Dice Tower Defense
1

Players in Game

18 😀     4 😒
69,44%

Rating

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Dice Tower Defense Reviews

Don't let the enemy destroy your kingdom! You must defend your positions in a merciless battle against an endless stream of invaders. Think carefully about your defense and survive as long as possible!
App ID700660
App TypeGAME
Developers
Publishers Educational Games
Categories Single-player, Steam Achievements
Genres Casual, Indie, Strategy
Release Date15 Sep, 2017
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Greek, Russian, Turkish, Portuguese - Portugal

Dice Tower Defense
22 Total Reviews
18 Positive Reviews
4 Negative Reviews
Score

Dice Tower Defense has garnered a total of 22 reviews, with 18 positive reviews and 4 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dice Tower Defense over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 41 minutes
While this is a good attempt at bringing Random Dice from mobile platforms to PC, the game seriously lacks any challenge at all. I completed all achieves the first (and only) game I played. My total game time is 41 minutes, 20 minutes of that was sitting at the start game screen while I put my kids to bed. Basically, you are paying for a 20 minute, 38 achievement run. What this game seriously needs is a collection of more dice that have different powers to add strategy to the game - as it sits it's easy to finish just by keeping the dice on board relatively equal. Additionally, there needs to be a PvP mode developed. Nice attempt at recreating Random Dice, but it seriously falls short. I have over 1000 hours logged in Random Dice on Android, sadly, the 41 minutes I have on this game will be the entirety of my time spent here, unless the developer comes up with some pretty interesting additions. With this release I would recommend anyone avoid this game unless you want pathetically easy achieves.
👍 : 2 | 😃 : 0
Negative
Playtime: 34 minutes
Simple Tower Defence game. 3/10 There is almost no gameplay and the game cost is quite high for the amount of gameplay you get. It has easy achievements for the achievement hunters out theret tho!
👍 : 1 | 😃 : 0
Negative
Playtime: 29 minutes
Dice Tower Defense doesn't function properly. The drag and drop to upgrade the dice does not work. Really not very good or fun tower defense game. Avoid
👍 : 2 | 😃 : 0
Negative
Playtime: 125 minutes
I can't find a strategic balance between blue/red/white towers because they scale in price, so I'm just placing them equally, otherwise overused types become too expensive. Some tower placements are closer to the enemy circuit than others, leading me to believe that I'm supposed to place close-range tower types there, but they all seem to have the same range. It's as if someone tried to make a copy of an intuitive tower defense game and got it half right. It crashes, the music is almost bearable, but for its low price I can't give it a negative review. I've had fun with it, if only for a short time chasing achievements. ★★★☆☆
👍 : 6 | 😃 : 1
Positive
Playtime: 26 minutes
There is just 1 map layout. That layout never changes, what you see on the store page screenshots is the entire game. You have four tower types, just different color square pieces. You stack those pieces together to add them up into more powerful tower blocks. Enemy are just number blocks, the higher the number the more damage they take to destroy. Each wave is more enemies with variable and increasing numbers on them. This continues until you no longer have enough space to upgrade more towers and the enemy grow large enough to break through and you fail. You get just 1 fail and you start over again. Does that sound simple? Because it's that simple. Honestly if you watch the trailer on the store page you've seen 100% of the game, aside from higher number rounds have… a higher number. Achievements: Incredibly easy. Total time to completion 10 minutes or less. Stack each of the four tower colors until they reach 6, wait long enough to collect some gold and finish round 50 and you're at 100% done. You can go faster by clicking start again to cycle speed. I played through twice in 20 minutes just to see if I was missing anything. I wasn't missing anything. You can finish the achievements by round 50 (10 minutes or less) and you run out of play space to grow your towers somewhere around level 100. There is nothing after that other than to start over and play the same few minutes over again. The game is technically functional and had the potential to be a minimalist tower defense game, but it's barely even a tech demo and is about on par with what used to be free browser flash games. It's too short to hate it, but it's also barely a game. --- Bottom line: I can't bother to recommend this unless you're getting it effectively for free or just to pad your achievement numbers with a super simple game. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
👍 : 5 | 😃 : 0
Negative
Playtime: 203 minutes
Dice Tower Defense only comes with a single map. It's cheap, it's fun and you will collect 80% of all achievements in three minutes. But it will take you three hours to get the rest of them, if you're smart enough. You can buy four different type of dice. White dice shoot. Red dice electrocute. Orange dice dig gold and blue dice freeze enemies to slow them down. Every time you buy a dice, the next dice of that category becomes more expensive. Two dice of a type showing the same number can be combined to build a stronger dice. But upgrades are non-linear. So you need to be clever when it comes to decide which dice to buy, which dice to upgrade and when to do nothing because the next boss might be right around the corner. Boss enemies appear every 10 rounds and you need to be prepared for them because they are far stronger than the rest of your foes. Pros: - fun - interesting game concept - cheap - up to 4x speed - easy achievements Cons: - only a single map - short - blue dice don't seem to shoot on level 4
👍 : 9 | 😃 : 2
Positive
Playtime: 213 minutes
This is surely a mobile game. I'm not sure if i enjoyed it. There's basically no gameplay at all. The only thing upgrading does is giving you extra space on the playingfield, no extra damage or the like. There's no reason to play this after you've beaten level 50 (if you're not going for achievements), and there's no replay value. I'm not gonna recommend this even though its 1€. Get Gemcraft instead if you want a proper tower defence game. I beat this in 30 minutes (3 hours with achievements), and i've still not beaten gemcraft after 50 hours.
👍 : 15 | 😃 : 2
Negative
Playtime: 78 minutes
Sometimes you buy a game out of pure curiosity. And this is exactly what I did here! The gameplay is honestly much better than the very low expectations I had. I would even say it is actually well-made and really clever! But frankly, this is truly more of a puzzle game on the 'theme' of tower defense, rather than a pure TD game. No aliens, or zombies trying to invade. No 'cores' to protect. Here you simply have 'numbers' coming at you! And your only weapons are...dice! And those dice can only shoot according to their values. And as the enemy 'numbers' grow after each rounds, you better grow your dice values quickly and smartly as well! And this is where the 'puzzle' part kicks-in: You have not so much space where to drop newly-bought dice. And those are only valued at 1 each (or I was really unlucky rolling them! lol!). AND the only way to increase the dice value is to merge them with one with the same value. So, I am sure you get the picture now already: It really becomes a puzzle game about how you can upgrade your (dice) weapons, while the new attacking 'numbers' keep growing both in frequency and size. Honestly: Clever concept! But sadly, this is also where the excitement ends. As there is no leaderboards or highscores (your own previous scores are not even saved), the competitive value of the game is quickly diluted. Since there are also no other, levels, maps, or paths, etc., outside the only one you play from the get-go....well, replayability is quite inexistent too. Just as an example, on my very first playthrough I 'lost' on wave #110. And by then I had also completed all achievements (!) It took me 75 minutes total! ...And that's about it for me with this game! Sad considering the potential. And just in case whoever developed this game do read our reviews: I hope they don't give-up on it! Because by adding just a leaderboard allowing us to 'compete' with friends or try to best our own previous scores, plus a few different paths, suddenly they would add tens (if not hundreds) of playable hours and have quite the little gem of a game in their hands! But until then, just look at the price-tag and do your own math: If you are curious enough to try a nice and new TD/Puzzle concept AND are ok with a two hours or so pastime for the price, then for sure press that 'purchase' button now and...roll the dice on this one! (cheesy pun totally intended!) ;)
👍 : 8 | 😃 : 0
Positive
Playtime: 28 minutes
+++ easy, fast & cheap 100 % Steam Achievements - gets boring very fast only 1 Mode no Highscore no out of the Game Upgrade System https://steamcommunity.com/sharedfiles/filedetails/?id=3017080460 (--- No 5 Trading Cards) "ONLY" Good for Achievement Hunters https://store.steampowered.com/app/700660/Dice_Tower_Defense/
👍 : 92 | 😃 : 3
Positive
Playtime: 2102 minutes
Not that easy, young fellow players.. I have to admit that some reviews this game had have been so naive to my eyes that made me think back all the way when I was a kid playing my first Flash games, discovering the mighty and awesome Tower Defense category. I saw comments emphasizing features that basically every tower defense game has, like a speed up button and the ability of upgrading towers.. Well, that's been a nice trip to the past. But what for this game? Well, this one has got some nice ideas indeed, starting from the dice thing - your towers are basically dices that can be upgraded by merging two same-sized (like 1+1, 3+3 etc from 1 dot to 6 dots, like, I mean, dices xD) blocks. There are four kinds of blocks but apart from that - and the fact that they aren't so different from each other - well, there's only one level. Yeah, see the level displayed in the game store page? Well, that's the only one you're going to play. Only one level, only one path, only a category of enemies running down that path (they're basically big or small numbers). This is literally too minimalistic. I grew up at the school of awesome series such as Kingdom Rush, Gemcraft, Protector, Incursion, Cursed Treasure, even the Bloon series if you want.. and they've all got at least tons of different levels, tons of upgrades, tons of ideas, graphic additions, bestiary.. Even games with the usual three or four kinds of towers often managed to create new and interesting features: multiple paths, height bonuses (here you can place the dices where you want, no difference at all), soldiers with single characteristics (hp, defense, mp, magics..), Idk, everything you can find.. the tower defense genre is literally one of the most customizable ones in the whole strategy field. And this game to me fails in every aspect. Ok, it's minimal and can be introductory for those who never played a tower defense game before, but on Kongregate, ArmorGames, NewGrounds and many other websites you'll find awesome TD games for free, so.. 1€ for this one's really too much. Was it for free, it had been OK, but 1€'s too much for me considered the fact that you're gonna play only ONE level with increasing waves of enemies, you're gonna use the same towers and upgrade them and you're gonna have in a few minutes plenty of cash to spend and well, there's no purpose, no background story, nothing. You'll eventually die around level 50 or 60, I think. Don't misunderstand me - the game isn't -badly- made. It's nice. It's minimal, there are details that follow the flow of the game, like the number of waves, the projectiles shot, the round numbers, the speed button.. (there's a bit lack of keyboard shortcuts though). But this really isn't enough, 1€ for 1 level without differences apart from numbers going on the same track and upgrading the same blocks? If you're new to the genre, I'd suggest you to go and play free TD games and well, if you're accustomed to them you'll find this one extremely boring after just some minutes. So, for not being free and for being so monotonous, I can't recommend it.
👍 : 49 | 😃 : 4
Negative
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