Djilyaro Reviews
Djilyaro is a short, first-person psychedelic game. In a strange place you awake with one goal, to find all the pieces and to be set free of this strange island. Although the closer you get to completion the stranger things become.
App ID | 740320 |
App Type | GAME |
Developers | HoneyBeeSoftware |
Publishers | HoneyBeeSoftware |
Categories | Single-player, Steam Achievements |
Genres | Indie |
Release Date | 24 Nov, 2017 |
Platforms | Windows |
Supported Languages | English |

18 Total Reviews
7 Positive Reviews
11 Negative Reviews
Mixed Score
Djilyaro has garnered a total of 18 reviews, with 7 positive reviews and 11 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Djilyaro over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
422 minutes
I'm not really sure if Djilyaro is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself.
Djilyaro is a short "art experience" that has you move through some almost certainly asset flipped low poly tree environments and some other stuff, with some strobey flashy lights... yeah, the most amusing thing about this is the developer actually thought this was worth money. No wonder they shoved it quickly into shovelware game bundles, desperate for a few cents for this garbage, but isn't worth even that. This is considerably worse than free student projects you see on Steam from DigiPen, Breda and SMU Guildhall.
Trying to be more "art" than "game" doesn't result in a decent gaming experience for gamers, and it's not okay for developers to use the excuse "It's ART!!!" if they can't come up with decent gameplay. I'm not trying to say that video games can't be art, but art is where the pinnacle of craftsmanship meets the pinnacle of imagination, design, and narrative talent. None of that is present here, the quality is low, both in design and in technical delivery. This isn't making art better, it's making video games worse.
The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers.
The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience.
These technical defects push this game below acceptable standards for any modern PC game.
The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected.
So, should you buy this game? Is this one of the best of the 110,000+ games on Steam?
Djilyaro is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
👍 : 0 |
😃 : 0
Negative