Super Hyperactive Ninja Reviews
Super Hyperactive Ninja is a fast-paced hyper-caffeinated action-platformer in 2D, designed for those who want a real tough challenge. Recover the stolen coffee before you fall asleep! Use the power of caffeine to make your way!
App ID | 743330 |
App Type | GAME |
Developers | Grimorio of Games |
Publishers | JanduSoft |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Remote Play on TV |
Genres | Indie, Action |
Release Date | 22 May, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, French, Italian, German, Spanish - Spain, Traditional Chinese, Portuguese - Portugal |

17 Total Reviews
13 Positive Reviews
4 Negative Reviews
Mixed Score
Super Hyperactive Ninja has garnered a total of 17 reviews, with 13 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Super Hyperactive Ninja over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
12 minutes
Fun to pass some time while waiting for other games to install.
👍 : 1 |
😃 : 3
Positive
Playtime:
553 minutes
Low budget, but fun a challenging.
👍 : 0 |
😃 : 0
Positive
Playtime:
26 minutes
idk.... one of the most hardest 2d platformers, nice style, but it's simply not enough fun....
👍 : 4 |
😃 : 0
Negative
Playtime:
8 minutes
This is your standard platformer however springing from wall to wall or jumping higher are dependent on a trigger you hold down to speed your ninja up as long as you've collected enough coffee cups thorugh the level (game over when you run out of caffiene)
Gameplay is pretty bad in a new way that I haven't seen bad and since the hyperdrive gimmick turns SHN into a runner it entails memorizing level layouts and where exactly to stand before activating your hyperdrive less you head off in the wrong direction or over the side of a ledge
It reminded very much trying to play something like Dukes of Hazard Barnbusters with a crippled lethargic ninja, instead of the General Lee, in a broom closet
https://www.youtube.com/watch?v=keQPZ9g0fvY
👍 : 2 |
😃 : 0
Negative