saving loli
3 Total Reviews
1 Positive Reviews
2 Negative Reviews
Mixed Score

Last Anime boy: Saving loli has garnered a total of 3 reviews, with 1 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Last Anime boy: Saving loli over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 31 minutes
Wow, just wow is all I can say about such a gripping and compelling story told through a game medium. My asshairs nearly were yanked off due to how gripping this game is. Absolutely stellar content. How can I even begin to review this game? It's so good it feels that it can get a 10/10 IGN even if it doesn't include basic settings like adjusting mouse sensitivity, graphics or controls. I also appreciate the fact that the creator [strike]stole[/strike] created so much original content like the nyan from Macross Frontier when you pick up said 'lolis', the alien hatching sound effect from Duke Nukem and Allahu Ackbar from the jihad video on youtube. So creative AND well designed. Some might say "Hey, Eve.. maybe I dont wanna run through a maze that's nigh impossible to solve due to all the interiors looking identical for every floor" and to them I say that you should just enjoy the game by stop thinking about the game. If you dont like the game then that is your problem. Maybe you just aren't weeb enough to enjoy this fine art. Also the lolis suck, they're basically hastily drawn in paint low resolution.. 10/10, would fap again. You get exactly what you pay for.
👍 : 5 | 😃 : 5
Positive
Playtime: 67 minutes
Honestly, as an anime boy myself, I found the experience of killing nazi muslims very immersive, enthralling and on top of all that, realistic. Might I suggest correcting the timeline though, as I see the arrival of nazi muslims, at least in Europe, happening in the next 10 years, rather than in 2088
👍 : 20 | 😃 : 4
Positive
Playtime: 55 minutes
Sailor Moon (Japanese: 美少女戦士セーラームーン, Hepburn: Bishōjo Senshi Sērā Mūn, originally translated as Pretty Soldier Sailor Moon[1] and later as Pretty Guardian Sailor Moon[2][3]) is a Japanese shōjo manga series written and illustrated by Naoko Takeuchi. It was originally serialized in Nakayoshi from 1991 to 1997; the 60 individual chapters were published in 18 tankōbon volumes. The series follows the adventures of a schoolgirl named Usagi Tsukino as she transforms into Sailor Moon to search for a magical artifact, the "Legendary Silver Crystal" (「幻の銀水晶」, Maboroshi no Ginzuishō, lit. "Phantom Silver Crystal"). She leads a group of comrades, the Sailor Soldiers (セーラー戦士, Sērā Senshi) (Sailor Guardians in later editions) as they battle against villains to prevent the theft of the Silver Crystal and the destruction of the Solar System. The manga was adapted into an anime series produced by Toei Animation and broadcast in Japan from 1992 to 1997.[4][5] Toei also developed three animated feature films, a television special, and three short films based on the anime. A live-action television adaptation, Pretty Guardian Sailor Moon, aired from 2003 to 2004, and a second anime series, Sailor Moon Crystal, began simulcasting in 2014. The manga series was licensed for an English language release by Kodansha Comics in North America, and in Australia and New Zealand by Random House Australia. The entire anime series has been licensed by Viz Media for an English language release in North America and by Madman Entertainment in Australia and New Zealand. Since its release, Pretty Soldier Sailor Moon has received acclaim, with praise for its art, characterization, and humor. The manga has sold over 35 million copies worldwide, making it one of the best-selling shōjo manga series. The franchise has also generated $13 billion in worldwide merchandise sales.
👍 : 6 | 😃 : 0
Positive
Playtime: 10 minutes
The action is surreal. I truly love this game and EVERYONE should buy it. 100% worth the no money i spent on this. I love <3
👍 : 3 | 😃 : 0
Positive
Playtime: 7 minutes
This gave me a headache to play, and I only played it for seven minutes! Anymore time spent with this thing and I would have needed a pain medication. Right off the bat, I knew I was going to be in for a "fun" experience when the text on the menu looked like it was done in MS Paint while zoomed in. Because the developer couldn't be bothered to implement Steam's API, [url=https://i.imgur.com/ozBonHQ.png]I have to use an external program to take screenshots.[/url] Compare that screenshot to [url=https://i.imgur.com/Cwe08uk.png]an experiment I did with MS Paint in order to replicate the way the text looks[/url], and it should be clear that what I am saying is not hyperbole. All of the text in this game looks like that. I'm terrible at programming, but even I know how to make my text [b][i]not[/i][/b] look like that. The laziness doesn't stop there, though. Similar to old-school shooters like Doom and Wolfenstein, this game doesn't teach you its controls. Instead, you have a 'help' button on the menu where that information is stored. [url=https://i.imgur.com/PIieGz0.png]This is what that looks like in Doom[/url], [url=https://i.imgur.com/goQq7CF.png]this is what that looks like in The Last Anime Boy[/url]. A purple screen with pixelated text using a pack-in font that's not even consistent with the rest of the game. The comparison to Doom, however, is unfair. Doom let you rebind the controls, The Last Anime Boy only offers options for Sound and its pause screen is just a repeat of its menu without any changes. Normally, I'm fine with your average FPS control scheme. This, on the other hand, has some of the worst controls for an FPS game that I have ever experienced. To put it bluntly, you move around with WASD and shoot/look around using the mouse. Except, mouselook in this game is unreliable and, even on my gaming mouse's highest sensitivity option, was more jerky than actually functional. This forces you to use the arrow keys to look around. Cool, except the only way to shoot is by hitting the left mouse button. I don't have three hands, so I either have to use the broken mouselook or play an annoying game of hot potato as I switch between the arrow keys and the mouse. To call this control scheme archaic is silly; Wolfenstein 3D, and even the FPS games that came out before it, had more functional controls. Now, most people aren't going to buy this game for the gameplay or its god awful spritework, barren environments, enemy variety, etc. Most people are going to read the description, have a laugh, and, if they're drunk, make the mistake of spending 99 cents on this garbage fire of a game. This game's humor peaks at that description and never manages to be as ridiculous as its premise would suggest. As a matter of fact, that description is the only bit of story this game has. There's not a line of text or environmental storytelling to tell you what's going on. The most I got out of it was that every enemy I encountered screamed 'allahu akbar' at me before shooting. If the game weren't so obnoxious to play, maybe I'd have more to say about this, but, from what I've experienced, I don't expect the developer to have put in any effort towards making a game that lives up to its absurd concept. And, really, that sums up this whole game: effortless garbage. If I was 13 years old, at my cousins house, and this was 2014, I might have thought this was the funniest shit and gotten a kick out of it ironically. But six years have passed and I, a young man considered to be an adult, am staring at my screen at 11:29 PM on a Tuesday asking myself how I sunk to this level. Is this revenge for all of those women I alienated years ago, or am I just a shitty person who wants himself to suffer? Don't be like me. Avoid this game at all costs.
👍 : 4 | 😃 : 0
Negative
Playtime: 325 minutes
When the game works it's a fun little Doom clone with a nice sense of humor However the game is glitchy and prone to crashes witch sucks if the Dev is reading this please patch the game so it doesn't crash. if you are not Uptight and can take a joke this game is for you however if a game about Saving Loli's form Nazi muslims offends you might i suggest getting pegged in the ass by anita sarkisen
👍 : 3 | 😃 : 1
Positive
Playtime: 184 minutes
Picked this one up on sale. Classic old school game play, if you liked Wolfenstein 3D, chances are you will like this. Better controls than some other Wolfenstein clones I've found on Steam. While the game its self is hardly original, its still good enough to keep you engaged.
👍 : 10 | 😃 : 1
Positive
Playtime: 14 minutes
Without a doubt one of the worst games I have ever played. It would have actually been quite funny if the gameplay wasn't just so horrible - the level design, the enemies, the AI, are all just unbearable. - Enemies are overly abundant, lacking in variety and have have some of the most annoying sounds I've ever heard. - Extremely unclear objectives - why exactly am I not allowed to leave the level if I haven't found these lazily-pixel-arted anime lolis? - Mazelike and impossible to navigate levels - What manner of madman not only puts looking up and down into a Wolf3D clone, but doesn't let you turn it off, and includes full keyboard-only controls for everything OTHER than shooting?! - Why is Easy Mode a DLC? I have played a few generic Wolf3D clones in my time but this is the worst, by far. Final score: NO/10
👍 : 6 | 😃 : 0
Negative
Playtime: 286 minutes
I feel like I didn’t give this game a fair chance when I first reviewed it, and now having played though the entire game with a more in-depth understanding of the Wolf3D engine and a fully functioning PC, I’m back to give some legitimately valid reasons why you shouldn’t buy it. The game doesn’t have any directional sound whatsoever, which can make it extremely difficult to pinpoint the location of enemies who are attacking you. On top of that, the sound design itself is absolutely appalling. The walking sound effect has a shitton of feedback and the enemies either scream “Allahu Akbar” when they first see you or when they die, depending on the enemy, just to name a few issues. The map disappears whenever you open the menu and there’s mouselook even though the level design has no verticality, which is only a detriment as it allows more opportunity to miss your target. The music is one of the only well-made assets, whilst others are either low-res images trying to imitate pixelated graphics or literal MS Paint creations, some as simple as the reticle not even having enough effort put in to be made symmetrical. Even the level design seems to follow the same philosophy, all of the maps being an amalgam of scribbles with some edgy text like “MOM HELP” or “GOD IS DEAD” jotted around randomly. Worst of all, they’re just not memorable or fun to play in any way whatsoever. Health is scarce, especially so on the later levels, which is where you’ll need it most. I think I spent 2 hours on the last level alone because right at the end is an open room with about 20 high-damage enemies and no way of avoiding them. I only managed to make it past by exploiting some of the old Wolf3D engine bugs, such as the enemy spawn radius, corner hitboxes, doornav mechanics, and massive amounts of save-scumming. On top of all that, the game has an “Easy mode” available as DLC. It adds the location of all key items to the map and costs $1.40. The base game is $1.48. This is something I’d consider a dick move, and on principal alone would’ve been enough to deter me had I not already bought the game.
👍 : 7 | 😃 : 2
Negative
Playtime: 26 minutes
The Last Anime boy: Saving loli is a breathtaking, heartwarming, incredible masterpiece and is, personally, one of the best within its triology of AAA games that have been made. Throughout Last Anime Boy, you are given the task to find all Lolis within this multidimensional, somewhat all black universe. All Lolis found within the game are a vital part of the tear jerking story that is known as Last Anime Boy. These Lolis are the key to getting out of this unforgiving maze and only one of them are the key out. This is incredibly structured, as it allows for the player to somewhat relate to the game; reinforcing this emotional effect, that is the platform and base layout of the entirety of this masterpiece of a game, to be pushed and forced upon the player. From the lackluster, yet worthy, amount of currency i have spent on this game (Total: £0.79), i have found that this game lives up to it's standards and in my eyes, is truly a steal at the price it has been set at. The controls are fluent and indistinguishable from many other AAA games, and personally is layed out to be a possible future to all FPS shooters. Moving on, the graphics within this game are outstanding; almost as if there at the pinnacle of the iceberg. They surpass all current AAA games and all current engines. Even unity would be frowned upon due to it's highly unimmersive graphics. Additionaly, the massive graphics overhaul they have placed upon this game has been quite a significant improvement from the last game within this spectacular series. However, the only issues i have within this game is that there is not alot of customization within the controls department of the game. I have emailed and made tickets and luckily this heavily customer realiant dev team have responded and considered my ticket almost immediately. Nevertheless, the hearing and supportive dev team is one of the best out there, and as there customer service is so great this has allowed the series of Last Anime Boy to surpass and progress immensely. Continuing on from the story. The story of the Last Anime Boy is truly one of the best and breathtaking stories of the millenium. Allowing multiple endings, it means that the player can decide their own fate in whichever way they require or need. Resulting in a masterpiece and unbelieveabley well constructed story line. The enemy of the state known as Darntel and or Requis has summoned his crew of what are known as "big nibbas" to fight on the frontline of the state to defend all Lolis within the infidelic universe known as "lol". This results in a penultamet ending that truly made me cry. Overall The Last Anime Boy: Saving loli is truly ahead of it's time within the current genre of games, and therefore results in a concludal fact that this is truly one of the best games that have ever been created within the universe and dimensions of time space and love. Little_A - 10/10
👍 : 63 | 😃 : 40
Positive
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