Kingdom Two Crowns
3 368

Players in Game

6 244 😀     819 😒
85,74%

Rating

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$19.99

Kingdom Two Crowns Reviews

In Kingdom Two Crowns, players must work in the brand-new solo or co-op campaign mode to build their kingdom and secure it from the threat of the Greed. Experience new technology, units, enemies, mounts, and secrets in the next evolution of the award-winning micro strategy franchise!
App ID701160
App TypeGAME
Developers ,
Publishers Raw Fury
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV, Remote Play on Phone, Remote Play on Tablet
Genres Indie, Strategy, Simulation, Adventure
Release Date11 Dec, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean

Kingdom Two Crowns
7 063 Total Reviews
6 244 Positive Reviews
819 Negative Reviews
Very Positive Score

Kingdom Two Crowns has garnered a total of 7 063 reviews, with 6 244 positive reviews and 819 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kingdom Two Crowns over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2545 minutes
For me this is the perfect game to play after a long week, where I can relax and stop the noise by just doing minimal actions to forward the world I am building. The extra added mystery and quests are a nice touch to make every island / DLC more fun than the other. After a while it does feel repetative, but then I just give it a pause, come back a few months later and it is like a whole new experiance again!
👍 : 0 | 😃 : 0
Positive
Playtime: 1773 minutes
As someone who suffers from mental health issues like PTSD and Burnout, I can say: THIS GAME HELPED ME SO MUCH TO CALM DOWN AND RELAX. Literally the easy gameplay and simple design is the reason I play this game. I am thankful and happy that there is a game that doesn't stress me out. Maybe at a red moon night (hehe).
👍 : 1 | 😃 : 0
Positive
Playtime: 10087 minutes
This is one of the most fun games I've ever played. I love that it's local co-op, I like that it has a good progression. I've played it through at least twice and I'm somehow, miraculously, not that bored of it yet.
👍 : 1 | 😃 : 0
Positive
Playtime: 178 minutes
chill therapy, atmospheric adventure, minimalist yet deep strategy. one of the best games ever in all honesty
👍 : 2 | 😃 : 0
Positive
Playtime: 530 minutes
The game quickly becomes monotonous, and during the winter I was practically AFK. I see no reason to keep playing.
👍 : 2 | 😃 : 0
Negative
Playtime: 23548 minutes
I'm in love with this game. It's litty 8bit tower defense with killer themes. Super fun to explore, just the right amount of perma death, music is theraputic. I've played it through probably a hundred times.
👍 : 1 | 😃 : 0
Positive
Playtime: 1668 minutes
This game is saved by its atmosphere, which is excellent. I would say it's worth buying and playing, but maybe not worth completing. it's cozy first, resource management second. The campaign starts off strong, and seems to have a lot of potential. Lots of interesting tools are introduced. Unfortunately, the last 75% of the campaign isn't meaningfully different from the first 25%, and by the end, feels more like a trial of patience than anything else - many of the tools I unlocked never really had their chance to shine. I played on the Hard difficulty. Unfortunately, the difficulty is immensely front-loaded - you will find the greatest challenge on the first 10-15 nights on any island, after which the game becomes trivial if you're playing tactically. So far the challenges have each started off interesting, but much like the campaign, become an exercise in patience if you make it to night 10. I am writing this review as I afk in my cursed island run, waiting for the 40th day to arrive. I just wish the difficulty was a little more finely tuned...
👍 : 2 | 😃 : 0
Positive
Playtime: 703 minutes
This game has been an endless source of comfort to me since it came out. I have played it across multiple consoles and came to PC to purchase for myself last year, now the newest Olympus DLC came out and I find myself back in it again. It was great couch co-op between my kids and my partner at the time, and even better on those cold miserable days where I was stuck inside.
👍 : 1 | 😃 : 0
Positive
Playtime: 5287 minutes
My partner & I are always on the lookout for good co-op games. This one ticks all the boxes in my opinion. It's simple, which I find is rare for co-op games. But simple does not mean not challenging. I truly love this game & hope that it continues to grow.
👍 : 2 | 😃 : 0
Positive
Playtime: 2717 minutes
I have very much enjoyed the base game. Recently came back to play it a second time to do a deathless max difficulty run. But for most people, I imagine this will just be a chill experience. It's very easy to load up and play for 10-30 mins if that's your thing. It's also great if you're the type of guy to play for 8 hours straight. Personally, I wish there was a bit more challenge beyond the base campaign. There are these challenge islands, which are hit and miss but a good addition overall. I also wish there was an impossible difficulty mode above the current max difficulty. I never felt pushed to fully min-max every mechanic even on max difficulty.
👍 : 6 | 😃 : 0
Positive
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