Hurl VR
14 😀     3 😒
68,80%

Rating

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$4.99

Hurl VR Reviews

Hurl VR starts as a simple throwing simulation and quickly grows into an interactive puzzle game. Throw balls, hit platforms, use helps and have fun!
App ID680350
App TypeGAME
Developers
Publishers SneakyBox
Categories Single-player, Steam Achievements, Tracked Controller Support, VR Only
Genres Casual, Indie, Simulation
Release Date12 Sep, 2017
Platforms Windows
Supported Languages English

Hurl VR
17 Total Reviews
14 Positive Reviews
3 Negative Reviews
Mixed Score

Hurl VR has garnered a total of 17 reviews, with 14 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Hurl VR over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 19 minutes
Quest 3, and could not get past the 3rd or 4th level, even with "assist" mode.
👍 : 0 | 😃 : 0
Negative
Playtime: 75 minutes
A surprisingly nice game. I don't usually enjoy puzzle VR games, but the physics and simplicity of the game made it really fun. It is short, so the price tag makes sense. Though I do wish there more levels. The graphics are simple but very nice. The game feels very solid and the throwing is perfect. I did beat the game in about half an hour, I might go back and try to get some of the achievements, so maybe 1 hour total of gameplay. I so with there were more achievements and that they were easier to understand and more fun challenges. When it said beat it without trails, I thought it meant the blue trails on the ball. But I guess it meant the green trails from the assists? Either way, I tried to get that achievement and couldn't figure out how to unlock it. Also, maybe I got super lucky, but I beat the final level on my first try. Shouldn't it be harder? I sort of with there were some super extra hard bonus levels. Overall the game had a lot of really hard levels, but now that I got good at the game, I want more. For the small price tag, I'd recommend it. A simple well made puzzle game that's also probably a good game for showing people vr for the first time.
👍 : 1 | 😃 : 0
Positive
Playtime: 11 minutes
This is a neat little game which is a lot of fun at first BUT the stupid AI voice is so annoying at some point I had to quit this game. There is no fix in sight, Dev has probably already abandoned this game. In this state, save your money.
👍 : 0 | 😃 : 1
Negative
Playtime: 8 minutes
Great presentation with consistent (repeatable) throwing. Doesn't seem to cheat on my behalf - you really have to make the throw!
👍 : 1 | 😃 : 0
Positive
Playtime: 44 minutes
I absolutely love this game. Super fun, runs super smooth. Easy to pick up and play, although some levels require such impossible precision I actually had to quit. Definitely recommend though, even if the game ended right where I stopped playing I would say its worth the price.
👍 : 0 | 😃 : 0
Positive
Playtime: 58 minutes
This game was really well done, it was emersive and fun and well worth the money. I couldnt beleave how accurate the physics were, even taking into account the spin when it bounces. For the devs: I would like to be able to disable the lady who gives you hints, and i would love to see levels where there are more than one solution, maybe have extra pads that dont need to be touched but are needed to complete the level to add an extra layer of challange.
👍 : 1 | 😃 : 0
Positive
Playtime: 90 minutes
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] You can view my review & gameplay here: https://youtu.be/oBjeSE697BA This game works perfectly fine on the Oculus Rift. I finished the whole game in roughly 70 minutes. I experienced zero issues during my gameplay. This whole game is about putting the right trajectory and velocity on the ball to get it to the end goal. In the end, it's a simple physics puzzle game. However, the focus is more on the execution versus actual puzzle solving. The difficulty in this game is just throwing the ball correctly versus "solving" any puzzle. In fact, I only had trouble in one level where I must have done what seemed like 100 throws. It finally went in, but I have no idea how that throw was that much different than several of the other ones I had made prior. There are assists to help you out. One will even show you exactly how you're supposed to make the throw. There are 30 levels in total. Change-ups include moving platforms, platforms that make the ball bounce higher, and teleporters. I do recommend at least a 360 standing room sensor setup. [b]Rate 6.5/10. I paid $2.49 USD during the Steam Summer Sale 2019. I had fun, but it is a little short on content.[/b]
👍 : 3 | 😃 : 0
Positive
Playtime: 75 minutes
you want to know how Dude Perfect got their precision and ability to try shot 10,000 times to get it right? play this. Ho Lee Schitt is it in need of precision... you WILL need 3 things to get thru this game: 1. a will that can surpass an annoyance worse than Navi from Legend of Zelda. 2. a 10'x10'x8' play area as you will have to move to MANY specific unknown locations. 3. a level of repeatable precision that matches a Machine A.I. Highly recommend this if you believe you can handle the criteria above.
👍 : 0 | 😃 : 0
Positive
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