Runaway, The Dream of The Turtle
1

Players in Game

21 😀     7 😒
65,93%

Rating

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$4.99

Runaway, The Dream of The Turtle Reviews

Travel to the four corners of the world with Brian and Gina in a crazy story packed full of surprises. Pirates, spies, surfers, soldiers, and even aliens get in on the act - all combining to create a wonderfully rewarding experience to savour and remember forever!
App ID7220
App TypeGAME
Developers
Publishers Focus Entertainment
Categories Single-player
Genres Adventure
Release Date14 Mar, 2007
Platforms Windows
Supported Languages English, French

Runaway, The Dream of The Turtle
28 Total Reviews
21 Positive Reviews
7 Negative Reviews
Mixed Score

Runaway, The Dream of The Turtle has garnered a total of 28 reviews, with 21 positive reviews and 7 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Runaway, The Dream of The Turtle over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 567 minutes
A bit mixed feelings with this one, as it was fun to play and as absurd as most point'n'clicks, but it also felt like a loose mashup rather than a whole game, full of ideas where noone could decide which one to go with so they added everything in. I understand the character change due to months spent with Gina and the fact that Brian wasn't the nerdiest nerd from the start either, but I also get that some implications here and there may seem out of character as in the first one he only made few comments about Gina and here he let loose of most constraints. It almost feels like a weird wet teenage dream where you have hot babe, turn to the other side and go through jungle, roll back and have another hot chick that flirts with you a lot, roll around a bit going through temples and snow being chased by a sexy assassin just to end up on the chill side with two girls on a ship. That's the better summary of the story than if you tell actual story with aliens and naked Gina in the tank... and that says a lot about the plot. The whole thing with "plot holes" and time skips is simple to me and I have no issues with them, not that there are any real plot holes imo, but the delivery on how the story progresses is just bad and boring, forcing you to skip forwrd from one weird and full of backtracking group of puzzles to another. First one had aliens, advanced technology, guy who could throw a ton or more around like it was a basketball and plenty of other smaller things that broke laws of physics or logic. As for the time skips they too were present, but first one was a simple story where you kinda new the end goal from the start and had to pinpoint where it was exactly on every step, here you barely know what your next few steps are, but would traveling through half the country in the first one be interesting? would navigating the caves or hearing more of the travel stories from three divas make it better? GOD NO! Just like having to sail to Alaska, watching them drive to Palenque just to not find anything there and be redirected to place after place, just like having someone explain that because Brain got knocked out by the vase, he also felt something was inside so once unconsious his brain conjured a dream that explained how it could get there (as he was used to the strange ways things get done in this world) or waited for Joshua to be the star of the moment with his even weirder and more logic breaking device, neither of those would be better and they would either ruin the general goofy theme of the game or embrace it bit too much with having it a full on story tool rather than something on the side that you ignore as you got your things sorted some other way. Some people seem to miss some parts of the storytelling and others straight up ignore some, it still is more of a critique to the game, as it should be more straightforward with a lot of things, even if it's not a kids game for sure, having half of the things straightened with one liners or vague comments after 5 scenes of very suggestive interactions followed by few others being just as suggestive (and this time actually going through with it) is just bad (even if you can get away with it one time and after five people should get used to it) In the end it was fun, even if felt like a painful chore at times and the jokes were primitive
👍 : 0 | 😃 : 0
Positive
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