WORLDS AT WAR (Monitors & VR)
Charts
109 😀     57 😒
62,31%

Rating

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$19.99

WORLDS AT WAR (Monitors & VR) Reviews

A fun, addicting & high-adrenaline dog-fighting 'sim-lite' horde-mode game. Worlds At War thrusts the player into the aftermath of an alien invasion. A multi-national ragtag group of surviving fighter pilots and crew man a small carrier-group, roaming the oceans, trying to survive against all odds.
App ID744670
App TypeGAME
Developers
Publishers Muddy Pixel
Categories Single-player, Partial Controller Support, VR Supported, Tracked Controller Support
Genres Indie, Action, Simulation, Early Access
Release Date9 Mar, 2018
Platforms Windows
Supported Languages English

WORLDS AT WAR (Monitors & VR)
166 Total Reviews
109 Positive Reviews
57 Negative Reviews
Mixed Score

WORLDS AT WAR (Monitors & VR) has garnered a total of 166 reviews, with 109 positive reviews and 57 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for WORLDS AT WAR (Monitors & VR) over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1010 minutes
After the updates that add more content and after I switched to a game pad, I would definitely recommend this game. I'm having a blast. The Oculus touch controllers work great though. ( I simply prefer the pad). Keep up the good work DEV!!! SO much potential here.
👍 : 10 | 😃 : 0
Positive
Playtime: 361 minutes
I bought this game to play in HTC Vive. The graphics are pretty awesome, but there is scarce instruction on how to use this game. In the 20 minutes I spent, I was able to figure out how to adjust throttle and how use the flight stick. No idea on how to use brakes, target selection, weapon selection, etc. If there was better instruction or documentation, this game could be pretty sweet (once you get over the nausea!).
👍 : 3 | 😃 : 0
Negative
Playtime: 329 minutes
Actually a sweet game. Visuals are a little dated, but still super immersive. Some of the jet flight mechanics feel broken (I've stalled out multiple times in shallow turns???) but the helicopter physics feel great. My video review: https://www.youtube.com/watch?v=QvpajmoHx2o Recommended to play in virtual reality with FULL HOTAS, including flight pedals, if you have them. I haven't tried keyboard/mouse or gamepad in flatscreen mode though, but it seems doable. Keybinding/joystick setup is absolute trash, but once you get it working its fine. You have to reset the bindings every time you start the game, and every time you connect/disconnect USB ports. Definitely recommend binding a button on your joystick to mouseclick, so that you can use menus in-game, and I also recommend setting everything up in flatscreen mode before transitioning into VR. Get it on sale and you won't be disappointed!
👍 : 3 | 😃 : 1
Positive
Playtime: 73 minutes
Unplayable in VR at the current stage (June 2020). The graphics surely look nice in VR. But setting the game up is neigh-on impossible. You need to squint to read a tiny config screen, and then drag a slider while holding the mouse button to select the appropriate HID device attribute (e.g. Generic USB Axis 1" - and you better know which is which because it lists all possible axes as defined by Windows, i.e. 0-6 even if your joystick only has 2). So, move your head right to move the slider, but keep eyes on the tiny left text, and remember which axis corresponds to what on your Joystick. Fun. Then enter cockpit (training: take off), try to fly and see if you got the correct device / axis combo. I tried to set up my throttle, and 20 minutes later gave up - I had finally hit the right axis/device combo (it was axis 5 on my usb generic throttle), but it needed to be reversed. There is no such option - and the A-10 reverse-thrusted off the runway. Yeah. The game may be great, but I'm not prepared to to subject myself to this user-hostile interface. I'll attempt to refund and perhaps try again in a year or two.
👍 : 6 | 😃 : 0
Negative
Playtime: 31 minutes
As much potential as this game had, the first time I played it the controls barely worked, if the developers see this, please make easier controls
👍 : 3 | 😃 : 1
Negative
Playtime: 48 minutes
meh gameplay, crappy controller bindings, couldn't use controller as it made me roll left no matter what I was doing. HOTAS doesn't work, all round bad game
👍 : 7 | 😃 : 0
Negative
Playtime: 706 minutes
**NOTE - The Jan 2020 update destroyed this game and I will have to retract my review - the planes dont fly the same - and suffer from a terminal G force that cant be pulled out of, sadly the helicopter also suffers the same fate. This WAS a game I really enjoyed and championed, unique in VR, but since the update, its been basically unplayble. This game is absolutely what VR is made for. Jaw Dropping. You cannot get this experience anywhere else, and I'm shocked this game isnt more widely known about. 3 modern vehicles of war, Massive scale to the combat arena, Massive scale to the enemies, rendering VFX that suit the situations and are movie quality, on going day and night cycle during battles which adds so much with the lighting changes and the over all vibe. Its beyond my wildest dreams, and I had no idea this game was out here waiting to be found, a total gem. Not only is it a cool and detailed flight sim, its rendering and effects blow away 99% of the other games I've played, the clouds alone should win an award, and no other VR flight game has delivered the shear awe inspired moments of VR bliss as this one has, not even close, and for the money, its a total steal and for sure my Go To game when I need a rush. IF you own a VR HMD, you need to have this game in your collection, just outstanding, I plugged in an XboxOne controller and I was instantly good to go. Worlds at War is in my VR top 5 games of all time thus far. Mr Nobodys stamp of approval. 9/10
👍 : 13 | 😃 : 0
Positive
Playtime: 673 minutes
Perfect arcade / reality mix. An amazing VR experience. I really enjoy the epic scale of the alien invasion. A great mix of enemies, great pacing, good flight dynamics and a changeling game! This game being developed by a one man team is an incredible achievement!
👍 : 5 | 😃 : 0
Positive
Playtime: 116 minutes
Tons of potential. The scale of the battlefronts is pretty epic. Really rough, needs a massive amount of work. I am happy to support that process with my early access purchase. The funniest thing at the moment, is getting my HOTAS rigged for flight, and then having to use the same bindings for a jet, a chopper, a boat and even WALKING around the carrier. If they can polish what they are attempting to do, it will be amazing. Flight physics still feels a bit floaty. Oddly I think well refined controller support would be a perfect for this. Keep up the good work dev.
👍 : 10 | 😃 : 0
Positive
Playtime: 304 minutes
It's about time I left a review for this... This game isn't perfect, it has some flaws. Menu and ground movement controls aren't the best, but I looked past them I found some of the most awe inspiring moments I have experienced so far in VR. This game is awesome, literally. I have a lot of VR games, but few installed at one time. This game has been part of my installed library since purchase , and will not be uninstalled any time soon. The dev, MuddyPixel, is constantly adding new features, extra levels and content, and listening to the community to correct any major bugs or add things that people actually want. Each time I come back to play this, it has been improved upon, I can't commend the dev enough. Please keep it up because I really do think this is heading to be one of the base games in VR, and one I will return to time and time again.
👍 : 24 | 😃 : 1
Positive
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