Starship Clicker
Charts
14 😀     10 😒
55,17%

Rating

Compare Starship Clicker with other games
$2.99

Starship Clicker Reviews

A science fiction clicker with an arcade twist.
App ID744590
App TypeGAME
Developers
Publishers Circumlocutory Games
Categories Single-player, Steam Achievements
Genres Casual, Indie
Release Date30 Nov, 2017
Platforms Windows
Supported Languages English

Starship Clicker
24 Total Reviews
14 Positive Reviews
10 Negative Reviews
Mixed Score

Starship Clicker has garnered a total of 24 reviews, with 14 positive reviews and 10 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Starship Clicker over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
Clicked so hard I snapped my finger clean off 10/10 still have backup fingers so it's no big deal
👍 : 1 | 😃 : 0
Positive
Playtime: 8 minutes
I don't normally play clickers, but when I do I play Starship Clicker. The game is simple and to the point but its mysterious ending and lack of the planet Pluto will leave you sleeplessly questioning what's real weeks after you've put down the mouse. For 99c this game is a simple pleasure. Enjoy it with a cold drink.
👍 : 2 | 😃 : 0
Positive
Playtime: 606 minutes
This is just terrible, need to idle whole day to get all achievement. No save game option. Just idling and hope your computer doesn't shut down.
👍 : 0 | 😃 : 0
Negative
Playtime: 152 minutes
I really like clicker games, and this is no exception, however the only bad thing i find is that the secret ending is handled in a... Very odd way. SPOILER: [spoiler] To be honest i'd rather be able to unlock the ending via methods in the game, it was kind of anti-climactic when i found the unlock in such an obvious place =/ [/spoiler] Other than that the game's pretty great.
👍 : 2 | 😃 : 0
Positive
Playtime: 10 minutes
This is a ponderously bad clicker. It has literally zero depth, 6 completely linear upgrades and awful, uninspired game mechanics. There are hundreds of free options that don't abuse the player like this thing does. Avoid at any price tag.
👍 : 0 | 😃 : 0
Negative
Playtime: 40 minutes
I can't figure out how this has positive reviews. I have no idea what I'm trying to achieve in this game, not even a pretense of a story (even for a clicker game) not even a single sentence. There are three things you can buy to upgrade your passive income and three things for your click income. They are perfectly linear and unlocked from the start, there are no "break points" (you know, every 25 levels double damage or something), no upgrades or unlockables whatsoever. You also just "fly" from level to level without any change whatsoever in your resource production or anything like that. After a couple minutes you reach the end, which just says "press R" and it restarts without any change or prestige mode as far as I can tell.
👍 : 5 | 😃 : 0
Negative
Playtime: 2333 minutes
Its short, and i mean SHORT ... like 4 minutes. Even 80 cent is too much imo. 3 Achievments, 2 easy ones - one "random" last achievment is entierly random if you get it or not. There is nothing to do, all you do is click a few times and you are done. Thats all there is, get it only if you want to go random on the last achiev and on asale.
👍 : 1 | 😃 : 0
Negative
Playtime: 2355 minutes
The game can be beat in a few minutes. When I beat it, I was like, "Wait...what? Did I miss something?" As an achievement hunter, I don't mind short games, but there's a difference between short and just empty, with no depth whatsoever. This game left me feeling that the devs don't care about their product, and have zero respect for the customer's time and money. I normally wait for games like this to go to .49 before buying, but figured what the heck, and got it for about 1.50, which is honestly way too much. The biggest challenge I ran into was getting the game to not crash and/or freeze up before I could farm enough dust to get the achievement requiring you to level up an item to 100. Being that the game restarts every time it closes, and there is no continuing your progression once you beat the game, I found this to be a pretty lame issue to deal with, turning an already depthless game into a pointlessly frustrating chore.
👍 : 0 | 😃 : 0
Negative
Playtime: 393 minutes
[h1] Before trying to go for the achievements: Right click on your game -> properties -> beta and switch to the beta branch.... [/h1] This way you won't waste 6 hours to find the silent planet like I did. Apparently this achievement is broken in the current build (or pure rng???) ... do 'seasoned' achievement before 'explorer'.
👍 : 6 | 😃 : 1
Positive
Playtime: 80 minutes
[h1]Shooting into empty space[/h1] Just a basic clicker game with no more purpose than collecting stardust. Upleveling DPC weapons seems the most reasonable. You can also upgrade your passive DPS. But I guess you click faster than the max DPS can be. Reaching 1M dust iyou can do superfast, Reaching level 100 takes a while (Basically you'll about 100M dust in total). But to find the silent planet is only luckbased. Normally you just jump to Neptun, which can be done in 2 minutes and then the game is over. Dev doesn't give a hint - so why die trying?
👍 : 5 | 😃 : 0
Negative
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