Super Slime Arena Reviews
Super Slime Arena is a 16-bit style, party-fighting game embracing equal parts accessibility and chaos. One attack, one hitpoint, all slime! Use nearly any controller in fast and frantic 2-50+ multiplayer matches across the many lands of Planet Blorb!
App ID | 706960 |
App Type | GAME |
Developers | JellyTeam |
Publishers | JellyTeam |
Categories | Steam Achievements, Multi-player, PvP, Online PvP, Full controller support, Remote Play Together, Shared/Split Screen PvP |
Genres | Casual, Indie, Action |
Release Date | 23 Jan, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian |

53 Total Reviews
41 Positive Reviews
12 Negative Reviews
Score
Super Slime Arena has garnered a total of 53 reviews, with 41 positive reviews and 12 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Super Slime Arena over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
27 minutes
I should really stop buying games I will never play...
Sorry to say this but there is not a single reason [b]anyone[/b] would play this over the towerfall ascension. And you can get that game much MUCH cheaper than this one. Just let that sink in: there is official "local multiplayer versus" standalone game for 8 players on itch.io..... for 4$. The replay value is just infinite there. Or just buy the standard "4 player" game here on steam.
To make this worse this game basically never goes on sale. Why? Dont ask me. But its not worth ~14 euro it asks for. Because entire game is a mini-game. Would I pay 3 euro for it? Maaaayyybe. Only because I like to collect local multiplayer games. Because I know I will never play this.
[b]The game is just not fun:[/b]
* you have no idea when your attacks have recharged. There is no indication. You have to spam like idiot removing what little strategy this game could have.
* the entire game (any/all modes) contain of 2 actions: jump or attack. There is zero depth to this game!!! Its just way too casual to be fun.
* ZERO synenergy between jump and attack actions. You jump to a platform as a trap laying slime and lay a trap mid-air -> the trap slides off completely off the platform to the corner of the map, hitting no-one. Can I activate the trap manually? No. The game has only 2 buttons, remember?
You just have to spam an attack and pray you hit someone.
Now the developers have added the online multiplayer. The problem is: they have attached the pricetag of a full game to a mini game, so noone will ever buy and play this. The amount of players at any point is just zero.
I can only guess that devs think that they can be bold with the pricing because local couch games is a niche market... the problem is there ARE better games out there. Duck game, broforce, towerfall, invisigun, - and this is just from the top of my head. Have the devs played them???
👍 : 0 |
😃 : 0
Negative