Donut County
53

Players in Game

5 246 😀     551 😒
87,51%

Rating

Compare Donut County with other games
$3.89
$12.99

Donut County Reviews

Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.
App ID702670
App TypeGAME
Developers
Publishers Annapurna Interactive
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards
Genres Casual, Indie, Adventure
Release Date28 Aug, 2018
Platforms Windows, Mac
Supported Languages English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian

Donut County
5 797 Total Reviews
5 246 Positive Reviews
551 Negative Reviews
Very Positive Score

Donut County has garnered a total of 5 797 reviews, with 5 246 positive reviews and 551 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Donut County over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 127 minutes
the best way i can describe this one is "adorable". it's really short, but out of every game i've ever played, this is the one i can most tell was made with love. there's not really a way a game like this can be "hard", but the gimmicks put in each level are fresh and clever and somehow, putting stuff in a hole didn't get old. definitely worth a shot :)
👍 : 0 | 😃 : 0
Positive
Playtime: 135 minutes
w game. real nice simple game to throw on and relax to. become hole. eat everyone home. fun game. buy when on sale.
👍 : 0 | 😃 : 0
Positive
Playtime: 139 minutes
It is a fun relaxing game to play through enjoy, and easy 100% achievements 11/10
👍 : 0 | 😃 : 0
Positive
Playtime: 117 minutes
Enjoyable for one very short playthrough, but there is not much going on in this game. The gameplay loop is very simple, the puzzle elements don't require much thinking and the humor was, for the most part... not for me. Consider buying at a discount.
👍 : 0 | 😃 : 0
Positive
Playtime: 348 minutes
A cute and quick little experience where you play as a dastardly raccoon and destroy a town. Took a little under six hours to 100% the game and while I did enjoy it I'd ultimately recommend waiting for a good sale before you buy.
👍 : 0 | 😃 : 0
Positive
Playtime: 292 minutes
donut county was a super cute game and id highly recommend it to any fans of cozy games! if youve ever seen those ads for games where youre a hole and you go around “eating” stuff to get bigger, thats basically donut county. however, donut county actually has a story to it! the majority of the story is told from below donut county. the vast majority of the county is in a pit below donut county. theres a varied cast of animal critters (plus mira the human) that detail what led up to them falling into the pit. pretty much everything is bk the raccoon’s fault, as hes just been absorbing donut county into the pit. because as raccoons do, he enjoys trash and chaos. i will say, theres a few really minor issues that dont impact the gameplay all that much. when you control the hole, its size is a bit misleading. due to the camera angle, the hole often looks smaller than it actually is, so you may underestimate what you can actually pick up. but you can easily figure that out by just wiggling around to pick up stuff. another issue is that some objects dont easily fit into the hole. the really big items, like rocks and buildings often get stuck and you have to aggressively wiggle to force them in. the hole also lags behind your cursor a little bit, which isnt too noticeable or impactful until the boss fight at the end of the game when you have to dodge projectiles. the only other issue i encountered was on the chicken barn after unlocking the catapult. the level didnt progress after breaking the necessary box, but a quick level reset fixed the issue. overall, i really enjoyed playing donut county and getting all the achievements. donut county is a great cozy game and the boss fight isnt too difficult and its very generous in terms of your health. i will say $13 USD is a bit pricey for the relatively simple gameplay that donut county offers, but its great to snag while on sale.
👍 : 0 | 😃 : 0
Positive
Playtime: 135 minutes
Short and simple, but incredibly entertaining. This game knew exactly what it wanted to be and ran with it. Sometimes the physics get a little wonky, and there are some levels I felt were too easy, but when there are moments where you just park your hole in the middle of the road and watch as a huge traffic jam of cars drives straight into it, there's no way I can be mad about the shortcomings. Pick this one up if you catch it on sale.
👍 : 0 | 😃 : 0
Positive
Playtime: 155 minutes
Really good and cute puzzle game. It is truly a great game but buy it on sale as it isn’t very long and doesn’t really have reply value. Thoroughly enjoyed this and played wonderfully on the Steam Deck as-well! 🦝 🍩
👍 : 2 | 😃 : 0
Positive
Playtime: 163 minutes
pretty fun! very cute character design and a great soundtrack as well. would highly recommend.... if on sale. it's a really neat game but i 100% it within 3 hours. $12 dollars is pushing it a little lol
👍 : 3 | 😃 : 0
Positive
Playtime: 152 minutes
[b]Donut County is a marvelously cute ‘puzzle’ game with lovable characters, adorable art, funny dialogue and just the right amount of extra goodies to satisfy a nice afternoon or evening play sesh.[/b] This is [i]not[/i] my first rodeo with Donut County. I originally played this on [b]mobile(!)[/b], one of the only mobile games I’ve ever [i]bought[/i], during Thanksgiving weekend back in 2018. At that time, I was back in the states, after the longest period I had ever been away from my family. It was an unexpected trip back home because my grandpa, who had been deteriorating with dementia for some years, passed away early in the week. I don’t really know why I felt so compelled to take time off work and go back home for such a brief time, especially when a longer New Year’s holiday was just around the corner. I guess I felt being at the funeral was an important part of closure, particularly when you lose someone with dementia, who you kind of have to say ‘goodbye’ to twice. Anyway, it was a lot of money for such a short trip, a brutal jet lag battle, and troublesome with work. The holiday and weekend was filled with tears and difficulties, but during that final evening, family sat around the living room with the pets, some chatting, some watching movies, some playing board games, I just felt so at peace. I felt so serene there. And as silly as it seems to say, Donut County was a part of that. Traveling back home on short notice and for such a short time meant no games, obviously an important part of my life, and I don’t own a laptop. I bought Donut County because I didn’t need internet to play, and it looked ‘wholesome’. I played it that night between watching movies and chatting with family, and just felt so right in those hours. At this time in my life I was still branching out into indie games and less AAA titles, and I was reeled in by the similarities to [b]Katamari[/b] games, one of a limited series of games I had engaged in that was different, so I had to take a chance. Despite Donut County I think being [i]a little better[/i] on mobile (and I believe cheaper!), this is still a great buy on Steam. It’s got a good progression, where levels generally lengthen and get a little more puzzle-oriented as time goes on, and the pacing is great, where each dialogue session doesn’t overstay its welcome, and also sets the context for the level and items. I think the game would’ve been a little more satisfying if whole levels were viewable rather than partitioned, and players just simply had to ‘explore’ a little more for what they could pick up, a la Katamari, or at the very least thematically limited. The story doesn’t make much sense, specifically in that after swallowing a billion things, nothing crashes down on top of the characters, except for the few other characters they’re trying to chat with lol, but that’s not really a bad criticism. No suspension of disbelief is required for a silly little tale like this one. That said, there’s some cute fable-esque (the children’s story, not the game) storytelling here, about friendship, forgiveness, and trust that is well done. There’s a level selector, a cute interactive credits area, and lots of small curiosities to satisfy. Overall, there’s a great game here, and lots to enjoy, even if it is miniature by games industry standards. I highly recommend this one, on mobile especially and even on Steam! Almost nothing to complain about! [b]9/10[/b]
👍 : 3 | 😃 : 0
Positive
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